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Remote Operating System Developer Jobs in Georgetown, TX

You'll be the technical authority on build systems and developer tooling, operating as a force ... Architect scalable build infrastructure - including remote caching, remote execution, and cross ...

Leander, TX (Remote) Employment Type: Temp (6 Months) Industry: Aerospace and Defense Compensation ... Experience with software tests running in the Red Hat Enterprise Linux 8 Real-Time operating system

Jr IT Systems Engineer We're looking for a talented Jr IT Systems Engineer with an "automation ... Remote work opportunities * Fitness Reimbursement program * Company paid weekly lunches * Student ...

Jr IT Systems Engineer We're looking for a talented Jr IT Systems Engineer with an "automation ... Remote work opportunities * Fitness Reimbursement program * Company paid weekly lunches * Student ...

Senior Frontend Engineer

Austin, TX ยท Remote

$121.40K - $167K/yr

... Remote Control system that powers teleoperation and fleet management for autonomous cars and delivery robots. Our tools enable operators to assist vehicles in complex urban environments via real-time ...

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Remote Operating System Developer information

See Georgetown, TX salary details

$11

$45

$71

How much do remote operating system developer jobs pay per hour?

As of May 31, 2026, the average hourly pay for remote operating system developer in Georgetown, TX is $45.40, according to ZipRecruiter salary data. Most workers in this role earn between $38.41 and $53.17 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Operating System Developer, and why are they important?

To thrive as a Remote Operating System Developer, you need strong proficiency in systems programming languages (such as C, C++, or Rust), a deep understanding of computer architecture, and experience with OS concepts, often supported by a computer science degree. Familiarity with version control systems like Git, debugging tools, and CI/CD pipelines is typically required, and certifications in Linux or other OS platforms can be advantageous. Excellent problem-solving skills, self-motivation, and effective remote communication are critical soft skills in this role. These competencies enable developers to build robust operating systems, collaborate efficiently in distributed teams, and ensure reliable software performance across diverse environments.

How do Remote Operating System Developers typically collaborate with team members across different time zones?

Remote Operating System Developers often work with globally distributed teams, which requires strong communication and coordination skills. Collaboration is facilitated through asynchronous tools like version control systems, issue trackers, and chat platforms, as well as scheduled video meetings to discuss major design decisions. Developers usually document their work thoroughly to ensure seamless handoffs and to keep everyone aligned on project goals. Flexibility in work hours and a proactive approach to communication are key to overcoming the challenges of different time zones.

What is a Remote Operating System Developer?

A Remote Operating System Developer is a software engineer who specializes in designing, building, and maintaining operating systems while working from a remote location. Their responsibilities include developing system-level software, troubleshooting kernel or driver issues, and ensuring the stability and security of the operating system. They often collaborate with distributed teams using online tools, and their work is critical for ensuring that computer systems run efficiently and securely across various hardware platforms.

What is the difference between Remote Operating System Developer vs Remote Software Engineer?

AspectRemote Operating System DeveloperRemote Software Engineer
CredentialsBachelor's in Computer Science or related, experience in OS developmentBachelor's in Computer Science or related, proficiency in programming languages
Work EnvironmentCollaborates with hardware teams, embedded systems, low-level programmingDevelops applications, web, or mobile software across various platforms
Industry UsageTech companies, hardware manufacturers, embedded systemsTech, finance, healthcare, startups, and enterprise sectors
Search & Comparison IntentYesYes

Remote Operating System Developers focus on designing and maintaining operating systems, often working with hardware and low-level programming. Remote Software Engineers develop a wide range of applications across platforms. While both roles require strong programming skills and often similar educational backgrounds, their work environments and industry applications differ significantly.

