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Remote Rendering Jobs in West Virginia (NOW HIRING)

$113.40K - $149.40K/yr

Senior Neural Rendering Software Engineer Sunnyvale, California, United States About Applied ... This may include occasional remote work, starting the day with morning meetings from home before ...

New

AutoCAD, Revit, SketchUp, Adobe Suite, and rendering tools like V-Ray or Lumion. * Communication: Excellent verbal and written communication skills with the ability to work effectively in a remote ...

$80K - $135K/yr

... time rendering. · Due to the nature of the work performed, U.S. Citizenship is required. · ... Remote , RE Minimum Experience (yrs): 5+ Required Education: Bachelor (BA, BS...) Benefits: Return ...

$87K - $108.30K/yr

UI/UX engineering NYC(Remote) Full-time Core front-end technologies * React + TypeScript + Tailwind ... Next.js (App Router, server components, SSR, rendering strategies) * Prior work with identity ...

$45.25 - $61/hr

From award-winning optimization technology, scalable material creation and authoring tools, to seamless scan processing and advanced rendering technologies -- we're at the forefront of reshaping how ...

New

$125K - $165K/yr

Job Type: Full Time Remote (Hybrid option available for those in the Ottawa area - 55 Murray Street ... Expert proficiency in React, including hooks, concurrent features, rendering behaviour, and ...

Senior Software Engineer (Remote)--AI Product & Platform Engineering We build AI-powered products ... Experience building React full-stack apps (routing, server rendering, server components/actions ...

$142K - $192K/yr

Software Engineer II, Frontend (Purchasing Integrations) Remote US Affirm is reinventing credit to ... We build the library that merchants embed directly into their storefronts - rendering payment ...

$186.90K/yr

Expertise in Server-Side Rendering (SSR) , Next.js, and API-driven content delivery. The Skills ... Apply now! #LI-FS1 #LI-Remote Annual Hiring Range/Hourly Rate: $69,350.00 - $110,958.33 MXN Monthly ...

New

Design and build real-time multimodal pipelines connecting ASR, LLMs, TTS, and avatar rendering ... San Francisco preferred, open to remote (U.S.) Employment Type: Full-time

$94.80K - $124.90K/yr

... in real-time rendering and low level graphics capabilities to the forefront of creative XR ... Fully remote and flexible work schedules Email us at careers@anima.supply. * Include the role ...

$50 - $60/hr

Work Mode: Remote Duration: 6 Months Responsibilities: * Support execution of email marketing ... Conduct QA testing and validation across templates, links, personalization, and rendering to ensure ...

$60/hr

Remote role * Duration: 6 months with possible extension (reassessed every 60-90 days ... Advise, communicate, and confer with Claims Representatives and Insured Clients, rendering clear ...

$60/hr

Remote role Duration: 6 months with possible extension (reassessed every 60-90 days ... Advise, communicate, and confer with Claims Representatives and Insured Clients, rendering clear ...

We are seeking a Senior Product Designer to join our innovative remote design team. In this role ... Expertise in advanced 3D CAD modeling and rendering, proven experience in leading design projects ...

We are seeking a Senior Product Designer to join our innovative remote design team. In this role ... Expertise in advanced 3D CAD modeling and rendering, proven experience in leading design projects ...

We are seeking a Senior Product Designer to join our innovative remote design team. In this role ... Expertise in advanced 3D CAD modeling and rendering, proven experience in leading design projects ...

We are seeking a Senior Product Designer to join our innovative remote design team. In this role ... Expertise in advanced 3D CAD modeling and rendering, proven experience in leading design projects ...

We are seeking a Senior Product Designer to join our innovative remote design team. In this role ... Expertise in advanced 3D CAD modeling and rendering, proven experience in leading design projects ...

$45 - $49/hr

Software Developer 2 Location: 100% Remote Duration: 6 months Contract Pay rate- $45-49/hr on W2 ... Skills: * Understanding of real-time rendering fundamentals and the GPU graphics pipeline (draw ...

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Remote Rendering information

See West Virginia salary details

$13

$16

$18

How much do remote rendering jobs pay per hour?

