2

Audio Software Engineer Remote Jobs in New York (NOW HIRING)

Sr Software Engineer II (Remote- US)

New York, NY · Remote

$134K - $176K/yr

As a Senior Software Engineer II on the Audio Core team, you'll work with Engineering, Design, and Product Management to help our users create incredible music. You'll drive the development and ...

Senior Software Engineer - Remote

New York, NY · Remote

$134K - $176K/yr

Senior Software Engineer Job Type: Contract Location: Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn ...

Software Engineer Position: Software Engineer Location: New York, NY Experience: 4 6+ years Professional Experience ARCSPAN TECHNOLOGIES ArcSpan Technologies is an AI-native audience monetization ...

Software Engineer Opportunity Our client is on crypto's cutting-edge technology, and we're looking for the right engineers to join them. This is a remote position for any US-based candidate. Our ...

Software Engineer - Tristero About the Position: We're on the lookout for clever, early stage software engineers. At Tristero we build high performance distributed systems, and our engineers play a ...

Remote Software Engineer Opportunity About the Role: We are seeking a talented and motivated Remote Software Engineer to join our dynamic engineering team. As a Remote Software Engineer, you will ...

Software Engineer - GreenSpark About GreenSpark GreenSpark is building the modern operating system ... Remote-first work environment * Mission-driven work culture focused on environmental impact

Senior Staff Software Engineer Company NewtonX is the leading AI-powered B2B research company that helps businesses make informed decisions by connecting them with verified subject matter experts. We ...

next page

Showing results 1-20

Audio Software Engineer Remote information

What skills and qualifications are needed to thrive as an audio software engineer?

To thrive as an Audio Software Engineer (Remote), you need a solid background in computer science, digital signal processing (DSP), and audio programming, often supported by a relevant degree and experience in C++ or similar languages. Familiarity with audio development frameworks (such as JUCE or VST), version control systems (e.g., Git), and sometimes certifications in audio engineering or software development are typically expected. Excellent problem-solving, communication, and self-management skills are essential for effective collaboration and productivity in a remote setting. Mastery of these technical and soft skills is crucial to deliver high-quality audio applications, meet project goals, and work efficiently as part of a distributed team.

How does an audio software engineer typically collaborate with cross-functional teams in a remote setting?

As a remote Audio Software Engineer, you’ll frequently collaborate with product managers, UX designers, and QA testers, often through virtual meetings and project management tools. Clear communication is essential, as you'll need to discuss technical requirements, share progress updates, and resolve integration challenges with other engineers. Regular code reviews, documentation, and participation in sprint planning are common to ensure everyone stays aligned. This collaborative approach not only drives innovation in audio features but also helps maintain a cohesive and efficient workflow, even when working remotely.

What is an audio software engineer?

An Audio Software Engineer (Remote) is a technology professional who specializes in designing, developing, and maintaining software related to audio processing, such as digital audio workstations, plugins, or sound synthesis tools, while working from a remote location. Their work often involves programming in languages like C++, Python, or JavaScript, and using audio frameworks such as JUCE or Core Audio. They collaborate with other engineers, sound designers, and product managers to create high-quality audio experiences for users. Remote audio software engineers leverage online communication tools to coordinate with teams across different locations.
What are the most commonly searched types of Audio Software Engineer jobs in New York? The most popular types of Audio Software Engineer jobs in New York are:
What job categories do people searching Audio Software Engineer Remote jobs in New York look for? The top searched job categories for Audio Software Engineer Remote jobs in New York are:
What cities in New York are hiring for Audio Software Engineer Remote jobs? Cities in New York with the most Audio Software Engineer Remote job openings:
Infographic showing various Audio Software Engineer Remote job openings in New York as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution.

Sr Software Engineer II (Remote- US)

Splice

New York, NY • Remote

$134K - $176K/yr

Full-time

Posted 5 days ago


Job description

WHO WE ARE:

Splice is a creative platform for people who make music. Serious producers choose Splice Sounds to bring their ideas to life. A subscription to Splice inspires and accelerates creative success for digital music creators with an industry-leading catalog of sounds and samples and an expanding AI stack. With a rent-to-own marketplace of DAWs and plugins, the Splice experience seamlessly integrates into any music production workflow, regardless of DAW (Digital Audio Workstation). Via Splice, an unparalleled team of sound designers and sample creators are fueling the success of a growing global community of chart-topping producers, students, and DIY creators.

