We are a global team of game lovers who are developing, publishing and innovating the mobile games ... Mathematics, Physics, Applied Sciences). * Experience leading cross-functional product team(s ...
We are a global team of game lovers who are developing, publishing and innovating the mobile games ... Mathematics, Physics, Applied Sciences). * Experience leading cross-functional product team(s ...
Remote Math Publishing information
See Torrance, CA salary details
$23.5K - $30.3K
2% of jobs
$30.3K - $37.2K
9% of jobs
$37.2K - $44K
11% of jobs
$47K is the 25th percentile. Wages below this are outliers.
$44K - $50.8K
9% of jobs
$50.8K - $57.7K
13% of jobs
The median wage is $59.9K / yr.
$57.7K - $64.5K
22% of jobs
$69.9K is the 75th percentile. Wages above this are outliers.
$64.5K - $71.3K
13% of jobs
$71.3K - $78.2K
9% of jobs
$78.2K - $85K
6% of jobs
$85K - $91.8K
5% of jobs
$91.8K - $98.7K
2% of jobs
$23.5K
$61.4K
$98.7K
How much do remote math publishing jobs pay per year?
What is remote math publishing?
What are the key skills and qualifications needed to thrive in remote math publishing?
What are some common challenges faced by professionals working in remote math publishing, and how can they be addressed?
What is the difference between Remote Math Publishing vs Remote Math Content Developer?
| Aspect | Remote Math Publishing | Remote Math Content Developer |
|---|---|---|
| Required Credentials | Degree in Mathematics, Publishing, or related field | Degree in Mathematics, Education, or related field |
| Work Environment | Publishing companies, educational publishers, online platforms | Educational institutions, e-learning companies, content creation firms |
| Employer & Industry Usage | Primarily publishing and educational content providers | Primarily educational technology and curriculum developers |
| Common Search & Comparison Intent | Understanding publishing roles in math education | Creating and developing math educational content |
Remote Math Publishing focuses on producing, editing, and managing math educational materials for publishers and platforms. In contrast, Remote Math Content Developers create and design math content, lessons, and resources for educational technology companies and schools. Both roles require strong math skills and often similar credentials but differ in their primary focus—publishing versus content creation.
What are popular job titles related to Remote Math Publishing jobs in Torrance, CA?
For Remote Math Publishing jobs in Torrance, CA, the most frequently searched job titles are:
What job categories do people searching Remote Math Publishing jobs in Torrance, CA look for?
The top searched job categories for Remote Math Publishing jobs in Torrance, CA are:
What cities near Torrance, CA are hiring for Remote Math Publishing jobs?
Cities near Torrance, CA with the most Remote Math Publishing job openings:

Full-time
Re-posted 10 days ago
Job description
Scopely is looking for a Principal Technical Product Manager to join an Unannounced Title working with External Development in the US on a remote or hybrid basis, working 3 days a week from our Culver hub.
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
We are in the early stages of development on an ambitious, unannounced AAA mobile game, and we're assembling a team of passionate game makers to craft unforgettable characters and immersive adventures that players will love.
What You Will Do
- Drive the vision and strategy for scalable game services while providing clear, actionable specs for engineers to execute.
- Partner cross-functionally with the game team, central tech, data science, and operations to define high-leverage product opportunities.
- Utilize quantitative and qualitative inputs, including user behavior analytics, research data, marketing trend analysis, and industry benchmarks to optimize product and decision-making.
- Drive the full lifecycle of major tech feature development, including architecture design, implementation, deployment, and ongoing maintenance, working closely with stakeholders across disciplines.
- Create compelling proposals for new features and capabilities for game and tech teams to utilize.
- Address risks and leverage opportunities in newly released features and existing features.
What We're Looking For
- 8+ years of relevant industry experience with at least 3 years in Product Management or engineering.
- Bachelor's degree (or relevant degree equivalent): STEM subject ideal but not essential (Computer Science, Engineering, Information Systems, Analytics, Mathematics, Physics, Applied Sciences).
- Experience leading cross-functional product team(s) across a full product line: Crafting product mission and strategy, defining product requirements, coordinating resources from other groups (engineering, marketing, legal, etc.), and driving the team to achieve key milestones and goals.
- Proven track record in end-to-end engineering of large-scale platforms optimized for performance, scalability, and KPI outcomes.
- Deep expertise in analyzing complex, large-scale data to guide strategic decisions. Adept at integrating diverse user needs and contextual variables into a cohesive, outcome-driven product strategy.
- Demonstrated expertise in technical communication: able to distill complex engineering concepts, architectures, and analytical findings into clear, actionable messages that align diverse technical and non-technical stakeholders.
- Passionate about games!
Bonus Points
- Experience in architecting and implementing scalable server frameworks.
- Proficient in interpreting and applying high-priority compliance and data governance regulations across major territories.
- Experience applying AI in game development.
About Scopely
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
1,001 - 5,000 Employees
Headquarters location
Culver City, CA, US
Year founded
2011