As of May 28, 2026, the average hourly pay for remote rendering in West Virginia is $16.65, according to ZipRecruiter salary data. Most workers in this role earn between $13.94 and $17.69 per hour, depending on experience, location, and employer.

What is a Remote Rendering job?

A Remote Rendering job involves processing and visualizing complex 3D graphics on powerful cloud-based servers rather than local devices. This allows for high-quality rendering of models, simulations, and virtual environments without requiring high-end hardware on the user's end. Professionals in this field work on optimizing rendering pipelines, ensuring low-latency streaming, and integrating rendering solutions into applications such as gaming, architecture, and engineering.

What are the key skills and qualifications needed to thrive in the Remote Rendering position, and why are they important?

To excel in a Remote Rendering role, you need expertise in 3D rendering pipelines, computer graphics principles, and networked application development, commonly backed by a degree in computer science, graphics, or a related field. Familiarity with tools like Unreal Engine, Unity, NVIDIA CloudXR, and cloud platforms such as AWS or Azure is typically required, along with relevant certifications in cloud computing or graphics technologies. Strong problem-solving abilities, clear communication, and the ability to collaborate remotely make candidates stand out in this position. These skills ensure high-quality, real-time graphics experiences are efficiently delivered to users over networks, meeting client and project demands.

What are some common challenges faced by professionals working in remote rendering roles?

One of the main challenges in remote rendering is optimizing performance to deliver high-quality graphics with minimal latency, especially when supporting diverse devices and varying network conditions. Professionals often need to troubleshoot hardware compatibility issues and ensure secure, seamless integration with virtual or cloud-based environments. Collaboration is frequently remote, requiring clear communication and coordination with software engineers, designers, and IT teams. Adapting quickly to new rendering technologies and cloud platforms is also a key part of the role, helping teams stay ahead in this rapidly evolving field.
What are popular job titles related to Remote Rendering jobs in West Virginia? For Remote Rendering jobs in West Virginia, the most frequently searched job titles are:
What job categories do people searching Remote Rendering jobs in West Virginia look for? The top searched job categories for Remote Rendering jobs in West Virginia are:
What cities in West Virginia are hiring for Remote Rendering jobs? Cities in West Virginia with the most Remote Rendering job openings:
Infographic showing various Remote Rendering job openings in West Virginia as of May 2026, with employment types broken down into 4% Locum Tenens, 74% Full Time, 17% Part Time, 1% Temporary, 3% Contract, and 1% Summer. Highlights an 80% Physical, 4% Hybrid, and 16% Remote job distribution, with an average salary of $34,624 per year, or $16.6 per hour.
Senior Neural Rendering Software Engineer

Senior Neural Rendering Software Engineer

Applied Intuition

On-site, Remote

$113.40K - $149.40K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

This job post has expired today. Applications are no longer accepted.


Job description

Senior Neural Rendering Software Engineer

Sunnyvale, California, United States

About Applied Intuition

Applied Intuition, Inc. is powering the future of physical AI. Founded in 2017 and now valued at $15 billion, the Silicon Valley company is creating the digital infrastructure needed to bring intelligence to every moving machine on the planet. Applied Intuition services the automotive, defense, trucking, construction, mining and agriculture industries in three core areas: tools and infrastructure, operating systems, and autonomy. Eighteen of the top 20 global automakers, as well as the United States military and its allies, trust the company's solutions to deliver physical intelligence. Applied Intuition is headquartered in Sunnyvale, California, with offices in Washington, D.C.; San Diego; Ft. Walton Beach, Florida; Ann Arbor, Michigan; London; Stuttgart; Munich; Stockholm; Bangalore; Seoul; and Tokyo. Learn more at applied.co.

We are an in-office company, and our expectation is that employees primarily work from their Applied Intuition office 5 days a week. However, we also recognize the importance of flexibility and trust our employees to manage their schedules responsibly. This may include occasional remote work, starting the day with morning meetings from home before heading to the office, or leaving earlier when needed to accommodate family commitments.

