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Remote Rendering Jobs in San Francisco, CA (NOW HIRING)

Graphics Engineer

Novato, CA · On-site +1

$120K - $154K/yr

Explore and implement new rendering technologies to elevate visual quality * Optimize GPU ... is a fully remote role that may be based anywhere in the United States. Below are the expected ...

Graphics Engineer

Novato, CA · On-site +1

$120K - $154K/yr

Explore and implement new rendering technologies to elevate visual quality * Optimize GPU ... is a fully remote role that may be based anywhere in the United States. Below are the expected ...

Counsel, California (Remote)

San Francisco, CA · On-site +1

$127K - $210K/yr

Rendering opinions on liability, damages, and value as requested by the Claims Department ... REMOTE #LI-MD2 Annual Salary $127,100.00 - $210,125.00 The above annual salary range is a general ...

That means streaming partial results, virtualized rendering of enormous result sets, keeping ... Remote-friendly with optional in-person collaboration in San Francisco, Mountain View, and Seattle.

That means streaming partial results, virtualized rendering of enormous result sets, keeping ... Remote-friendly with optional in-person collaboration in San Francisco, Mountain View, and Seattle.

Expert level experience with Keyshot or similar rendering/visualization tools. * Strong familiarity ... We've been alerted to scammers posing as ŌURA recruiters, especially for remote roles. Please note:

This role is remote-first with travel to customer sites expected occasionally. Travel requirements ... ISR, and advanced rendering strategies to meet enterprise scale and performance requirements.

If you're located beyond that distance, the role is fully remote. For location-specific details ... Have used Next.js or another modern web framework and understand rendering modes like SSR/SSG/ISR.

If you're located beyond that distance, the role is fully remote. For location-specific details ... Have used Next.js or another modern web framework and understand rendering modes like SSR/SSG/ISR.

Junior Engineer, Web Apps

San Francisco, CA · On-site +1

$120K - $175K/yr

Experience with canvas/WebGL, or rendering engines e.g. Three.js or PixiJS * Knowledge of web ... Our schedules are flexible, our hybrid policy supports remote work when it makes sense, and we have ...

Remote Rendering information

See San Francisco, CA salary details

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$28

How much do remote rendering jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for remote rendering in San Francisco, CA is $25.33, according to ZipRecruiter salary data. Most workers in this role earn between $21.25 and $26.92 per hour, depending on experience, location, and employer.

What is a remote rendering?

A Remote Rendering job involves processing and visualizing complex 3D graphics on powerful cloud-based servers rather than local devices. This allows for high-quality rendering of models, simulations, and virtual environments without requiring high-end hardware on the user's end. Professionals in this field work on optimizing rendering pipelines, ensuring low-latency streaming, and integrating rendering solutions into applications such as gaming, architecture, and engineering.

What are the key skills and qualifications needed to thrive in remote rendering?

To excel in a Remote Rendering role, you need expertise in 3D rendering pipelines, computer graphics principles, and networked application development, commonly backed by a degree in computer science, graphics, or a related field. Familiarity with tools like Unreal Engine, Unity, NVIDIA CloudXR, and cloud platforms such as AWS or Azure is typically required, along with relevant certifications in cloud computing or graphics technologies. Strong problem-solving abilities, clear communication, and the ability to collaborate remotely make candidates stand out in this position. These skills ensure high-quality, real-time graphics experiences are efficiently delivered to users over networks, meeting client and project demands.

What are some common challenges faced by professionals working in remote rendering?

One of the main challenges in remote rendering is optimizing performance to deliver high-quality graphics with minimal latency, especially when supporting diverse devices and varying network conditions. Professionals often need to troubleshoot hardware compatibility issues and ensure secure, seamless integration with virtual or cloud-based environments. Collaboration is frequently remote, requiring clear communication and coordination with software engineers, designers, and IT teams. Adapting quickly to new rendering technologies and cloud platforms is also a key part of the role, helping teams stay ahead in this rapidly evolving field.

What job categories do people searching Remote Rendering jobs in San Francisco, CA look for?

The top searched job categories for Remote Rendering jobs in San Francisco, CA are:

What cities near San Francisco, CA are hiring for Remote Rendering jobs?

Cities near San Francisco, CA with the most Remote Rendering job openings:

Graphics Engineer

2K

Novato, CA • On-site, Remote

$120K - $154K/yr

Full-time

Posted 6 days ago


Job description

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

 What We Need:

Our talented NBA 2K team is looking for a Graphics Engineer with a passion for cutting-edge rendering technology. In this role, you'll work on the design, development, and maintenance of high-performance C/C++ code and HLSL shaders, contributing directly to the visual fidelity of our games. If you're a creative problem solver who thrives on pushing the boundaries of real-time graphics and enjoys collaborating in a high-caliber engineering environment, we want to hear from you. This position reports to the Lead Graphics Engineer.

 What You Will Do:
  • Explore and implement new rendering technologies to elevate visual quality 
  • Optimize GPU performance to support smooth, high-fidelity gameplay 
  • Partner with art and design teams to define and enhance the look and feel of the NBA 2K series 
  • Work on improvements in VFX, lighting, and post-processing graphics features
  • Participate in system-wide upgrade initiatives to keep our rendering tech current
 Who Will Be A Great Fit:
  • Most importantly: thoughtful, passionate, and driven 
  • 3+ years of experience in game or graphics development 
  • Bachelor's degree in Computer Science or equivalent professional experience 
  • Advanced proficiency in HLSL or a comparable shading language 
  • Strong grasp of 3D math concepts and applications 
  • Deep understanding of optimization techniques and trade-offs 
  • Demonstrate ability to write efficient, portable, reliable, and readable code 
  • Fluent in English, both written and verbal
  • Love for video games (not just ours!)
 Might Be Nice:
  • Experience shipping a AAA title 
  • Deep expertise in areas such as physically-based rendering, real-time global illumination, post-processing effects, or simulating natural phenomena 
  • Familiarity with applying machine learning techniques to graphics-related challenges

This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $120,000 - $154,300 per year. New York State (inclusive of New York City): $108,000 - $138,800 per year. Washington: $120,000 - $154,300 per year. New Jersey: $108,000 - $138,800 per year. British Columbia: $85,700 - $114,300 (CAD) per year.  Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com