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Remote Music Jobs in Camas, WA (NOW HIRING)

Product Designer (REMOTE)

Beaverton, OR · On-site +1

$75K - $89K/yr

REMOTE US Compensation: $75,000 - $89,000 / year Description We are reimagining the ultimate ... Discogs is a music discovery and record collecting platform with a passionate following and massive ...

Meteorologist

Portland, OR · On-site +1

$96K - $125K/yr

Portland is the one place where you will find lively festivals, energetic music, mouthwatering food ... Two semester hours of remote sensing of the atmosphere and/or instrumentation. * Six semester hours ...

Remote Music information

What is the difference between Remote Music vs Remote Audio Technician?

AspectRemote MusicRemote Audio Technician
Required CredentialsMusic degree, audio production certificationsAudio engineering certifications, technical training
Work EnvironmentHome studios, online collaboration platformsRemote editing suites, client sites
Industry UsageMusic production, composition, performanceSound editing, mixing, technical support

Remote Music focuses on creating, composing, and producing music remotely, often involving artistic and creative tasks. Remote Audio Technicians handle technical aspects like sound editing and mixing, requiring specialized technical skills. Both roles operate remotely and may overlap in audio production, but they serve different primary functions within the audio industry.

What are the key skills and qualifications needed to thrive as a remote music producer, and why are they important?

To thrive as a Remote Music Producer, you need a solid background in music theory, audio production, and experience with arranging and mixing music, often supported by a relevant degree or portfolio. Mastery of digital audio workstations (DAWs) such as Ableton Live, Logic Pro, or Pro Tools, along with familiarity with collaboration platforms and audio plugins, is essential. Strong communication, self-motivation, and time management skills help you collaborate effectively with artists and clients from a distance. These abilities ensure high-quality music production, efficient remote teamwork, and successful project delivery in a virtual environment.

What are the qualifications to get a remote music job?

The qualifications that you need to start a remote music job vary depending on your area of specialization and your job responsibilities. Most jobs require musical skills as a basic qualification. To become a work from home musician, producer, or songwriter, you need a portfolio of past work to play for prospective clients and employers. A music teacher may need a license to teach if they work for an online public school. A music therapist should obtain a bachelor’s degree in music therapy and board certification. In all of these positions, you need to learn to use recording software and maintain recording equipment in your work location.

What is a remote music job?

Remote music jobs are positions within the music industry that can be performed from any location, rather than requiring work at a specific site like a studio or office. These jobs can include roles such as music producers, sound engineers, composers, music teachers, lyricists, and music marketers, all of whom can collaborate and complete tasks online. Remote music jobs have become more accessible thanks to digital audio workstations, cloud collaboration tools, and virtual meeting platforms, making it easier for music professionals to work with clients and teams worldwide.

What jobs can I do if I love music?

Jobs related to music include roles such as music producer, sound engineer, music teacher, performer, composer, and music therapist. These positions often require skills in audio editing, instrument proficiency, or music theory, and may involve working in studios, schools, or live venues.

How do remote music professionals typically collaborate with other team members or artists?

Remote music professionals often use digital collaboration tools such as DAWs (Digital Audio Workstations), cloud storage, and communication platforms to work seamlessly with others. They may participate in virtual songwriting sessions, share audio files for feedback, and coordinate project timelines via video calls or chat apps. Clear communication and strong organizational skills are essential, as team members may be in different time zones. Building a solid workflow for exchanging ideas and files helps maintain creativity and productivity despite the distance.

What are the most commonly searched types of Music jobs in Camas, WA?

The most popular types of Music jobs in Camas, WA are:

What job categories do people searching Remote Music jobs in Camas, WA look for?

The top searched job categories for Remote Music jobs in Camas, WA are:

What cities near Camas, WA are hiring for Remote Music jobs?

