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Remote Post Production Jobs in Beaverton, OR (NOW HIRING)

Remote Stryker is hiring a Senior Staff Medical Writer to join our Endoscopy Division, to be based ... product lifecycle. What You Will Do * Author and maintain Clinical Evaluation Reports (CERs), Post ...

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We partner with consumer products brands to help implement an ideal Amazon strategy based on their ... Own pre-event targeting, on-site relationship development, and post-event follow-up to convert ...

The position is a remote US employee with travel up to 75%. How You'll Make an Impact Training ... product suite, including 3D post-processing and AI capabilities. * Oversee the creation and ...

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Remote Post Production information

See Beaverton, OR salary details

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How much do remote post production jobs pay per hour?

As of Aug 28, 2026, the average hourly pay for remote post production in Beaverton, OR is $17.51, according to ZipRecruiter salary data. Most workers in this role earn between $15.00 and $18.99 per hour, depending on experience, location, and employer.

What is a remote post production?

A Remote Post Production job involves editing, organizing, and finalizing audio or video content from a remote location. Responsibilities may include video editing, color correction, sound design, and visual effects, depending on the project. Professionals in this role use specialized software to enhance raw footage and create a polished final product. They collaborate with directors, producers, and other team members via cloud-based platforms and communication tools. This role is common in industries like film, television, advertising, and online content creation.

What are the key skills and qualifications needed to thrive in remote post production, and why are they important?

To thrive in Remote Post Production, you need expertise in video editing, sound mixing, color grading, and a strong understanding of post-production workflows, often supported by a degree in film, media, or a related field. Familiarity with tools such as Adobe Premiere Pro, After Effects, DaVinci Resolve, and cloud-based file sharing platforms is critical, and certifications in these programs can be advantageous. Strong self-motivation, time management, attention to detail, and effective remote communication skills are key soft skills for success in this role. These abilities enable seamless collaboration, ensure high-quality output, and contribute to meeting project deadlines in a distributed work environment.

What are some typical challenges faced by remote post production professionals, and how can they overcome them?

Remote Post Production professionals often encounter challenges such as coordinating with team members across different time zones, managing large file transfers, and maintaining consistent communication throughout a project. To overcome these obstacles, it’s important to be familiar with reliable cloud storage solutions, project management platforms, and video conferencing tools, which help streamline collaboration and feedback cycles. Setting clear expectations on deadlines, organizing a structured workflow, and maintaining regular check-ins with team members can also greatly enhance productivity. Being proactive about communication and investing in high-speed internet and backup solutions will help mitigate technical interruptions, ensuring smoother project delivery.

What are popular job titles related to Remote Post Production jobs in Beaverton, OR?

For Remote Post Production jobs in Beaverton, OR, the most frequently searched job titles are:

What job categories do people searching Remote Post Production jobs in Beaverton, OR look for?

The top searched job categories for Remote Post Production jobs in Beaverton, OR are:

Infographic showing various Remote Post Production job openings in Beaverton, OR as of August 2026, with employment types broken down into 84% Full Time, 11% Part Time, 3% Contract, and 2% Nights. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $36,412 per year, or $17.5 per hour.

3D Environment Artist - Talent Pool (2026 Opportunities)

Portland, OR • Remote

$26 - $38/hr

Contractor

Medical, Dental, Vision, Retirement

Re-posted 4 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment

We're building our 2026 talent pool for exceptional 3D Environment Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.

We are currently seeking 3D Environment Artists who is passionate about creating high quality, game-ready environments and eager to contribute to a team of experienced artists on a long-term project. You will be embedded in a collaborative, cross-functional team - working closely with Concept Art, Animation, Engineering, and other teams to create environments that are faithful to the project's visual direction and design intentions.

Within your first 90 days, you will:

  • Learn a proprietary engine quickly and work effectively inside its constraints.
  • Deliver a complete environment area (assets + assembly + materials) that matches concept and art direction.
  • Do it with minimal supervision, asking smart questions early, and communicating progress clearly.

Some of the cool stuff you'll be doing:

  • Collaborate with art leadership to understand and develop artistically consistent captivating worlds
  • Model, texture and integrate in-game environments based on concepts, 3D mock-ups and art direction specifications
  • Build and maintain modular environment kits, including materials and trim sheets
  • Contribute to the project's organization and optimization of both data and production pipelines
  • Track and fix bugs during production and post production

Requirements

What you'll bring to the table:

  • A strong portfolio with recent work showcasing a range of stylistically different pieces showcasing real-time environments, hero assets, or modular kits (**must submit to be considered**)
  • 5+ years of experience in video game production with a track record of shipped projects
  • Possess a strong grasp of composition, visual design, and color theory
  • Proficiency in industry standard 3D modeling, sculpting, and texturing software
  • Experience shipping environment art in multiple game engines.
  • Technical proficiency in game environment art workflows such as topology, UVs, and optimized meshes
  • Strong knowledge of game production pipelines
  • Strong proactive collaboration and communication skills

Bonus Points!

  • Experience with Unreal Engine 5.

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $56K - $80K per year ($26/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

Note to Recruitment Agencies

Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.

AI Notice

Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organizacion Participa en E-Verify

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote