2

Remote Quantum Software Engineer Jobs in New York

Senior Software Engineer

New York, NY ยท On-site +1

$134K - $176K/yr

Integration of geospatial datasets, GIS data, remote sensing data, and environmental models into scalable software systems * Object-oriented programming and class-based code architecture

About the Team Software Engineers own the full lifecycle of keeping endpoints up-to-date, from ... Location - We are flexible on remote working from home, if you are located in the USA and reside in ...

Senior Software Engineer (Cloud)

Brooklyn, NY ยท On-site +1

$100K - $150K/yr

We're remote but have an office in Brooklyn, New York. We are looking for a software engineer with cloud infrastructure experience - preferably within the AWS ecosystem. You will be a founding ...

Senior Software Engineer

Manhattan, NY ยท Remote

$134K - $177K/yr

Senior Software Engineer (Video) Location ... Remote Overview The Video Engineering team is in charge of supporting the video delivery and ...

Senior Software Engineer

New York, NY ยท On-site +1

$134K - $176K/yr

Comfortable working in a remote-only environment * Analytical mind * Confidence to share your ideas ... MS or PhD in Computer Science, Software Engineering, or related field, or relevant experience

Senior Software Engineer

New York, NY ยท Remote

$150K - $185K/yr

... aSenior Software Engineerwith deep backend expertise and enterprise experience to lead the ... You'll work across a remote-first engineering team to design and deliver scalable, secure, and ...

Senior Software Engineer

New York, NY ยท On-site +1

$134K - $176K/yr

Comfortable working in a remote-only environment * Analytical mind * Confidence to share your ideas ... MS or PhD in Computer Science, Software Engineering, or related field, or relevant experience

Principal Software Engineer

Bronx, NY ยท On-site +1

$140K - $188K/yr

Principal Software Engineer Job Summary: We're hiring a Principal Software Engineer to set the ... Hybrid: 3 days on-site, 2 days remote. Why this role You'll shape the technical foundation of a ...

Principal Software Engineer

Bronx, NY ยท On-site +1

$140K - $188K/yr

Principal Software Engineer Job Summary: We're hiring a Principal Software Engineer to set the ... Hybrid: 3 days on-site, 2 days remote. Why this role You'll shape the technical foundation of a ...

Sr Software Engineer II (Remote- US)

New York, NY ยท Remote

$134K - $176K/yr

Senior Software Engineer II LOCATION: Remote - US THE ROLE: As a Senior Software Engineer II on the Audio Core team, you'll work with Engineering, Design, and Product Management to help our users ...

Software Engineer - Web3

New York, NY ยท Remote

$150K - $250K/yr

Career Renew is recruiting for one of its clients a Software Engineer - Web3 - this is a fully remote role for N America based candidates. Salary range: 150-250K USD base plus benefits. We are ...

Senior Software Engineer

New York, NY ยท Remote

$120K - $170K/yr

What We're Looking For Required * 5+ years of software engineering experience with demonstrated ... Remote and hybrid arrangements are not available. Candidates must be authorized to work in the ...

Senior Software Engineer

Hoboken, NJ ยท Remote

$150K - $180K/yr

Remote - US | Team: Engineering - Enterprise Learning & Skills About the role We're looking for a Senior Full-Stack Software Engineer to join the Enterprise Learning & Skills (ELS) engineering team ...

Sr. Software Engineer II

New York, NY ยท On-site +1

$134K - $176K/yr

Senior Software Engineer II Position Overview We are seeking an experienced software engineer to ... and remote. What you will do: * Design and develop services that integrate with internal and ...

Showing results 41-60

Remote Quantum Software Engineer information

What is a remote quantum software engineer?

Remote Quantum Software Engineers are professionals who develop, test, and optimize software for quantum computers while working outside of a traditional office environment. They use their knowledge of quantum mechanics, computer science, and programming languages (such as Qiskit or Cirq) to create algorithms and applications that run on quantum hardware or simulators. These engineers collaborate with teams remotely, contributing to advancements in quantum computing, cryptography, and other cutting-edge fields. Their work often involves research, simulation, and integration of quantum solutions with classical computing systems.

What are the key skills and qualifications needed to thrive as a remote quantum software engineer?