Cities near Camas, WA with the most Remote Music job openings:

Infographic showing various Remote Music job openings in Camas, WA as of August 2026, with employment types broken down into 58% Full Time, 31% Part Time, and 11% Contract. Highlights an 100% Remote job distribution.

Product Designer (REMOTE)

Discogs

Beaverton, OR • On-site, Remote

$75K - $89K/yr

Full-time

Medical, Dental, Retirement, PTO

Re-posted 29 days ago


Job description

Product Designer (REMOTE)
Department: Product Design
Employment Type: Full Time
Location: REMOTE US
Compensation: $75,000 - $89,000 / year
Description
We are reimagining the ultimate journey for music lovers and record collectors worldwide - for the next generation, and for our long-time loyalists. As a Product Designer, you won't just be moving pixels - you'll solve real customer problems in a fast-paced, iterative environment, working directly with squads and partnering closely with Product Managers, Engineers, and fellow designers to create a unified experience across the Discogs ecosystem.
Discogs is a music discovery and record collecting platform with a passionate following and massive growth potential. Preserving the utility our loyalists depend on while making it intuitive for the next generation of music fans and record collectors is a defining challenge of this role. We're looking for a designer who can move fluently between high-level user flows and the craft of impactful, intuitive UI - someone who can envision and map how an experience should work, then bring it to life in an elevated user interface.
You bring high technical aptitude and a strong understanding of how design translates into code. You'll help establish patterns across our ecosystem that simplify decision-making downstream - for designers, engineers, and the product as a whole - and you'll be an active participant in evolving our machine-readable design system across Figma and GitHub. You're an AI optimist - you treat it as a collaborator that unlocks velocity and extends your skill set.
Beyond the craft, we want someone genuinely excited about music discovery and record collecting - someone who explores artist discographies and label catalogs, and brings real enthusiasm for what Discogs can become. If you don't yet know why an original pressing matters to a collector, you're curious and proactive to learn why - and to channel those insights into your designs. You actively research, ideate, and present ideas, and you bring that voice and insight back to your squad as the autonomous voice of design within it.
Location
While we are a remote company we are only hiring for the following locations: OR, WA, CA, CO, TX, IL
CompensationBase Annual salary range - $75,000 - $89,000
Key Responsibilities
What You'll Accomplish
Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
  • Champion solving user problems: User problems drive the work. You stay close to what collectors and sellers actually need, and you measure your work by whether it solves real problems for them.
  • Understand users: Stay curious, open-minded, and proactive about learning who our users are and what helps them on their music discovery and collecting journey. Participate in usability testing and research, and iterate on designs based on what you learn.
  • Exercise design thinking: Take a human-centered approach to problem-solving - understand user needs, challenge assumptions, and create solutions through iterative prototyping and testing.
  • Ideate with impact: Support product squads with rapid wireframing, information architecture, and prototyping to validate ideas quickly.
  • Design end-to-end with squads: From discovery and research through high-fidelity Figma mockups, interactive prototypes, and final machine-readable designs that are ready for engineering handoff with minimal translation, partner with product squads to ideate, validate, and ship new experiences across web and mobile.
  • Elevate UX and visual design: Combine Discogs' new brand identity with UX best practices to create intuitive, streamlined user flows and modern interfaces that are as visually compelling as they are functional.
  • Design responsively: Translate and optimize design solutions for impact and usability at any screen size.
  • Find creative range within meaningful constraints: The design system, brand identity, and engineering realities are the conditions that make your work shippable and durable. Structure your Figma work the way it will live in code: component properties, variants, and modes that map cleanly to engineering, with layer architecture and auto-layout that treat the design-to-code seam as a contract.
  • Bridge design and engineering: Partner with engineers to keep tokens, components, and patterns in sync between Figma and the codebase. Treat our machine-readable design system as a shared product - what's in Figma flows cleanly into code, and what engineers learn in implementation flows back into the system.
  • Collaborate and iterate: Work closely with PMs, engineers, and fellow designers to ensure technical feasibility and consistency across the holistic product experience. Show work early and often, welcome feedback, and iterate toward excellence.
  • Balance speed and quality: Manage your time effectively, prioritize high-impact work, and deliver polished outcomes on a healthy cadence.