About the Role

We are seeking a senior-level engineer with strong foundations in modern real-time rendering systems, neural graphics (e.g., 3D Gaussian-based representations), and high-performance multi-threaded C++/CUDA pipelines. This role sits at the intersection of classical graphics engines and neural rendering systems, with a focus on scaling performance across CPU and GPU for large, real-time simulation workloads. At Applied Intuition, engineers are expected to take ownership of technically complex systems, make architecture-level decisions, work closely with internal and external users, and help evolve both the product and the engineering culture.

At Applied Intuition, You Will:

  • Own end-to-end development and optimization of neural rendering systems, including 3D Gaussian-based representations and other learned scene representations, across multiple products and sensor modalities
  • Design and scale GPU pipelines using CUDA for neural scene training, inference, and real-time rasterization — including data layout, memory movement, synchronization, and kernel performance
  • Architect and optimize multi-threaded C++ systems for scene management, streaming, scheduling, and CPU-side orchestration of neural and hybrid rendering workloads
  • Research, prototype, and productionize state-of-the-art neural rendering and reconstruction techniques, keeping the engine at the frontier of the field
  • Integrate neural rendering outputs with existing simulation and rendering infrastructure, including lightweight physically-based rendering (PBR) components where classical techniques complement neural approaches
  • Build internal tooling and automated benchmarking and profiling infrastructure, including CI-based performance regression tracking for neural pipelines

We're Looking For Someone Who Has:

  • 4+ years of industry or research experience in neural rendering, neural 3D simulation, or closely related fields (graphics, vision, or performance-critical GPU systems)
  • A minimum of a Bachelor's degree in computer science, computer engineering, or equivalent
  • Hands-on experience with neural scene simulation such as 3D Gaussian splatting, NeRFs, neural radiance fields, or similar learned volumetric/surface representations
  • Strong GPU programming skills, including CUDA and/or shader development, with an understanding of CPU–GPU coordination for training and inference workloads
  • Strong experience optimizing multi-threaded C++ applications, including task systems, synchronization, memory ownership, and cache behavior
  • Strong intuition for performance debugging, profiling, and system-level optimization across CPU and GPU

Nice To Have:

  • Publications or significant project contributions in neural rendering, novel view synthesis, or 3D reconstruction
  • Experience productionizing research-grade neural graphics systems into real-time engines
  • Familiarity with differentiable rendering or differentiable simulation frameworks
  • Experience designing or optimizing real-time ray tracing systems
  • Familiarity with autonomy-related sensors (cameras, LiDAR, radar, ultrasonic) and their simulation or rendering requirements

Compensation at Applied Intuition for eligible roles includes base salary, equity, and benefits. Base salary is a single component of the total compensation package, which may also include equity in the form of options and/or restricted stock units, comprehensive health, dental, vision, life and disability insurance coverage, 401k retirement benefits with employer match, learning and wellness stipends, and paid time off. Note that benefits are subject to change and may vary based on jurisdiction of employment.

Applied Intuition pay ranges reflect the minimum and maximum intended target base salary for new hire salaries for the position. The actual base salary offered to a successful candidate will additionally be influenced by a variety of factors including experience, credentials & certifications, educational attainment, skill level requirements, interview performance, and the level and scope of the position.

Please reference the job posting's subtitle for where this position will be located. For pay transparency purposes, the base salary range for this full-time position in the location listed is: $ 150,000 - $250,000 USD annually.

Don't meet every single requirement? If you're excited about this role but your past experience doesn't align perfectly with every qualification in the job description, we encourage you to apply anyway. You may be just the right candidate for this or other roles.

Applied Intuition is an equal opportunity employer and federal contractor or subcontractor. Consequently, the parties agree that, as applicable, they will abide by the requirements of 41 CFR 60-1.4(a), 41 CFR 60-300.5(a) and 41 CFR 60-741.5(a) and that these laws are incorporated herein by reference. These regulations prohibit discrimination against qualified individuals based on their status as protected veterans or individuals with disabilities, and prohibit discrimination against all individuals based on their race, color, religion, sex, sexual orientation, gender identity or national origin. These regulations require that covered prime contractors and subcontractors take affirmative action to employ and advance in employment individuals without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, protected veteran status or disability. The parties also agree that, as applicable, they will abide by the requirements of Executive Order 13496 (29 CFR Part 471, Appendix A to Subpart A), relating to the notice of employee rights under federal labor laws.