What are popular job titles related to Remote Operating System Developer jobs in Georgetown, TX? For Remote Operating System Developer jobs in Georgetown, TX, the most frequently searched job titles are:
What job categories do people searching Remote Operating System Developer jobs in Georgetown, TX look for? The top searched job categories for Remote Operating System Developer jobs in Georgetown, TX are:
What cities near Georgetown, TX are hiring for Remote Operating System Developer jobs? Cities near Georgetown, TX with the most Remote Operating System Developer job openings:
Staff Software Engineer - Platform

Staff Software Engineer - Platform

Apptronik

Austin, TX โ€ข Remote

Other

Posted 14 days ago


Job description

JOB SUMMARY

As a Staff Platform Engineer, you will define the technical strategy for how our robotics software is built, packaged, and delivered - from a developer's laptop to a walking humanoid robot. You will own the vision and architecture for our C++ build platform, transforming it into a world-class system that scales with a growing engineering organization and an increasingly complex hardware portfolio.

This role goes beyond building great infrastructure - it requires driving alignment across software, robotics, and embedded teams, shaping engineering culture around build reliability and developer velocity, and ensuring that platform investments are tightly coupled to company-wide program milestones. You'll be the technical authority on build systems and developer tooling, operating as a force multiplier that makes every engineer at Apptronik faster and more effective.

ESSENTIAL DUTIES AND RESPONSIBILITIES or KEY ACCOUNTABILITIES

  • Define and own the long-term technical roadmap for the C++ build platform, aligning infrastructure investments with software program timelines and organizational growth
  • Architect scalable build infrastructure - including remote caching, remote execution, and cross-compilation for x86, ARM, and Jetson targets - and drive strategic technology decisions through RFCs that gain cross-team alignment
  • Set the standards for hermetic, reproducible builds and artifact provenance that become the engineering-wide default
  • Own high-performance build environments and the end-to-end artifact lifecycle - from build output through packaging, versioning, and delivery to physical robots
  • Architect and optimize CI/CD pipelines at scale; instrument build health metrics and establish SLOs for build performance, CI reliability, and developer iteration speed
  • Manage the C++ dependency ecosystem, balancing developer flexibility with reproducibility and long-term maintainability
  • Partner with engineering leadership to shape the developer productivity roadmap and advocate for sustained investment in platform infrastructure
  • Drive cross-team initiatives to consolidate fragmented build patterns, eliminate toil, and resolve systemic productivity problems that span team boundaries
  • Mentor engineers across the organization on build best practices, acting as the go-to technical authority for build systems and developer infrastructure
  • Serve as the escalation point for complex, cross-domain issues spanning application code, build systems, containerization, and infrastructure
SKILLS AND REQUIREMENTS
  • Deep expertise with C/C++ and its build ecosystem (e.g., CMake, Bazel, Meson), with the ability to reason about toolchains, linkers, compilers, and build behavior at a systems level
  • Proven ability to architect and operate build infrastructure at scale, including CI/CD pipelines, caching systems, and cross-compilation environments
  • Strong command of the Linux operating system - including internals, networking, file systems, permissions, and resource management
  • Proficiency in scripting and automation (Python, Bash) with an emphasis on building maintainable, production-grade tooling
  • Demonstrated experience driving technical strategy beyond your immediate team - through design docs, RFCs, or technical proposals that influenced engineering-wide decisions
  • Track record of identifying and solving ambiguous, org-wide technical problems that no single team owns
  • Excellent communication skills - ability to translate complex build and infrastructure concepts for diverse audiences and advocate for platform investment to leadership
  • Solid understanding of core networking fundamentals (TCP/IP, DNS, HTTP)
EDUCATION and/or EXPERIENCE
  • Bachelor's degree in Computer Science, Computer Engineering, or a related field, or equivalent practical experience.
  • 5+ years of relevant experience in a DevOps, Software Engineering, or Build/Release Engineering role.
  • A proven track record of supporting software development teams by building and maintaining reliable infrastructure and effective tooling.
PHYSICAL REQUIREMENTS
  • Prolonged periods of sitting at a desk and working on a computer
  • Must be able to lift 15 pounds at times
  • Vision to read printed materials and a computer screen
  • Hearing and speech to communicate