Department/Team Specific Focus
  • Discovery Squad - Home Page, Search, Dashboard, Collection, Genre/Style pages, User Lists

Skills, Knowledge and Expertise
What You'll Contribute
  • Design expertise: Deep understanding of product design fundamentals - user-centered design practices, interaction design, and the foundational craft of typography, color, scale, hierarchy, and composition. Sound, well-reasoned visual decisions are second nature to you.
  • Design system fluency: Hands-on experience contributing to a design system, not just consuming one. You're fluent in tokens, component properties, variants, modes, atomic design, and the naming conventions that keep a system consistent and machine-readable - and you understand why these matter when designs need to live in code.
  • Figma mastery: Deep proficiency with Figma variables, modes, component properties, auto-layout, and library architecture. You build files that other designers and engineers can actually use.
  • Systems thinking: You see the patterns across a product and articulate them in ways that simplify decisions for everyone downstream. You design with reuse, consistency, and clarity in mind.
  • Technical aptitude: A strong understanding of how design translates into code. You don't need to ship production code, but you can read it, understand how property/value pairs and tokens work, and design with implementation in mind. If parts of this are new to you, you have the aptitude and appetite to learn.
  • Attention to detail: A passion for designing beautiful, modern, user-friendly experiences - and for the structural details that make designs durable and effective.
  • Human-centered mindset: Proven ability to advocate for the user and translate user insight into product decisions.
  • Collaboration and communication: You articulate ideas and design decisions clearly across design, product, and engineering. You're confident in your work and actively seek feedback to validate ideas, expand possibilities, and challenge your own assumptions.
  • Accountability and time management: Deliver projects on time and in scope across multiple workstreams in a fast-moving, startup-like environment. When ambiguity arises, you communicate proactively to find clarity rather than waiting for it.
  • Commitment to growth: Embrace the unknown with curiosity as you hunt for solutions. You're committed to continuously expanding your technical and professional skillset.
  • AI fluency: Proactive interest in applying AI to product design - to improve design processes, technical output, and user outcomes.
  • Accessibility advocacy: Working knowledge of accessibility standards, or genuine enthusiasm to learn and implement them.
  • Genuine enthusiasm for music discovery and record collecting: You have and collector records, are excited to imagine and shape a modernized Discogs, and you bring that energy to the work.

Required
  • Bachelor's degree (BA/BS) from a four-year college or university, or equivalent work experience.
  • 4+ years of Product or UX design experience, with a strong portfolio of shipped work (Figma strongly preferred).
  • Hands-on experience contributing to a design system - not just consuming one.

Preferred
  • Experience working in or alongside a machine-readable design system, where Figma tokens and components stay in sync with code.
  • Working knowledge of front-end fundamentals: HTML, CSS, and a sense of how component libraries are structured in modern frameworks.
  • Comfort with GitHub workflows - branches, pull requests, code review.
  • Familiarity with design token tooling (Style Dictionary, Tokens Studio, or similar).
  • Experience designing for e-commerce, inventory systems, cataloging, dashboards, collecting platforms, or music platforms.
  • Familiarity with interaction design and motion.
  • Real passion for music and knowledge of record collecting.

Benefits
What We Provide
  • Competitive compensation: salary, plus performance-related bonus program
  • 401(k) with employer match
  • 100% company-paid medical and dental insurance benefits for you and your dependents
  • 4 weeks paid vacation, increasing based on tenure
  • 18 weeks paid leave for birth moms
  • 8 weeks paid parental leave, including for adoption
  • Monthly wellness allowance
  • Annual professional and personal development allowance
  • Work from home office set-up and expense allowances
  • Flexible work location opportunities
  • Employer matching toward charitable contributions