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Remote Photoshop Jobs in Seattle, WA (NOW HIRING)

Senior Marketing Coordinator

Seattle, WA ยท On-site +1

$85K - $120K/yr

This position allows for remote or hybrid work. Primary Duties * Coordinate the production of ... Proficiency in Adobe InDesign required, preferred experience with Illustrator, and Photoshop

Senior Designer

Auburn, WA ยท Remote

$90K/yr

The position is remote but candidates must be in the general Seattle or Chicago area. What you will ... Proficiency in graphic design software such as Adobe Creative Suite (Illustrator, Photoshop ...

Senior Designer

Auburn, WA ยท Remote

$90K/yr

The position is remote but candidates must be in the general Seattle or Chicago area. What you will ... Proficiency in graphic design software such as Adobe Creative Suite (Illustrator, Photoshop ...

Communications Specialist

Tacoma, WA ยท On-site +1

$74K - $115K/yr

Regular/Full-Time Remote Employment: Flexible/Hybrid Job Number: 741 Department: Communications ... Advance proficiency in Adobe Creative Cloud applications, including InDesign, Photoshop, and ...

Digital Designer

Bellevue, WA ยท Remote

$120K - $150K/yr

Bellevue (Onsite)/ US (Remote) Position Type: Regular, Full-Time Who we are: At Roundglass, our ... Advanced proficiency in Figma and Adobe Creative Suite (Photoshop, Illustrator, After Effects)

Brand Designer

Bellevue, WA ยท On-site +1

$120K - $150K/yr

Bellevue, WA (On-Site)/ Remote (US) Position Type: Regular, Full-Time Who we are: At Roundglass ... Proficiency in Adobe Creative Suite (Photoshop, Illustrator, InDesign, After Effects) and Figma.

User Experience Designer III (7285)

Seattle, WA ยท On-site +1

$50 - $61.25/hr

While this is a remote position, RUN Studios can only consider candidates currently residing in the following states for this role: WA, CA. We are transforming international trade by making cross ...

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Remote Photoshop information

See Seattle, WA salary details

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$14

$22

How much do remote photoshop jobs pay per hour?

As of Aug 28, 2026, the average hourly pay for remote photoshop in Seattle, WA is $14.81, according to ZipRecruiter salary data. Most workers in this role earn between $13.12 and $16.39 per hour, depending on experience, location, and employer.

What is a remote Photoshop job?

Remote Photoshop jobs are positions where individuals use Adobe Photoshop to create, edit, or enhance digital images while working from a location outside of a traditional office, typically from home. These roles can include tasks such as photo retouching, graphic design, image manipulation, and creating digital artwork. Remote Photoshop professionals often collaborate with clients or teams online and may work as freelancers, contractors, or full-time employees for companies. The flexibility of remote work allows for a broader range of opportunities and clients, regardless of geographic location.

What skills and qualifications are needed to thrive as a remote Photoshop specialist?

To thrive as a Remote Photoshop Specialist, you need advanced proficiency in Adobe Photoshop, a strong portfolio showcasing editing and design skills, and often a degree or certification in graphic design or a related field. Familiarity with digital asset management systems, cloud-based collaboration tools, and other Adobe Creative Cloud applications is typically expected. Creativity, attention to detail, time management, and strong communication are crucial soft skills for collaborating remotely and meeting client expectations. Mastering these skills ensures efficient, high-quality visual content creation and seamless teamwork in a remote work environment.

How do remote Photoshop professionals collaborate with clients and team members to meet project requirements?

Remote Photoshop professionals often use project management and communication tools like Slack, Trello, or Asana to stay aligned with clients and team members. They frequently participate in virtual meetings to discuss project briefs, share progress updates, and receive feedback. Clear communication, regular check-ins, and sharing files through cloud platforms such as Dropbox or Google Drive are essential for maintaining workflow efficiency and ensuring all project specifications are met on time. This collaborative approach helps prevent misunderstandings and supports smooth project delivery, even when working across different time zones.

What is the difference between Remote Photoshop vs Remote Graphic Designer?

AspectRemote PhotoshopRemote Graphic Designer
Required SkillsAdvanced Photoshop editing, retouching, compositingBroader design skills including layout, branding, and illustration
Tools UsedAdobe Photoshop primarilyAdobe Photoshop, Illustrator, InDesign, other design software
Work EnvironmentFreelance or in-house, project-basedFreelance or in-house, often collaborative
Industry UsageAdvertising, photography, digital mediaMarketing, branding, print and digital media

Remote Photoshop specialists focus mainly on photo editing and retouching using Adobe Photoshop, often within photography or digital media projects. Remote Graphic Designers have a broader skill set, including layout, branding, and multiple design tools, working across various media. Both roles can be remote, but Graphic Designers typically handle more diverse tasks. Understanding these differences helps employers and freelancers find the right fit for their project needs.

What are the most commonly searched types of Photoshop jobs in Seattle, WA?

The most popular types of Photoshop jobs in Seattle, WA are:

What are popular job titles related to Remote Photoshop jobs in Seattle, WA?

For Remote Photoshop jobs in Seattle, WA, the most frequently searched job titles are:

What cities near Seattle, WA are hiring for Remote Photoshop jobs?