HOW WE WORK:

At Splice, DISCO is a rallying cry for collaboration, accountability, and unity within our organization; Direct, Inclusive, Splice Together, Creator Centric, and Optimistic. Our shared success depends on our ability to support one another, work well together, and communicate directly. By embracing flexibility and a unified approach, we can navigate anything that's thrown at us.
Splice embraces a culture of remote work. You'll see your colleagues showing up from across the US and the UK. In order to keep us working well as a team, we have regular communication, including Town Halls, departmental all-hands and get-togethers.
When you join Splice, you join a network of colleagues, peers, and collaborators. Are you ready?

JOB TITLE: Senior Software Engineer II
LOCATION: Remote - US
THE ROLE: As a Senior Software Engineer II on the Audio Core team, you'll work with Engineering, Design, and Product Management to help our users create incredible music. You'll drive the development and improvement of large, complex applications, libraries, and services that power our DAW Plugins, Web, Desktop, and Mobile apps — and use your experience to shape the roadmap, not just execute against it. You'll have the opportunity to influence the creative flow of musicians while working with talented, creative and inclusive teammates.

TEAM INFORMATION: The Audio Core Team is responsible for the development of the Splice Desktop application and DAW plugins, including the Splice Sounds plugin. This includes design and development of the audio engine and the user interface.

WHAT YOU'LL DO:

  • Lead the design and implementation of the audio engine that powers Splice's DAW plugins
  • Work closely with the Product Management and Product Design members to help shape the user experience
  • Represent the team in technical and business related discussions
  • Propose new solutions that improve the maintenance, efficiency, or feature depth, get buy-in across the organization, and realize those proposals
  • Reach beyond your comfort zone to make changes in UI and back-end code
  • Rapidly iterate and experiment with new concepts for creative workflows
  • Participate in code reviews to shape our code—and the way we think and talk about our work
  • Serve as the go-to expert in an area of the codebase, and proactively share that knowledge across the broader engineering organization
  • Facilitate alignment across teams on goals and technical tradeoffs; author RFCs to propose new feature implementations or improvements to existing ones
  • Oversee multiple concurrent projects that deliver measurable results tied to organizational goals, working cross-functionally to align stakeholders
  • Mentor other engineers, regularly provide constructive feedback, and help raise the bar in code reviews for how we build and approach our work

JOB REQUIREMENTS:

  • 10+ years of software development experience building and maintaining production quality audio software
  • Have driven complex, ambiguous technical initiatives from problem definition through delivery
  • Expert audio engineer, knowing intimate details of signal processing, real-time systems development, multithreading, and AI/model solutions
  • Expert at software performance optimization
  • You've built software with JUCE or other plugin frameworks.
  • You've written production-quality code in C++ and TypeScript. Expert C++ developer.
  • Strong architectural skills
  • Excellent written and verbal communication
  • Strong agentic coding skills, including harness engineering
  • You have a bias towards action and experimentation
  • You are driven by quality
  • You can translate ambiguous, on-the-ground insights into a concrete plan and rally others around it
  • You are not afraid to ask questions
  • You are comfortable, or even prefer working across technical stacks
  • You get excited about data and using it to make technical decisions
  • You communicate clearly and effectively with technical and non-technical audiences
  • You are comfortable both deploying and maintaining code in an agile environment
  • You thrive on delivering quality work under tight deadlines

NICE TO HAVES:

  • Technical experience with the following:
    • Angular UI Framework, Rust, Go
    • WebAssembly and Emscripten
    • iOS or Android development using the native tool chains
    • Web Audio
  • Musical background as an instrumentalist or vocalist
  • Music creation software experience
  • Implemented AI models for inference in a creative field (audio, image, video)
  • Trained AI models for use in a creative field (audio, image, video)

SPLICE BENEFITS:

  • Compensation & Equity: Competitive pay with annual reviews and equity opportunities.
  • Time Off: Unlimited PTO to recharge and thrive.
  • Health & Wellness: Comprehensive medical, dental, and vision coverage for you and your dependents.
  • Retirement Savings: 401(k) plan with immediate vesting and company match.
  • Parental Support: 12 weeks of fully paid parental leave for non-birthing parents, and 18-20 weeks for birthing parents.
  • Flexible Work Options: Work remotely or connect at our office hubs and creative spaces worldwide.
  • Professional Growth: Annual learning budget, leadership programs, and team ambassador opportunities.
  • Community & Connection: Inclusive events, team meet-ups, and vibrant Employee Resource Groups.

The national pay range for this role is $176,000 - $220,000. Individual compensation will be commensurate with the candidate's experience.

Splice is an Equal Opportunity Employer
Splice provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.