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Remote Optimization Engineer Jobs in Schaumburg, IL

Remote As a Senior Lead, Data Engineering, you will serve as a technical leader who helps shape the ... performance-optimized analytics solutions. * Experience integrating data from multiple ERP or ...

Civil Engineer

Libertyville, IL · On-site +1

$73K - $130K/yr

Libertyville, IL Job Type: Full-Time Remote Employment: Flexible/Hybrid Job Number: DOT Department ... Play a key role in improving traffic flow and safety by designing, analyzing, and optimizing signal ...

Senior Sales Engineer

Chicago, IL · Remote

$160K - $180K/yr

Remote in the US Compensation: $160-180k (with $40k variable) We're partnering with a market leader ... Position solutions around visibility, governance, cost optimization, and risk reduction

Firewall Engineer

Evanston, IL · Remote

$49 - $65.50/hr

Evanston, IL 60201/Remote * Firewall Administration * Deploy, configure, and maintain Palo Alto ... Configure routing rules, link tags, and interface profiles for optimal traffic flow. * Monitor SD ...

Showing results 21-40

Remote Optimization Engineer information

See Schaumburg, IL salary details

$39

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How much do remote optimization engineer jobs pay per hour?

As of Aug 13, 2026, the average hourly pay for remote optimization engineer in Schaumburg, IL is $58.57, according to ZipRecruiter salary data. Most workers in this role earn between $42.50 and $72.21 per hour, depending on experience, location, and employer.
What cities near Schaumburg, IL are hiring for Remote Optimization Engineer jobs? Cities near Schaumburg, IL with the most Remote Optimization Engineer job openings:

Game Developer (Java / libGDX) - Remote

micro1 AI

Chicago, IL • Remote

$20 - $120/hr

Part-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.