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Remote Radiation Effects Engineer Jobs in Renton, WA

Senior Software Engineer, Video

Seattle, WA · Remote

$139K - $183K/yr

... mass effects in the distributed fight to come. ABOUT THE JOB The role of our video pipeline engineers is to develop real-time and asynchronous video feeds from remote deployments to web, virtual ...

Fully Remote System One is seeking a highly motivated Thermal Analysis Engineer. Tasks * Perform ... transfer, radiation, and sodium-structure heat transfer modes * Perform follow-on scope for ...

Showing results 21-40

Remote Radiation Effects Engineer information

See Renton, WA salary details

$91.7K

$133.1K

$181.1K

How much do remote radiation effects engineer jobs pay per year?

As of Sep 8, 2026, the average yearly pay for remote radiation effects engineer in Renton, WA is $133,138.00, according to ZipRecruiter salary data. Most workers in this role earn between $101,800.00 and $175,500.00 per year, depending on experience, location, and employer.

What is a remote radiation effects engineer?

Remote Radiation Effects Engineers are professionals who analyze and mitigate the impact of radiation on electronic systems and materials, often for aerospace, defense, or nuclear applications. Working remotely, they use specialized software and simulations to assess how radiation affects various components, ensuring systems remain reliable in high-radiation environments like space. Their work may include testing, data analysis, and developing protective solutions, all while collaborating with teams virtually. This role typically requires expertise in physics, electrical engineering, or a related field, and familiarity with radiation effects standards and testing protocols.

What are the key skills and qualifications needed to thrive as a remote radiation effects engineer?

To thrive as a Remote Radiation Effects Engineer, you need a solid background in electrical engineering, physics, or a related field, along with expertise in radiation effects on electronic components. Familiarity with simulation tools like SPICE, radiation testing protocols, and knowledge of standards such as MIL-STD-883 are typically required, and certifications in aerospace or nuclear industries can be advantageous. Strong analytical thinking, attention to detail, and effective remote communication skills are essential soft skills for success in this role. These competencies ensure accurate analysis, reliable testing, and smooth collaboration with distributed teams to guarantee the resilience of electronic systems in radiation-prone environments.

How does a remote radiation effects engineer typically collaborate with cross-functional teams to ensure component reliability in space applications?

As a Remote Radiation Effects Engineer, you will regularly collaborate with design engineers, test engineers, and project managers to assess and mitigate the impact of radiation on electronic components used in space. This often involves participating in virtual meetings to discuss design modifications, reviewing test data, and providing recommendations based on your analysis. Effective communication and documentation are key, as you'll be relied upon to clearly explain complex technical findings and coordinate with geographically dispersed teams to ensure mission-critical components meet reliability standards.

What is the difference between Remote Radiation Effects Engineer vs Remote Nuclear Safety Engineer?

AspectRemote Radiation Effects EngineerRemote Nuclear Safety Engineer
Required CredentialsEngineering degree, radiation safety certificationsEngineering or nuclear safety certifications, safety training
Work EnvironmentResearch labs, aerospace, electronics industriesNuclear plants, safety compliance settings
Industry UsageElectronics, aerospace, defenseNuclear power, energy sectors

The Remote Radiation Effects Engineer focuses on analyzing how radiation impacts electronic components and materials, often in aerospace or electronics industries. In contrast, the Remote Nuclear Safety Engineer concentrates on ensuring safety protocols in nuclear facilities. While both roles require safety certifications and engineering expertise, their industries and specific responsibilities differ significantly.

What are popular job titles related to Remote Radiation Effects Engineer jobs in Renton, WA?

For Remote Radiation Effects Engineer jobs in Renton, WA, the most frequently searched job titles are:

What job categories do people searching Remote Radiation Effects Engineer jobs in Renton, WA look for?

The top searched job categories for Remote Radiation Effects Engineer jobs in Renton, WA are:

What cities near Renton, WA are hiring for Remote Radiation Effects Engineer jobs?

Cities near Renton, WA with the most Remote Radiation Effects Engineer job openings:

Infographic showing various Remote Radiation Effects Engineer job openings in Renton, WA as of August 2026, with employment types broken down into 86% Full Time, 10% Part Time, and 4% Contract. Highlights an 85% Physical, 5% Hybrid, and 10% Remote job distribution, with an average salary of $133,138 per year, or $64 per hour.

Senior Software Engineer, Video

Anduril Industries

Seattle, WA • Remote

$139K - $183K/yr

Full-time

Re-posted yesterday


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 76,922 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM

We are on a mission to accelerate the development, deployment, and integration with Lattice. We're dedicated to building a comprehensive, high-leverage, and foundational platform that offers efficient data management, agent orchestration, and system-wide interoperability. We develop the common data, object storage, and identity access management building blocks for Lattice. Our auth system provides secure access control, while our data systems empower our partners with user-friendly APIs and documentation. By combining these diverse yet interconnected areas of expertise, we aim to create a powerful, scalable ecosystem that works across both autonomous robots and C2 systems. We aim to empower other developers, our users, to build many innovative applications that will help aid our warfighters C2 mass effects in the distributed fight to come.

ABOUT THE JOB

The role of our video pipeline engineers is to develop real-time and asynchronous video feeds from remote deployments to web, virtual reality clients, computer vision front-end and back-end pipelines. Video pipeline engineers help design the ISR payloads for drones and the camera systems used in our other existing and future products. They also have some computer vision overlap with e.g. object detection. Prior experience with relevant video technologies is required for this role.

REQUIRED QUALIFICATIONS
  • 5+ years of general C++ software experience
  • BS degree in an engineering discipline
  • General understanding of camera hardware and video formats
  • Solid understanding of writing reliable, multi-threaded software
  • Eligible to obtain and maintain an active U.S. Secret security clearance
PREFERRED QUALIFICATIONS
The following (below) is preferred, but elements can be learned on the job as needed:
  • Scalable cloud solutions for video in AWS, Azure, GCP
  • Kubernetes
  • Tools: vl42, ffmpeg, WebRTC, OpenCV, Python
  • Formats: MP4, MPEG-TS, MISB KLV standards, H264 format, WebRTC/RTP
  • Linux platform: V4L2 camera API, VA-API, ffmpeg, gstreamer, OpenGL

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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