To thrive as a Remote Quantum Software Engineer, you need strong knowledge of quantum mechanics, computer science fundamentals, and proficiency in programming languages like Python, as well as a relevant degree in physics, computer science, or engineering. Familiarity with quantum computing frameworks such as Qiskit, Cirq, or Q# and experience using cloud-based quantum platforms are typically required. Excellent problem-solving abilities, clear communication, and self-motivation are crucial soft skills for collaborating remotely and advancing complex projects. These skills and qualities are essential for developing efficient quantum algorithms and effectively contributing to distributed teams in a cutting-edge, rapidly evolving field.

How do remote quantum software engineers typically collaborate with research and development teams across different time zones?

Remote Quantum Software Engineers often work closely with multidisciplinary teams, including physicists, algorithm developers, and hardware engineers. Collaboration is usually facilitated through digital communication tools like Slack, GitHub, and video conferencing, enabling team members to share code, research findings, and project updates asynchronously. Adapting to varying time zones may require flexibility with meeting schedules and clear documentation practices to ensure smooth handoffs and project continuity. This structure supports effective teamwork while allowing engineers to contribute from anywhere in the world.

What is the difference between Remote Quantum Software Engineer vs Quantum Software Developer?

AspectRemote Quantum Software EngineerQuantum Software Developer
Required CredentialsDegree in Computer Science, Physics, or related field; knowledge of quantum algorithmsSimilar credentials; often includes programming and physics background
Work EnvironmentRemote, collaborative teams, often in tech or research companiesRemote or on-site, primarily in research labs or tech firms
Industry UsageTech companies, startups, research institutionsResearch labs, tech firms, academia
Common Search/ComparisonYesYes

The main difference is that Remote Quantum Software Engineers typically focus on developing and implementing quantum algorithms remotely within tech or research teams, while Quantum Software Developers may be more involved in research or academic projects. Both roles require similar skills and credentials, but their work environments and industry applications can vary slightly.

How much does a remote quantum software engineer make?

Remote quantum software engineers typically earn between $100,000 and $150,000 annually, depending on experience, education, and the complexity of projects. Senior roles or those with specialized skills in quantum algorithms and programming languages like Qiskit or Cirq may offer higher salaries. Compensation can also vary based on the company's size and industry focus on quantum computing research or development.

What are the most commonly searched types of Quantum Software Engineer jobs in New York?

The most popular types of Quantum Software Engineer jobs in New York are:

What cities in New York are hiring for Remote Quantum Software Engineer jobs?

Cities in New York with the most Remote Quantum Software Engineer job openings:

Senior Software Engineer

OXMAN

New York, NY โ€ข On-site, Remote

$134K - $176K/yr

Full-time

Posted 23 days ago


Job description

OXMAN

OXMAN is a nature-based research and design company based in Manhattan. We incubate ventures and technologies that reimagine the relationship between humanity and the natural world. Working across disciplinesโ€”from architecture and ecology to computation and materials scienceโ€”we develop nature-centric solutions to critical environmental challenges.

EDEN

EDEN is a digital design environment for the engineering and design of ecosystemsโ€”modeling the flows, relationships, and processes that sustain ecosystems, while bridging ecology and technology to enable the creation of resilient landscapes. We develop tools that quantify how landscapes can be engineered toward specific performance goalsโ€”cooling cities, filtering water, sequestering carbon, protecting key speciesโ€”then use those tools to guide the design of ecologically active sites.

EDEN operates as both a design and innovation practice and an emerging software product. Today, our work spans strategic partnerships with developers, project-based design and analytics engagements, and the development of a software platform that packages our internal tools for broader use across the architecture, landscape architecture, and development industries.

Role Overview

We are seeking an enthusiastic and innovation-driven Senior Software Engineer to support our Eden Technologiesโ€”comprising design optimization, generative tools, environmental simulation, and ecosystem behavior modelsโ€”into an integrated software platform. This role offers a unique opportunity to develop innovative technologies and visually compelling software that supports the digital design of architectural and urban projects optimized for ecosystem services.

Join us to redefine how design and technology can coexist with and enhance the natural world.

Please provide a cover letter and portfolio if available.

Key Responsibilities

  • Architect and develop full-stack web applications integrating environmental simulation and generative design tools.

