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Remote Physics Programmer Jobs in Spring, TX (NOW HIRING)

Pulsed Power R&D Engineer

Houston, TX · On-site +1

$152K - $159K/yr

... Remote work is NOT possible for this position. BASIC QUALIFICATIONS: * Bachelor's or Master's degree in Electrical Engineering, Physics, or a related field. * Proven experience in designing and ...

Solutions Engineer

Houston, TX · Remote

$200K - $215K/yr

By combining physics and chemistry expertise with advanced machine learning, our platform improves ... Remote-first with Industrious co-working access at The Ion for our Houston-based emploees * 401(k) ...

Solutions Engineer

Houston, TX · On-site +1

$200K - $215K/yr

By combining physics and chemistry expertise with advanced machine learning, our platform improves ... Remote-first with Industrious co-working access at The Ion for our Houston-based emploees * 401(k) ...

Solutions Engineer

Houston, TX · On-site +1

$200K - $215K/yr

By combining physics and chemistry expertise with advanced machine learning, our platform improves ... Remote-first with Industrious co-working access at The Ion for our Houston-based emploees * 401(k) ...

Fully Remote, 1099 Contract Opportunity Active US state teaching certification required. Preference for Biology, Chemistry, Physics, Physical Science, Earth Science, Engineering, and Computer Science.

Hybrid Onsite/Remote work schedule Why Us. At UT MD Anderson, this role provides the opportunity to ... Bachelor's Degree Biomedical Engineering, Electrical Engineering, Computer Engineering, Physics ...

Account Director

Houston, TX · On-site +1

$300K - $320K/yr

By combining physics and chemistry expertise with advanced machine learning, our platform improves ... Collaborate with high-performing teams including data scientists, solutions engineers, application ...

Account Director

Houston, TX · Remote

$300K - $320K/yr

By combining physics and chemistry expertise with advanced machine learning, our platform improves ... Collaborate with high-performing teams including data scientists, solutions engineers, application ...

Account Director

Houston, TX · On-site +1

$300K - $320K/yr

By combining physics and chemistry expertise with advanced machine learning, our platform improves ... Collaborate with high-performing teams including data scientists, solutions engineers, application ...

Remote Physics Programmer information

See Spring, TX salary details

$10

$35

$61

How much do remote physics programmer jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for remote physics programmer in Spring, TX is $35.18, according to ZipRecruiter salary data. Most workers in this role earn between $22.88 and $45.77 per hour, depending on experience, location, and employer.

What is the difference between Remote Physics Programmer vs Remote Gameplay Programmer?

AspectRemote Physics ProgrammerRemote Gameplay Programmer
Primary FocusDeveloping physics simulations and mechanicsImplementing gameplay features and systems
Required SkillsPhysics, mathematics, programmingGame logic, scripting, programming
Work EnvironmentGame studios, remote teamsGame studios, remote teams
Common Industry UsagePhysics engines, simulation toolsGame development, interactive experiences

While both roles involve programming within the gaming industry, Remote Physics Programmers focus on physics simulations and mechanics, whereas Remote Gameplay Programmers work on implementing gameplay features. Both roles require strong programming skills, but their core responsibilities differ, making each role specialized within game development teams.

Is computational physics in demand?

Computational physics is in high demand across industries such as aerospace, defense, and scientific research, where simulation and modeling are essential. Physics programmers with skills in programming languages like C++ and Python, as well as experience with high-performance computing, are sought after for developing complex models and simulations.

What are popular job titles related to Remote Physics Programmer jobs in Spring, TX?

For Remote Physics Programmer jobs in Spring, TX, the most frequently searched job titles are:

What job categories do people searching Remote Physics Programmer jobs in Spring, TX look for?

The top searched job categories for Remote Physics Programmer jobs in Spring, TX are:

What cities near Spring, TX are hiring for Remote Physics Programmer jobs?

Cities near Spring, TX with the most Remote Physics Programmer job openings:

Infographic showing various Remote Physics Programmer job openings in Spring, TX as of June 2026, with employment types broken down into 4% Internship, 81% Full Time, 4% Part Time, 4% Temporary, and 7% Contract. Highlights an 100% Remote job distribution, with an average salary of $73,180 per year, or $35.2 per hour.

Game Developer (Java / libGDX) - Remote

micro1 AI

Houston, TX • Remote

$20 - $120/hr

Part-time

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.