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Remote Open Source Developer Jobs in Norwalk, CT

Nodes connect via open-source gateways, and developers can integrate seamlessly through a public ... Fully Remote Work Environment * Opportunities for Career Growth * Collaborative Team of Top-Tier ...

... skills: * DevOps (docker, kubernetes) * MLOps * Python (machine learning, Natural Language ... Open-minded variety of nationalities * A collaborative, open workplace * Team Events This is a ...

Lead Rust Engineer

New York, NY · Remote

$112K - $147K/yr

B ackground in security, developer tooling, or open source projects * C ontributions to the Rust, Go, or TypeScript ecosystems Benefits: * C ompetitive base compensation plus equity * H ealth, dental ...

DevOps Tech Lead

New York, NY · On-site +1

$172K - $216K/yr

Axonius, Inc. (Remote, reporting to headquarters in New York, NY) is seeking a DevOps Tech Lead ... Working with open source DNS tools such as bind9; * 3 years of experience: * Building and ...

Senior Data Engineer

New York, NY · On-site +1

$116K - $157K/yr

We're deeply committed to open-source contributions and fostering a vibrant community, continuously ... Our team is 100% distributed and remote. Responsibilities: * Design, build, and evolve the core ...

New

Currently 100% remote until post-COVID. Future travel could spike up to 40% but usually less than ... Exposure to open-source technologies * Experience building, deploying and supporting Internet ...

Currently 100% remote until post-COVID. Future travel could spike up to 40% but usually less than ... Exposure to open-source technologies * Experience building, deploying and supporting Internet ...

... engineers to join them. This is a remote position for any US-based candidate. Our client ... Nodes access this network through open-source gateways and users can access it through the public ...

Sr. Solutions Engineer

New York, NY · Remote

$56.50 - $73/hr

... developer velocity. * AI Literacy & Augmentation: Naturally integrate AI-native workflows to ... Open source is part of our DNA. At KubeCon North America 2025, we launched our Infrastructure ...

You will also contribute improvements to the open-source projects we build on. Qualifications ... Strong programming ability in Python and C++ * Deep understanding of transformer architectures and ...

Showing results 21-40

Remote Open Source Developer information

See Norwalk, CT salary details

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How much do remote open source developer jobs pay per hour?

As of Sep 12, 2026, the average hourly pay for remote open source developer in Norwalk, CT is $50.67, according to ZipRecruiter salary data. Most workers in this role earn between $35.00 and $69.23 per hour, depending on experience, location, and employer.

What is a remote open source developer?

A Remote Open Source Developer is a software engineer who contributes to open source projects while working from a location outside of a traditional office. These developers collaborate with distributed teams, often using online platforms like GitHub or GitLab to share code and track issues. Their work involves writing, testing, and documenting code, as well as reviewing contributions from others. Remote Open Source Developers may be volunteers or paid contributors, and they typically engage with a global community to improve and maintain open source software.

How does a remote open source developer typically collaborate with distributed teams and community contributors?

As a remote open source developer, collaboration often takes place through online platforms such as GitHub, GitLab, and community forums. You will regularly participate in code reviews, contribute to discussions on issue trackers, and join virtual meetings or chat channels with both core team members and external contributors. Strong written communication skills are essential, as most interactions are asynchronous and require clear documentation. You'll also need to be proactive in seeking feedback and providing updates, ensuring smooth progress on projects across different time zones.

What are the key skills and qualifications needed to thrive as a remote open source developer, and why are they important?

To thrive as a Remote Open Source Developer, you need strong programming skills (often in languages like Python, JavaScript, or C++), familiarity with open source workflows, and a solid understanding of version control systems like Git. Experience with collaborative platforms such as GitHub or GitLab, and familiarity with continuous integration (CI) tools, are typically expected. Excellent written communication, self-motivation, and the ability to work independently and asynchronously help you stand out in distributed teams. These skills and qualities are essential to effectively contribute code, engage with global communities, and maintain productivity in a remote, open-source environment.

What job categories do people searching Remote Open Source Developer jobs in Norwalk, CT look for?