  • Build interactive spatial and 3D visualization tools using modern web technologies.

  • Collaborate with computational ecologists, designers, and researchers to translate models, methods, and visualizations into production software.

  • Integrate geospatial datasets and environmental models into scalable software systems.

  • Contribute to engineering best practices including testing, CI/CD pipelines, and code review standards.

  • Contribute to platform architecture and modular system design.

  • Produce technical documentation supporting maintainability and scalability.

Key Goals & Outcomes

  • Develop and scale Eden Technologies into an integrated software platform supporting architectural and urban design projects

  • Build visually compelling full-stack applications that combine generative design, environmental simulation, and spatial visualization

  • Create interactive 3D and geospatial tools that help designers evaluate ecosystem services and ecological outcomes

  • Translate computational ecology research, environmental models, and design methods into usable production software

  • Support the digital design of Nature-centric built environments through optimization, simulation, and data-driven workflows

  • Improve platform maintainability, scalability, and extensibility through modular architecture and clear documentation

  • Establish and uphold engineering best practices across testing, CI/CD, code review, and collaborative development

  • Enable multidisciplinary collaboration between software engineers, computational ecologists, designers, architects, and researchers

  • Help advance OXMANโ€™s vision of integrating human-made and Nature-grown systems through design technology

  • Deliver software that supports complex decision-making for architectural, urban, and ecological design contexts

Required Experience

  • 5+ years building production web applications using React or Vue.

  • Expert proficiency in JavaScript, TypeScript, and Python, lower level languages like C++ or .NET is a plus.

  • Ability to communicate design concepts through diagrams or wireframes.

  • Experience with web-based 3D rendering (e.g., Three.js) or real-time graphics tools (Unity/Unreal).

  • Ability to build Object-Orientated class structure in code-base.

  • Familiarity with 3D applications such as Rhino, Blender or Houdini.

  • Ability to work collaboratively in multidisciplinary teams.

  • Strong problem-solving skills, enthusiasm, and creativity to approach complex software development challenges.

Preferred Experience

  • Background in architecture or urban planning with expertise in computational methods (generative design, simulation, optimization, and environmental modeling).

  • Experience analyzing scientific and spatial datasets, specifically utilizing GIS and remote sensing data.

  • Strong communication skills with a proven ability to convey complex technical concepts to non-technical stakeholders.

Technical Skills

  • Full-stack web application development with React or Vue

  • Expert proficiency in JavaScript, TypeScript, and Python

  • Experience with lower-level languages such as C++ or .NET preferred

  • Web-based 3D rendering and real-time graphics experience, including tools such as Three.js, Unity, or Unreal

  • Interactive spatial and 3D visualization development

  • Generative design, design optimization, environmental simulation, and ecosystem behavior modeling

  • Integration of geospatial datasets, GIS data, remote sensing data, and environmental models into scalable software systems

  • Object-oriented programming and class-based code architecture

  • Familiarity with 3D design and modeling applications such as Rhino, Blender, or Houdini

  • Ability to create diagrams, wireframes, and other visual tools to communicate design concepts

  • Platform architecture and modular system design

  • Software engineering best practices, including testing, CI/CD pipelines, code reviews, and technical documentation

  • Experience translating research models, computational methods, and visualizations into production-ready software

Essential Qualities

  • Comfortable working in a highly interdisciplinary team across software engineering, design, architecture, ecology, research, and technology

  • Self-motivated and able to drive complex technical work with a high degree of ownership

  • Curious, exploratory, and eager to engage with unfamiliar domains, including environmental modeling, generative design, spatial data, and ecosystem services

  • Innovative thinker with enthusiasm for developing new tools, workflows, and software platforms

  • Strong collaborator who can translate ideas between technical and non-technical stakeholders

  • Creative problem-solver who can approach ambiguous software and research challenges with flexibility

  • Clear communicator who can explain complex technical concepts through discussion, diagrams, wireframes, documentation, or prototypes

  • Comfortable operating in a research-driven environment where methods, requirements, and product direction may evolve

  • Detail-oriented in building maintainable, scalable, and production-quality software

  • Mission-aligned with OXMANโ€™s vision of integrating design, technology, and biology to support positive ecological outcomes