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Remote Linux Engineer Jobs in Georgia (NOW HIRING)

Full Stack Mobile Engineer

Atlanta, GA · On-site +1

$110K - $150K/yr

Remote | Full-time About Sched Sched powers thousands of events worldwide professional development ... Linux administration, Docker, Kubernetes, or similar container orchestration * Familiarity with AWS ...

Sr Cloud Engineer

Norcross, GA · On-site +1

$52.25 - $69.75/hr

JOB PURPOSE: The Senior Cloud Engineer designs and implements complex cloud infrastructure ... RedHat/Amazon Linux platform knowledge is desirable. * Heavy familiarity with Windows server ...

Senior SAP Basis & HANA Migration Architect (Remote) Lead enterprise SAP modernization supporting a ... Partner with cloud engineering teams to enhance infrastructure automation utilizing Terraform and ...

This position is Remote (work from home) and does require company-paid travel. You will work ... Experience with Linux and or Docker/Containers Other You will be joining a solutions sales team ...

New

This position is Remote (work from home) and does require company-paid travel. You will work ... Experience with Linux and or Docker/Containers Other You will be joining a solutions sales team ...

New

OnTrac is hiring a Senior GCP Cloud Platform Engineer ! Are you eager to join a dynamic and ... Strong Linux administration skills; a "Linux-first" troubleshooter comfortable at the command line ...

$223K - $305K/yr

Whether you're in a stadium, airplane, or remote military base, Ditto's peer-to-peer sync engine ... Experience with Linux networking, sockets, async I/O, or low-level systems programming.

Sr. Software Engineer, C#/.NET

Atlanta, GA · On-site +1

$117K - $155K/yr

Linux/Windows Internal, multi-threading, IPC, process isolation) is a bonus. Preferred Skills: * A ... Hybrid - This role be a mix of working from our local office and remote depending on your ...

Familiarity with modern DevOps and infrastructure tools (Docker, Kubernetes, CI/CD, Linux/Unix, Nginx, Apache, ELK stack) * Background in e-commerce, supply chain, or other high-transaction ...

$150K - $175K/yr

Remote (USA) Compensation: $150,000 - $175,000 / year Description As a Senior Platform Engineer at BSC Analytics, you'll be part of a high-performing squad of four to five engineers tackling complex ...

Showing results 41-60

Remote Linux Engineer information

See Georgia salary details

$9

$50

$77

How much do remote linux engineer jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for remote linux engineer in Georgia is $50.44, according to ZipRecruiter salary data. Most workers in this role earn between $40.58 and $56.63 per hour, depending on experience, location, and employer.

What is a remote Linux engineer?

A Remote Linux Engineer is an IT professional responsible for designing, implementing, and maintaining Linux-based systems and servers while working remotely. They handle system administration tasks, troubleshoot issues, optimize performance, and ensure security and stability. This role often involves working with cloud platforms, automation tools, and scripting languages to manage infrastructure efficiently. Remote Linux Engineers collaborate with teams using communication tools and may support DevOps, networking, or cybersecurity functions based on business needs.

What are the key skills and qualifications needed to thrive as a remote Linux engineer?

To thrive as a Remote Linux Engineer, you need a solid understanding of Linux systems administration, networking, scripting languages (such as Bash or Python), and troubleshooting, often backed by a degree in computer science or related certifications like RHCE or CompTIA Linux+. Familiarity with tools like Docker, Ansible, Kubernetes, and virtualization platforms is typically required. Excellent problem-solving abilities, self-motivation, and strong written communication are essential soft skills for remote collaboration and effective support. These skills and qualities are vital to ensuring reliable system performance, efficient remote operations, and seamless teamwork across distributed environments.

What are common challenges faced by remote Linux engineers and how are they typically addressed?

Remote Linux Engineers often encounter challenges such as troubleshooting complex system issues without on-site access, maintaining secure remote connections, and staying aligned with distributed team members. These challenges are typically addressed through advanced remote monitoring tools, comprehensive documentation, and regular virtual meetings for knowledge sharing and collaboration. Effective time management and continuous learning are also crucial for staying updated on emerging technologies and best practices. Organizations often provide clear escalation paths and encourage peer support to help engineers resolve critical incidents quickly. Being proactive and adaptable helps ensure both productivity and strong system reliability in a remote environment.

What are the most commonly searched types of Linux Engineer jobs in Georgia?

The most popular types of Linux Engineer jobs in Georgia are:

What cities in Georgia are hiring for Remote Linux Engineer jobs?

Cities in Georgia with the most Remote Linux Engineer job openings:

Infographic showing various Remote Linux Engineer job openings in Georgia as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $104,912 per year, or $50.4 per hour.

