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Remote Physics Programmer Jobs in Washington, DC

Develop system concepts and signal processing algorithms for remote sensing * Work as part of a ... Advanced degree in Electrical Engineering, Mathematics, Physics, or a related field * Experience ...

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Remote Physics Programmer information

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$13

$44

$77

How much do remote physics programmer jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for remote physics programmer in Washington, DC is $44.78, according to ZipRecruiter salary data. Most workers in this role earn between $29.13 and $58.27 per hour, depending on experience, location, and employer.

What is the difference between Remote Physics Programmer vs Remote Gameplay Programmer?

AspectRemote Physics ProgrammerRemote Gameplay Programmer
Primary FocusDeveloping physics simulations and mechanicsImplementing gameplay features and systems
Required SkillsPhysics, mathematics, programmingGame logic, scripting, programming
Work EnvironmentGame studios, remote teamsGame studios, remote teams
Common Industry UsagePhysics engines, simulation toolsGame development, interactive experiences

While both roles involve programming within the gaming industry, Remote Physics Programmers focus on physics simulations and mechanics, whereas Remote Gameplay Programmers work on implementing gameplay features. Both roles require strong programming skills, but their core responsibilities differ, making each role specialized within game development teams.

What are the most commonly searched types of Physics Programmer jobs in Washington, DC?

The most popular types of Physics Programmer jobs in Washington, DC are:

What are popular job titles related to Remote Physics Programmer jobs in Washington, DC?

For Remote Physics Programmer jobs in Washington, DC, the most frequently searched job titles are:

What job categories do people searching Remote Physics Programmer jobs in Washington, DC look for?

The top searched job categories for Remote Physics Programmer jobs in Washington, DC are:

Infographic showing various Remote Physics Programmer job openings in Washington, DC as of June 2026, with employment types broken down into 4% Internship, 77% Full Time, 8% Part Time, 4% Temporary, and 7% Contract. Highlights an 100% Remote job distribution, with an average salary of $93,138 per year, or $44.8 per hour.

Scientific Software Engineer / Computational Physicist

aqua IT

Springfield, VA โ€ข On-site, Remote

Full-time

Posted 4 days ago


Job description

Position Overview

We are seeking a Scientific Software Engineer / Computational Physicist to support a research and development program focused on remote sensing, physics-based modeling, and scientific algorithm development.

This role requires a strong background in scientific programming and applied physics. An initial focus will be evaluating an existing scientific codebase originally developed in MATLAB and later converted to Python. The engineer will assess both the software implementation and underlying physics to determine whether models and calculations accurately represent the intended physical phenomena.

The ideal candidate can independently review scientific code, understand the governing physics and mathematical models, identify questionable assumptions or implementations, and develop or improve computational approaches to support ongoing R&D efforts.

Key Responsibilities

  • Review, debug, validate, and improve scientific Python code, including functionality converted from legacy MATLAB.
  • Evaluate whether computational models accurately represent the intended physics, mathematical assumptions, and governing equations.
  • Identify errors or inconsistencies in scientific models, numerical implementations, and MATLAB-to-Python conversions.
  • Work with physics-based models involving areas such as heat transfer, fluid dynamics, radiative processes, and material properties.
  • Develop and evaluate algorithms supporting remote sensing, infrared sensing, spectral analysis, and related R&D efforts.
  • Apply numerical modeling and optimization techniques to scientific and engineering problems.
  • Translate physical principles, mathematical models, and scientific research into computational implementations.
  • Develop validation approaches and evaluate model and algorithm performance, sensitivity, uncertainty, and limitations.
  • Document and communicate technical findings, methodologies, assumptions, and recommendations.

Required Qualifications

  • B.S. in a STEM discipline with 10+ years of relevant experience, or M.S. in STEM with 6+ years of relevant experience.
  • Strong scientific programming experience in Python.
  • Experience with remote sensing.
  • Experience with numerical modeling, scientific computing, simulation, or scientific algorithm development.
  • Strong background in physics, engineering, applied mathematics, or a related scientific discipline.
  • Demonstrated ability to evaluate scientific software and the underlying physical or mathematical models.
  • Knowledge of optimization techniques, such as particle swarm optimization.
  • Active TS/SCI with willingness to obtain a CI Poly.

Preferred Qualifications

  • Experience with MATLAB, particularly scientific or physics-based applications.
  • Experience with infrared remote sensing and/or spectral analysis.
  • Knowledge of flight dynamics.
  • Experience with GitLab and Git CLI.
  • Experience reviewing, comparing, converting, or validating MATLAB and Python scientific implementations.