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Remote Math Software Engineer Jobs in Louisville, KY

The Software Engineer 2 is responsible for developing and maintaining solutions that enable secure ... Travel: While this is a remote position, occasional travel to Humana's offices for training or ...

The Software Engineer 2 is responsible for developing and maintaining solutions that enable secure ... Travel: While this is a remote position, occasional travel to Humana's offices for training or ...

The Software Engineer 2 is responsible for developing and maintaining solutions that enable secure ... Travel: While this is a remote position, occasional travel to Humana's offices for training or ...

The Project Engineer provides oversight and is responsible for all phases of various software ... This includes both remote and on-site customer support as required. Travel Requirements: * 50-75 ...

Senior Systems Engineer

Louisville, KY ยท Remote

$100K - $137K/yr

Systems software engineering/programming is a specialized area of software engineering/programming ... While this is a remote position, occasional travel to Humana's offices for training or meetings may ...

Senior Systems Engineer

Louisville, KY ยท Remote

$100K - $137K/yr

Systems software engineering/programming is a specialized area of software engineering/programming ... While this is a remote position, occasional travel to Humana's offices for training or meetings may ...

Senior Systems Engineer

Louisville, KY ยท Remote

$100K - $137K/yr

Systems software engineering/programming is a specialized area of software engineering/programming ... While this is a remote position, occasional travel to Humana's offices for training or meetings may ...

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Remote Math Software Engineer information

See Louisville, KY salary details

$61K

$141.7K

$197.5K

How much do remote math software engineer jobs pay per year?

As of Jun 21, 2026, the average yearly pay for remote math software engineer in Louisville, KY is $141,745.00, according to ZipRecruiter salary data. Most workers in this role earn between $115,300.00 and $166,200.00 per year, depending on experience, location, and employer.

What does a Remote Math Software Engineer do?

A Remote Math Software Engineer develops and maintains software applications that involve complex mathematical computations, algorithms, or data analysis. They often work on projects related to scientific computing, financial modeling, machine learning, or cryptography, collaborating with other engineers and mathematicians remotely. Their role includes writing efficient code, testing mathematical functions, and ensuring the accuracy and reliability of mathematical models within software products. Communication skills and self-motivation are essential, as most interactions occur online.

How do Remote Math Software Engineers typically collaborate with cross-functional teams to develop and implement mathematical algorithms?

Remote Math Software Engineers often work closely with product managers, data scientists, and other engineers through virtual meetings and collaborative platforms. They participate in regular stand-ups, code reviews, and brainstorming sessions to ensure that mathematical models and algorithms meet project requirements and are efficiently integrated into software products. Effective communication and documentation are key, as remote teams rely on clear specifications and feedback loops. Collaboration tools like Slack, Jira, and version control systems are commonly used to streamline teamwork and maintain project momentum.

What are the key skills and qualifications needed to thrive as a Remote Math Software Engineer, and why are they important?

To thrive as a Remote Math Software Engineer, you need a strong background in mathematics, computer science, and programming, typically demonstrated through a relevant degree or equivalent experience. Familiarity with programming languages such as Python, C++, or Java, and experience with mathematical libraries, version control systems like Git, and possibly cloud computing platforms are essential. Excellent problem-solving abilities, communication skills, and self-motivation are crucial soft skills for remote collaboration and tackling complex mathematical challenges. These competencies are critical for developing robust math-based software solutions and contributing effectively to distributed teams.
What are popular job titles related to Remote Math Software Engineer jobs in Louisville, KY? For Remote Math Software Engineer jobs in Louisville, KY, the most frequently searched job titles are:
What job categories do people searching Remote Math Software Engineer jobs in Louisville, KY look for? The top searched job categories for Remote Math Software Engineer jobs in Louisville, KY are:
What cities near Louisville, KY are hiring for Remote Math Software Engineer jobs? Cities near Louisville, KY with the most Remote Math Software Engineer job openings:
Infographic showing various Remote Math Software Engineer job openings in Louisville, KY as of June 2026, with employment types broken down into 85% Full Time, 8% Part Time, 6% Contract, and 1% Nights. Highlights an 87% Physical, 6% Hybrid, and 7% Remote job distribution, with an average salary of $141,745 per year, or $68.1 per hour.
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Louisville, KY โ€ข Remote

$20 - $120/hr

Part-time

Posted 19 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE toolsโ€”including Atom Renderer, Component Entity System, Gems, and Asset Processorโ€”to create high-fidelity, effective environments.
  3. Collaborate with the customerโ€™s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.