The top searched job categories for Remote Open Source Developer jobs in Norwalk, CT are:

Senior Manager, Software Engineering - RL Post-Training Frameworks

New York, NY • On-site, Remote

Nvidia
Computer and Electronic Product Manufacturing • 10K+ employees

Full-time

Posted 18 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

Can you bring together globally distributed teams and the systems they build into a production-quality reinforcement learning ecosystem for researchers and model builders? Reinforcement learning post-training is where modern AI systems learn to reason, use tools, follow detailed instructions, and act as agents. Making that capability work at scale creates one of the most demanding systems problems in AI: a single RL run ties together inference, rollout, reward and critic evaluation, and training. At frontier scale, these loops have to run reliably across GPUs, CPUs, networking, storage, and open-source runtimes. You will lead the work to build, extend, and harden the rapidly evolving pieces to compose cleanly and scale with the most ambitious RL projects on NVIDIA's platforms.


To meet that challenge, NVIDIA is building an RL Frameworks engineering team for the open-source tools and infrastructure that researchers, model builders, and external partners depend on. We are looking for a Senior Software Engineering Manager to set strategy, build the team, and convert emerging technical, customer, and partner signals into clear engineering priorities. The role spans RL frameworks such as VeRL, Miles, Slime, SkyRL, TorchTitan, and related post-training stacks, along with the systems those stacks build on and compose with: Megatron-Core, Ray, Monarch, NIXL, SGLang, Kubernetes, and NVIDIA platform libraries. Come build the ecosystem that the next generation of AI will rely on!


What you will be doing:

You will own NVIDIA's RL post-training frameworks strategy: where we invest directly, where we partner upstream, and how we prioritize based on customer impact, ecosystem leverage, technical feasibility, and opportunity cost. This is senior technical leadership work: using systems depth to evaluate architecture and performance claims across training, inference, rollout, orchestration, and the NVIDIA platform. You will help expert teams converge on integrations that improve RL framework quality and user value, then turn those decisions into measurable execution plans. The work includes benchmarking and reproducibility criteria, delivery across open-source frameworks and distributed runtimes, and close partnership with product management, research, DevRel, customer-facing teams, hardware, CUDA, networking, math libraries, compilers, and external open-source collaborators.


You will also build the team: recruiting and developing managers and senior ICs, creating an effective US/APAC operating model, reviewing capacity against commitments, and setting clear ownership and decision rights. You will coach engineers to contribute credibly in open-source ecosystems and carry NVIDIA's priorities through high-quality upstream work. Because the technical work crosses organizations by design, you will turn open technical and partner questions into concrete and measurable action, set delivery goals, and hold the quality bar. Success means validated, valuable work rather than work that merely lands, plus durable open-source improvements that make RL workloads run well on NVIDIA systems.


What we need to see:

  • MS or PhD in Computer Science, Computer Engineering, or a related field (or equivalent experience)

  • 10+ years of software engineering experience in distributed systems, AI frameworks, ML infrastructure, high-performance computing, or systems software, with 4+ years as an engineering manager for software teams

  • Strong technical background in distributed AI systems, including the ability to reason across training, inference, orchestration, and end-to-end performance, and challenge architecture and performance tradeoffs with senior engineers

  • Experience defining domain-level technical strategy, making build-vs-buy or upstream-vs-internal investment decisions, and creating multi-team execution plans

  • Ability to drive engineering work across organizational boundaries, influence without direct authority, and communicate tradeoffs clearly to senior leaders and executives

  • Experience hiring and leading engineering teams, developing technical leaders or new managers, and creating staffing plans for constantly evolving technical domains

  • Experience establishing workflows, success criteria, metrics, or decision gates that improve engineering execution across teams

  • Background collaborating with open-source communities, research teams, external partners, or customer-facing teams


Ways to stand out from the crowd:

  • Hands-on experience with RL post-training frameworks or algorithms such as RLHF, PPO, GRPO, DPO, reward modeling, VeRL, Miles, Slime, SkyRL, OpenRLHF, NeMo-Aligner, or TorchTitan

  • Background with runtime and orchestration systems such as Ray, Monarch, Kubernetes, Slurm, or comparable actor- and task-based systems

  • Experience scaling workloads across thousands of GPUs or heterogeneous systems, including fault tolerance, elastic recovery, stragglers, resource contention, or benchmark reproducibility

  • Familiarity with NVIDIA platform components such as CUDA, NCCL, cuDNN, TensorRT-LLM, Transformer Engine, Nsight, NeMo, or Megatron-Core

  • Demonstrated ability to turn customer or partner needs into reusable upstream improvements rather than one-off support

#LI-Hybrid

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until August 29, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

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Hours and flexibility

Workplace

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US