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Remote Product Design Jobs in Layton, UT (NOW HIRING)

Product Data Analyst

Salt Lake City, UT ยท Remote

$145K - $175K/yr

You'll design and analyze A/B tests on product changes, pricing, onboarding, and growth initiatives ... Experience building metrics frameworks or KPI hierarchies from scratch How we work Fully remote ...

If remote, candidates should be located near a major metro area. This role is contributing to the ... Drive product strategy by leading market intelligence, identifying portfolio gaps, and defining ...

Senior Azure Cloud Engineer (Remote)

Salt Lake City, UT ยท On-site +1

$54 - $72/hr

... production events, and set the benchmark for engineering excellence. Roles: * Serve as the highest ... Collaborate with Development teams to design and deliver application infrastructure on Azure

AI Product Engineer

Salt Lake City, UT ยท On-site +1

$193K/yr

Strong software engineering fundamentals; you can design and ship systems end-to-end * Experience ... Product mindset: you think in terms of user and business outcomes, not just technical output ...

Data Scientist

Eden, UT ยท On-site +1

$170K/yr

You\'ll design and run incrementality tests, build and maintain marketing mix models, and apply ... You\'ll collaborate closely with Engineering, Product, Sales, and Customer Success to ensure ...

Showing results 21-40

Remote Product Design information

See Layton, UT salary details

$80K

$172.2K

How much do remote product design jobs pay per year?

As of Aug 17, 2026, the average yearly pay for remote product design in Layton, UT is $167,481.00, according to ZipRecruiter salary data. Most workers in this role earn between $171,700.00 and $171,700.00 per year, depending on experience, location, and employer.

What is remote product design?

Remote product design is the process of creating and developing new products or improving existing ones while working from a location outside of a traditional office setting. Designers collaborate virtually using digital tools to ideate, prototype, test, and iterate on product concepts. This approach allows teams to work together from different geographic locations, often improving flexibility and access to diverse talent. Remote product designers typically use communication platforms, cloud-based design software, and project management tools to facilitate their workflow.

What are the key skills and qualifications needed to thrive as a remote product designer?

To thrive as a Remote Product Designer, you need expertise in UX/UI principles, a strong portfolio, and proficiency in design thinking and user research, typically supported by a degree in design or related field. Familiarity with tools like Figma, Sketch, Adobe Creative Suite, and collaboration platforms such as Miro or Slack is crucial. Exceptional communication, time management, and problem-solving skills help you stand out in remote, cross-functional teams. These abilities enable the creation of user-centered products while maintaining efficient collaboration and productivity from a distance.

How do remote product designers effectively collaborate with cross-functional teams?

Remote product designers typically use a combination of digital collaboration tools, such as Figma, Slack, and Zoom, to work closely with developers, product managers, and other stakeholders. Regular virtual meetings, clear documentation, and shared design systems help ensure everyone stays aligned on goals and project progress. Building strong communication habits and proactively seeking feedback are key to overcoming the challenges of distance and time zones in a remote setup. This collaborative approach fosters a sense of teamwork and helps remote designers contribute effectively to the product development process.

What is the difference between Remote Product Design vs Remote UX Design?

AspectRemote Product DesignRemote UX Design
Required CredentialsDesign degree, product management knowledge, portfolioDesign or psychology degree, user research skills, portfolio
Work EnvironmentCollaborates with product managers, developers, marketingFocuses on user research, wireframing, usability testing
Industry UsageUsed across tech, e-commerce, SaaS companiesCommon in tech, digital agencies, startups

Remote Product Design involves creating comprehensive product solutions, including UI, UX, and product strategy, often working closely with cross-functional teams. Remote UX Design primarily focuses on user experience, research, and usability testing. While both roles require design skills and collaboration, Product Designers have a broader scope that includes product strategy, whereas UX Designers concentrate on optimizing user interactions.

What are the most commonly searched types of Product Design jobs in Layton, UT?

The most popular types of Product Design jobs in Layton, UT are:

What are popular job titles related to Remote Product Design jobs in Layton, UT?

