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Remote Rf Filter Design Engineer Jobs in Indianapolis, IN

FOCUS COBOL CICS Developer (Remote)

Indianapolis, IN ยท Remote

$48 - $65/hr

This will be a 100% remote Contract-to-Hire position. * Must be a US Citizen. * SELECTED CANDIDATES ... Design interfaces and bring system elements together so they work as a whole. * Assess performance ...

FOCUS COBOL CICS Developer (Remote)

Indianapolis, IN ยท On-site +1

$48 - $65/hr

This will be a 100% remote Contract-to-Hire position. * Must be a US Citizen. * SELECTED CANDIDATES ... Design interfaces and bring system elements together so they work as a whole. * Assess performance ...

Senior Software Engineer

Atlanta, IN ยท Remote

$152K - $205K/yr

A broad understanding of RESTful API design and development principles. * Experience with Cloud ... Excellent communication skills, able to collaborate with remote teams, share ideas and present ...

Additionally, there will be an opportunity to collaborate with other bridge design experts ... Participate in occasional site visits in construction sites and remote outdoor work environments.

Senior AI/ML Engineer

Indianapolis, IN ยท On-site +1

$99K - $137K/yr

Remote/Hybrid: This role is based remotely but if you live within a 50-mile radius of Sunnyvale, CA ... Build high-impact labeling experiences Design, implement, and test scalable, high-performance user ...

Posting Type Hybrid/Remote Job Overview WHO WE ARE Relativity is a leading legal data intelligence ... Design and build performant, scalable, and secure backend services with a strong focus on quality ...

Posting Type Hybrid/Remote Job Overview WHO WE ARE Relativity is a leading legal data intelligence ... Design and build performant, scalable, and secure backend services with a strong focus on quality ...

OE Transmission Line Engineers

Indianapolis, IN ยท On-site +1

$100K - $140K/yr

GFT is seeking an OE Transmission Line Engineer to join our Power Business Group! If you are in ... However for the right candiate, this would be a remote position. Joining the power team at GFT ...

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Remote Rf Filter Design Engineer information

See Indianapolis, IN salary details

$35.4K

$112.5K

$174.9K

How much do remote rf filter design engineer jobs pay per year?

As of Jun 18, 2026, the average yearly pay for remote rf filter design engineer in Indianapolis, IN is $112,487.00, according to ZipRecruiter salary data. Most workers in this role earn between $93,200.00 and $132,900.00 per year, depending on experience, location, and employer.

What is the difference between Remote Rf Filter Design Engineer vs Remote RF Circuit Design Engineer?

AspectRemote Rf Filter Design EngineerRemote RF Circuit Design Engineer
Primary FocusDesigning RF filters to select or reject specific frequency bandsDesigning RF circuits including amplifiers, mixers, and oscillators
Skills & CertificationsRF filter theory, simulation tools, RF component knowledgeRF circuit design, PCB layout, RF simulation tools
Work EnvironmentElectronics or telecommunications companies, remote teamsWireless device manufacturers, remote engineering teams

The main difference is that Remote Rf Filter Design Engineers specialize in creating RF filters for signal processing, while Remote RF Circuit Design Engineers work on broader RF circuit components. Both roles require RF design expertise and often overlap, but their focus areas differ within the RF engineering field.

What are the key skills and qualifications needed to thrive as a Remote RF Filter Design Engineer, and why are they important?

To thrive as a Remote RF Filter Design Engineer, you need a solid background in electrical engineering, signal processing, and RF circuit design, typically supported by a relevant degree and experience in designing RF/microwave filters. Proficiency with design and simulation tools such as ADS, HFSS, CST, or Microwave Office, along with familiarity with PCB layout software, is essential. Strong problem-solving skills, attention to detail, and effective remote communication are crucial soft skills for collaborating with distributed teams and managing complex projects. These skills and qualities ensure precise, efficient filter designs that meet performance specifications and enable seamless teamwork in a remote environment.

What are some common challenges faced by Remote RF Filter Design Engineers, and how can they effectively collaborate with cross-functional teams?

Remote RF Filter Design Engineers often face challenges related to clear communication and coordination with hardware, PCB layout, and manufacturing teams who may be located in different time zones. To overcome these, it's important to leverage collaboration tools, maintain thorough documentation, and schedule regular virtual meetings to review design specifications, test results, and project milestones. Building strong relationships with team members and proactively addressing technical concerns can help ensure that filter designs meet both performance requirements and manufacturing constraints.

What is a Remote RF Filter Design Engineer?

A Remote RF Filter Design Engineer is a professional who specializes in designing radio frequency (RF) filters used in electronic communication devices, such as smartphones, radios, and wireless systems. They work remotely, using specialized software and tools to create, simulate, and optimize RF filter circuits that block unwanted frequencies and allow desired signals to pass. The role requires a strong background in electrical engineering, RF principles, and experience with simulation tools. Remote RF Filter Design Engineers often collaborate with teams online and may work for companies in telecommunications, defense, or consumer electronics industries.
What are popular job titles related to Remote Rf Filter Design Engineer jobs in Indianapolis, IN? For Remote Rf Filter Design Engineer jobs in Indianapolis, IN, the most frequently searched job titles are:
What job categories do people searching Remote Rf Filter Design Engineer jobs in Indianapolis, IN look for? The top searched job categories for Remote Rf Filter Design Engineer jobs in Indianapolis, IN are:
Game Developer (Java / libGDX) - Remote

Game Developer (Java / libGDX) - Remote

micro1 AI

Indianapolis, IN โ€ข Remote

$20 - $120/hr

Part-time

Posted 24 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary:

Join our customer's team as a Junior Game Developer focusing on Java and libGDX technologies for AI training initiatives. This is an exciting opportunity to develop and enhance interactive game modules while collaborating with AI experts to create impactful data-driven solutions. Grow your skills in a supportive environment where your passion for both gaming and code will drive innovation.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.