Full Stack Mobile Engineer

Sched LLC

Atlanta, GA • On-site, Remote

$110K - $150K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 2 days ago


Job description

Remote | Full-time
About Sched
Sched powers thousands of events worldwide professional development programs, academic conferences, industry gatherings, and community meetups.
When our platform works well, people connect, learn, and move forward. When it doesn't, those experiences break down.
We are a profitable, established SaaS company with real users and real production systems. The features you build will be used immediately by organizers and attendees around the world.
We are looking for a Mobile Software Engineer to join our mobile team. You will build and maintain our native applications on both iOS (Swift) and Android (Kotlin). You'll also support our whitelabel customer apps and maintain the automated build systems for them. Outside of mobile you'll contribute to the PHP api and backend services that support them.
We value engineers who think past the code and consider the customer experience, the tradeoffs in their decisions, and the long-term health of the systems they touch. You'll own mobile features and work with our product manager, designers and engineering team to scope and deliver them. You will review code across both platforms, improve test coverage, and help set quality standards for mobile development at Sched. You will also participate in an on-call rotation and respond to production incidents when they arise.
What You'll Do
Mobile Development
  • Build and maintain native Android features using Kotlin and Compose
  • Build and maintain native iOS features using Swift and UIKit
  • Build and maintain whitelabel apps and our internal automated build systems for them
  • Work with platform APIs for push notifications, offline storage, background sync and deep linking
  • Debug production issues across device types, OS versions, and network conditions
  • Manage Android and iOS build CI/CD build pipelines and app stores submission process

Backend and API Integration
  • Work with the PHP REST api that serves both mobile platforms
  • Collaborate with backend engineers on api contract changes, versioning, and backward compatibility
  • Implement api endpoints for mobile feature work

Infrastructure and Reliability
  • Participate in an on-call rotation to respond to production incidents
  • Contribute to monitoring, alerting, and crash reporting across both mobile platforms

Quality, Process, and Team Impact
  • Participate in and conduct code reviews across both platforms
  • Write and improve automated tests at the unit, integration and UI level
  • Document your work: technical decisions, platform-specific patterns and release procedures
  • Identify and implement improvements to team development workflows

Collaboration and Ownership
  • Collaborate with Product, Design, and Engineering leadership to align on priorities and scope
  • Communicate status, blockers, and technical tradeoffs clearly in writing and in conversation
  • Make prioritization decisions within your work, connecting tasks to customer and business outcomes
What We're Looking For
Required
  • 5+ years of professional software engineering experience, with at least 2 years building and shipping production native mobile applications
  • Strong proficiency in Swift for iOS and Kotlin for Android
  • Experience shipping apps through both the Apple App Store and Google Play Store, including managing builds, signing, review processes, and releases
  • Demonstrated ability to work within, improve, and modernize existing native codebases without breaking them
  • Experience with platform-native UI frameworks (SwiftUI and UIKit, Jetpack Compose)
  • Experience building mobile applications that consume REST apis
  • Experience writing automated tests for mobile applications (unit, integration, or UI)
  • Comfort navigating ambiguity: scoping work from unclear inputs, making tradeoffs, and adjusting when requirements shift
  • Willingness to participate in an on-call rotation and respond to production incidents
  • Clear written and verbal communication, including the ability to explain technical decisions to non-engineers

Preferred
  • Experience with PHP in production, including codebases that run without a framework
  • Experience with infrastructure operations: Linux administration, Docker, Kubernetes, or similar container orchestration
  • Familiarity with AWS services (EC2, S3, RDS, CloudFront, or similar)
  • Experience with monitoring, alerting, and observability tools (Sentry, Datadog, Grafana, or similar)
  • Experience with offline-first patterns, local data persistence, and sync strategies
  • Experience in or desire to learn Kotlin Multiplatform
  • Experience collaborating with UX/UI designers on mobile-specific usability and accessibility patterns
  • Track record of improving team processes, documentation, or developer tooling
What Success Looks Like
Within 30 days
  • Navigating both the iOS and Android codebases with decreasing support
  • Shipping small fixes and improvements with tests on at least one platform
  • Completing your first code reviews across both platforms

Within 90 days
  • Owning and shipping mobile features end-to-end with minimal guidance
  • Debugging production issues across both platforms and writing root-cause post-mortems
  • Contributing to documentation and identifying at least one process improvement in the mobile build or release workflow

Within 6 months
  • Contributing confidently across iOS, Android, and the API layer that supports them
  • Improving the stability, test coverage, and maintainability of both mobile codebases
  • Acting as a resource for teammates on mobile patterns, platform-specific debugging, and code quality
  • Connecting your technical decisions to customer outcomes and business priorities
What We Offer
  • Compensation
    • Base salary range: $110,000-$150,000, adjusted based on location
    • Additional compensation may include bonus and/or equity
      *Compensation is adjusted based on candidate location using geographic differentials.
  • 100% remote team (30 people, no corporate office)
  • Health, dental, vision, disability, and life insurance
  • 401(k) with company match
  • 20 days PTO
  • Team offsites in places like Morocco, Japan, Brazil, and Colombia - part work, part vacation, fully covered by Sched (#schedcations)
    Selected candidates will be asked to complete a Coderbyte technical assessment as part of the hiring process. We use it to better understand practical problem-solving in a consistent way across applicants.