Cities near Seattle, WA with the most Remote Photoshop job openings:

Infographic showing various Remote Photoshop job openings in Seattle, WA as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $30,810 per year, or $14.8 per hour.

Senior Unity Technical Artist (Remote)

Issaquah, WA โ€ข Remote

$55 - $70/hr

Other

Posted 12 days ago


Job description

Senior Unity Technical Artist (Remote)

Seismic Squirrel LLC

Job Title: Senior Unity Technical Artist

Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York.

Role: Create and integrate into Unity various art and VFX assets.

Experience: Senior Level, 8+ years of professional technical art experience working on videogames in Unity.

Location: USA or Canada (Remote) – Must reside within the UTC-4 to UTC-8 timezones.

Company Size: 24

Pay Rate: $55-70 USD per hour – Depends on skills and experience.

Job Type: Contract-to-Hire (see below)

Portfolio Required: All applicants must submit a portfolio representing their artwork.

Overview

We are looking for a creative and resourceful Senior Unity Technical Artist experienced working in a professional videogame development environment using Unity.  They are a logical and systemic thinker with an iterative approach to development, someone with a collaborative spirit, excellent communication skills, and an enthusiasm for RPG and turn-based videogames.  The ideal candidate enjoys working with talented artists, designers, writers, engineers, and management, with a drive to create a beautiful and immersive gameplay experience.

This is a remote position which requires regular team collaboration online during our company's core work hours (9:30 AM – 4:30 PM Pacific), attending relevant meetings (e.g. daily scrums, sprint planning and retrospectives, and cross-departmental collaboration).  Occasional evening calls should be expected for collaboration with overseas vendors.  The option to convert to full-time employee may be available to ideal candidates, depending on their location, skills, fit, project needs and schedule, and timing.  H-1B transfers and sponsorships are not available at this time.

Quests

  • Create and integrate 2D artwork, integrating layers, transparency, and parallax effects.
  • Create and integrate 3D models, including vehicles, environment objects, props, and textures.
  • Create and integrate 2D and 3D VFX, materials, shaders, and animations.
  • Handle cameras, lighting and reflections, set dressing, particles, surfaces, rigging, and physics.
  • Optimize and profile visual elements to ensure suitable frame rates and load times.
  • Provide interesting and effective visual solutions for challenging art requirements.
  • Prototype new visual concepts.
  • Work with the art and narrative teams to ensure that artwork accurately reflects the game's visual design and themes.
  • Troubleshoot art problems within our videogames.
  • Mentor other artists as they expand their technical art skills.
  • Educate and explain technical art concerns to the rest of the development team.
  • Actively collaborate with the rest of the development team, openly communicating progress and problems, helping us to set realistic project timelines and expectations.
  • Participate in internal game testing and feedback from an artistic perspective.
  • Help to create and maintain core technical documentation.
  • Balance and prioritize tasks to meet deadlines, working within agreed timeframes and budgets.

Character Stats

  • 8+ years of experience as a technical artist working in professional videogame development.
  • Experienced through the full lifecycle of videogame development from start to finish:
    concept, design, prototyping, programming, content creation, testing, optimization, launch, support.
  • Deeply understands perspective and lighting.
  • Able to work within an established artistic style.
  • Familiar with technical artistry best practices, design patterns, and unit testing.
  • Understands Unity, its render pipelines, and how it interacts with various forms of art.
  • Excellent problem-solving skills, resourceful, able to find solutions when needed.
  • Enthusiastic for quality gameplay and familiar with the art styles of many games and genres, past and present.
  • Strong self-discipline, motivated, a self-starter with a drive for excellence.
  • Organized, detail-oriented, able to work fast and loose or carefully with quality when each is needed.
  • Courteous and patient, able to work effectively with people across disciplines and personality types.
  • Adaptable: The job can change according to the needs at hand and requires wearing various hats.
  • Skilled at working remotely using various collaboration tools.
  • Possesses strong written, visual, and verbal English language communication and presentation skills.
  • Passionate for the videogame industry and a desire to grow within it.
  • Understands source control and project branching strategies.
  • Experienced working with professional art tools (e.g. Photoshop, Illustrator, After Effects, 3ds Max, Blender, Adobe Substance Painter).
  • Proficient in Microsoft Word, Excel, and Visio.
  • Passionate to learn new tools and technologies.

Bonus Points

  • Has strong 3D modeling and texturing skills, understanding how to work in a 3D space.
  • Able to create full orthographic views of object assets for use by 3D modelers.
  • Experienced using ZBrush.
  • Skilled in scripting for enhancing and automating tools (e.g. Python, Lua).
  • Understands UI design.
  • Located in one of our hub metros: Seattle, Los Angeles, Edmonton.

The Company

Seismic Squirrel is a talented and passionate team of both industry veterans and enthusiastic newcomers.  We share a strong desire to tell fascinating stories supporting engaging gameplay mechanics.

If this sounds like an exciting opportunity for you, and you're located and authorized to work in the USA or Canada, please submit your cover letter, résumé, and a link to your art portfolio to Seismic Squirrel.

For more information about Seismic Squirrel, go to https://www.SeismicSquirrel.com/