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Remote Performance Engineer Jobs in Lisle, IL (NOW HIRING)

Software Engineer, Product

Chicago, IL ยท Remote

$140K - $160K/yr

... and fully remote US team. You'll have the opportunity to architect and build the platform that ... Own the performance, scalability, and reliability of systems processing millions of applications ...

IBM Mainframe Developer

Chicago, IL ยท Remote

$50 - $60/hr

Requirement 2 Title: z/OS System Automation Engineer Location: Remote - North America Skills: IBM ... Mainframe Performance Management Specialist Location: Remote (North America, UK, India) Skills:

IBM Mainframe Developer

Chicago, IL ยท Remote

$50 - $60/hr

Requirement 2 Title: z/OS System Automation Engineer Location: Remote - North America Skills: IBM ... Mainframe Performance Management Specialist Location: Remote (North America, UK, India) Skills:

Optimize Performance: Optimize mobile app performance, ensuring efficiency, reusability, and ... Remote Work Ability: Ability to work effectively in a distributed, remote-first environment.

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Remote Performance Engineer information

See Lisle, IL salary details

$10

$59

$96

How much do remote performance engineer jobs pay per hour?

As of Jun 14, 2026, the average hourly pay for remote performance engineer in Lisle, IL is $59.27, according to ZipRecruiter salary data. Most workers in this role earn between $48.61 and $67.07 per hour, depending on experience, location, and employer.

How does a Remote Performance Engineer typically collaborate with cross-functional teams to address system bottlenecks?

Remote Performance Engineers frequently work alongside developers, QA analysts, and operations teams to identify and resolve system performance issues. Collaboration is often facilitated through virtual meetings, shared dashboards, and ticketing systems, allowing for real-time discussion of bottlenecks and potential solutions. Engineers may be responsible for presenting their findings, recommending optimizations, and guiding implementation while ensuring all stakeholders are aligned on priorities. Effective communication skills and proactive documentation are essential to succeed in this remote, collaborative environment.

What are Remote Performance Engineers?

Remote Performance Engineers are specialized IT professionals who work from remote locations to monitor, analyze, and optimize the performance of software applications, systems, or networks. Their main goal is to ensure that digital products run efficiently and can handle user demand without slowdowns or outages. They utilize various tools and methodologies to identify bottlenecks, conduct testing, and recommend or implement solutions to improve overall system performance. These engineers often collaborate with development, operations, and QA teams to maintain high standards of reliability and speed for end users.

What is the difference between Remote Performance Engineer vs Remote QA Engineer?

AspectRemote Performance EngineerRemote QA Engineer
Required CredentialsBachelor's in Computer Science, experience with performance testing toolsBachelor's in Computer Science, experience with testing frameworks
Work EnvironmentDevelops and analyzes system performance, works closely with development teamsTests software quality, executes test plans, reports bugs
Employer & Industry UsageTech companies, software firms, e-commerce platformsSoftware companies, app developers, tech firms
Search & Comparison IntentPerformance optimization, system testing rolesSoftware testing, quality assurance roles

Remote Performance Engineers focus on optimizing system performance and analyzing bottlenecks, while Remote QA Engineers concentrate on testing software quality and identifying bugs. Both roles require technical skills and often work in similar tech environments, but their core responsibilities differ in focus and objectives.

What are the key skills and qualifications needed to thrive as a Remote Performance Engineer, and why are they important?

To excel as a Remote Performance Engineer, you need a strong background in software engineering, performance testing, and systems analysis, often supported by a degree in computer science or a related field. Familiarity with tools such as JMeter, LoadRunner, New Relic, and cloud platforms like AWS or Azure, as well as relevant certifications, is highly valuable. Exceptional problem-solving skills, attention to detail, and effective remote communication are critical soft skills for this role. These abilities ensure optimal system performance, efficient troubleshooting, and successful collaboration across distributed teams.
What cities near Lisle, IL are hiring for Remote Performance Engineer jobs? Cities near Lisle, IL with the most Remote Performance Engineer job openings:
Game Developer (Java / libGDX) - Remote

Game Developer (Java / libGDX) - Remote

micro1 AI

Chicago, IL โ€ข Remote

$20 - $120/hr

Part-time

Posted 20 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary:

Join our customer's team as a Junior Game Developer focusing on Java and libGDX technologies for AI training initiatives. This is an exciting opportunity to develop and enhance interactive game modules while collaborating with AI experts to create impactful data-driven solutions. Grow your skills in a supportive environment where your passion for both gaming and code will drive innovation.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.