For Remote Product Design jobs in Layton, UT, the most frequently searched job titles are:

What job categories do people searching Remote Product Design jobs in Layton, UT look for?

The top searched job categories for Remote Product Design jobs in Layton, UT are:

What cities near Layton, UT are hiring for Remote Product Design jobs?

Cities near Layton, UT with the most Remote Product Design job openings:

Infographic showing various Remote Product Design job openings in Layton, UT as of August 2026, with employment types broken down into 77% Full Time, 20% Part Time, 2% Contract, and 1% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $167,481 per year, or $80.5 per hour.

Product Data Analyst

Wand

Salt Lake City, UT โ€ข Remote

$145K - $175K/yr

Full-time

Re-posted 14 days ago


Job description

Wand makes gaming magical. Through game customization and guidance, we build tools that helps players have more fun in their favorite games.

Our platform works across thousands of PC games, ensuring that great games are accessible to everyone, regardless of time constraints, skill level, or accessibility needs. We want to build the future of game assistance, and we're hoping you'll join us.

About the role

We're hiring a Product Analyst to own the metrics that matter most and chase down the questions nobody else has time for. You'll partner with Product, Growth, Marketing, and Finance — not as a service desk, but as a peer who pushes back when the question being asked isn't the right one.

This is a senior IC role. You'll set the analytical bar, define the metrics frameworks the rest of the team relies on, and run the experiments that decide what ships. Our data engineering team owns the pipelines; you'll focus on the analysis, the recommendation, and the decision that follows.

What you'll own

The metrics that run the business. You'll own the dashboards and definitions Product, Growth, Marketing, and Finance rely on every day. When a number moves, you'll know before anyone else — and you'll know why. You'll build in Hex, document in our spec, and enforce consistent definitions across teams.

Deep investigation. When retention dips or a funnel leaks, you won't stop at the symptom. You'll follow the thread — through cohorts, segments, the quirks of specific games — until you can name the cause and recommend a fix. You'll notice when a chart doesn't look right and you won't leave it alone.

Experimentation. You'll design and analyze A/B tests on product changes, pricing, onboarding, and growth initiatives. You'll set sample sizes, call stat sig, and write the readouts. When a result is noisy or a test is underpowered, you'll say so — even when the PM is ready to ship.

Strategic partnership. You'll work directly with our leaders on the questions that don't have obvious answers. What are players actually doing in Game Guide? Which customizations predict long-term retention? Why does Wand Pro convert better in some game categories than others? You'll frame the question, run the analysis, and deliver the recommendation.

What you'll be measured on

The decisions you unblocked. The metrics you improved. The bad ideas you killed before they shipped. The questions you answered before anyone thought to ask them.

Minimum qualifications
  • 5 years in a Data Analyst, Product Analyst, or Business Intelligence role (excluding internships)

  • SQL fluency — complex joins, incremental computation, window functions, query optimization; comfortable with large, messy datasets

  • Python for analysis — pandas and statistical libraries; you don't freeze when the answer requires code

  • Experimentation chops — hypothesis testing, sample sizing, and the judgment to tell a p-value from an insight

  • A track record of moving metrics you cared about (we'll ask you to walk us through one)

  • Direct communication — you can tell a leader an uncomfortable answer without burying it in caveats

Preferred qualifications
  • Degree in a quantitative field

  • Hex, dbt, and Bigquery experience

  • Prior growth-stage consumer software or gaming experience

  • Causal inference methods (diff-in-diff, regression discontinuity, propensity matching)

  • Prior work on LTV, retention, or subscription models

  • Experience building metrics frameworks or KPI hierarchies from scratch

How we work

Fully remote, with a few hours of daily overlap across US time zones. We ship fast, write things down, and don't run meetings that could have been a Loom. We play games. You probably should, too.
We are unable to sponsor, transfer, or take over sponsorship of work visas, now or in the future.

Join us in building the future of PC gaming.

Wand is an equal opportunity employer. We build tools for every kind of player, and we hire the same way.

Compensation Range: $145K - $175K