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Remote Lighting Designer Jobs in Texas (NOW HIRING)

Level Designer

Frisco, TX · Remote

$102K/yr

Level Designers are responsible for owning the vision of their levels, and working with a variety ... Remote

... Designer to support the analysis, design, and implementation oversight of low-voltage technology ... Hybrid and/or remote work schedule available Sponsorship: Not available What You'll Do * Assist in ...

... Designer to support the analysis, design, and implementation oversight of low-voltage technology ... Hybrid and/or remote work schedule available Sponsorship: Not available What You'll Do * Assist in ...

Substation Physical Engineer - REMOTE

Dallas, TX · Remote

$97K - $124K/yr

We are a relentlessly client-focused group who are re-imagining, re-designing, and re-engineering ... Control Cubicle Layout, Sections, Cable Tray, Lighting, and Grounding * Low-Voltage AC Panels

Senior Technical Designer

Austin, TX · On-site +1

$101K - $108K/yr

Job title - Senior Technical Designer Job type & Location - Remote Requisition ID - 11265 JOB SUMMARY : Discipline designer on multidiscipline projects, multiple projects, and large, complex projects.

Senior Technical Designer

Austin, TX · On-site +1

$101K - $108K/yr

Job title - Senior Technical Designer Job type & Location - Remote Requisition ID - 11265 JOB SUMMARY : Discipline designer on multidiscipline projects, multiple projects, and large, complex projects.

Lead Substation Physical Engineer - REMOTE

Dallas, TX · Remote

$101K - $133K/yr

We are a relentlessly client-focused group who are re-imagining, re-designing, and re-engineering ... Control Cubicle Layout, Sections, Cable Tray, Lighting, and Grounding * Low-Voltage AC Panels

Electrical Designer US Citizen or Green Card Holder The team operates on a 4-day / 29-hour schedule (3 full days + 1 half day), with higher hourly compensation to balance the shorter week. . The ...

Junior Designer, Men's Footwear

Austin, TX · On-site +1

$65K - $70K/yr

Tecovas is looking for a Junior Designer, Men's Footwear to support the Product Design team in ... In a remote setting, interviewing at Tecovas may include phone interviews, virtual "on-site ...

Showing results 21-40

Remote Lighting Designer information

What is a remote lighting designer?

A Remote Lighting Designer is responsible for creating lighting designs for various projects, such as theater productions, concerts, events, or architectural spaces, while working remotely. They collaborate with clients, directors, and production teams using digital lighting visualization software and communication tools. Their tasks include designing lighting plots, selecting fixtures, programming lighting cues, and ensuring the design meets artistic and technical requirements. Remote Lighting Designers often provide guidance for on-site crews to implement their designs effectively. This role requires expertise in lighting principles, software proficiency, and strong communication skills to execute projects from a distance.

What does a remote lighting designer do?

A Remote Lighting Designer typically spends their day developing lighting layouts, producing digital renderings, specifying equipment, and attending virtual meetings with architects, engineers, and clients. Collaboration is facilitated through project management platforms, video conferencing, and file-sharing tools, enabling seamless integration with multidisciplinary teams despite the remote setting. Strong communication is essential, as designers regularly present concepts, respond to feedback, and coordinate timelines to ensure projects progress smoothly. This remote setup offers the flexibility of independent work while maintaining the collaborative spirit that is vital in delivering successful lighting projects.

What are the key skills and qualifications needed to thrive as a remote lighting designer?

To thrive as a Remote Lighting Designer, you need expertise in lighting design principles, color theory, and spatial planning, usually supported by a degree in lighting design, architecture, or a related field. Familiarity with lighting design software such as AutoCAD, DIALux, Revit, or Vectorworks, and knowledge of relevant standards or certifications (like CLD or IES) are important. Strong communication, creativity, and self-motivation are crucial soft skills for collaborating remotely and delivering innovative solutions. These competencies enable designers to efficiently create effective lighting plans, communicate ideas clearly to clients and teams, and meet project goals from a distance.

What are the most commonly searched types of Lighting Designer jobs in Texas?

The most popular types of Lighting Designer jobs in Texas are:

What job categories do people searching Remote Lighting Designer jobs in Texas look for?

The top searched job categories for Remote Lighting Designer jobs in Texas are:

What cities in Texas are hiring for Remote Lighting Designer jobs?

Cities in Texas with the most Remote Lighting Designer job openings:

Infographic showing various Remote Lighting Designer job openings in Texas as of September 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution.

Level Designer

Frisco, TX • Remote

$102K/yr

Full-time

Posted 8 days ago


Job description

Who We Are

The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina's Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld.

The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

For more information, visit www.GearboxSoftware.com.

What We Are Looking For

Gearbox Software is looking for a passionate level designer to join us in crafting upcoming first and third person shooters. This role involves working with the Lead Level Designer and Creative Director to pitch, build, polish, and ship levels using Unreal Engine. Level Designers are responsible for owning the vision of their levels, and working with a variety of other departments to see that vision come to fruition. It involves close collaborative work with artists, mission designers, writers, coders, and a variety of other disciplines to ensure the level ships on time at a high standard of quality, while also being fun and memorable to players.

Responsibilities

  • Develop single player and cooperative levels based on existing game design documents, direction from project leadership, and collaboration with peers. This involves taking a design all the way from a paper design to a shipping product, iterating over time based on feedback, creative goals, and project deadlines.
  • Prototype, iterate, and polish moment-to-moment gameplay while working with narrative designers, enemy designers, artists, and other disciplines to ensure quality combats and mission experiences for the final customers.
  • Mentorship and sharing of expertise with junior level designers and other design staff. Ability to model a positive tone and work ethic to junior members of the team. Ability to provide and receive good feedback when iterating levels.
Qualifications

  • Proven track record of building and shipping large level environments. Should include videos or screenshots of shipped levels, and any additional documentation showing design and iteration process.
  • Understanding of modern level design practices, including layout, pacing, technical implementation, and above all else creating fun experiences for players.
  • Strong eye towards aesthetics, with an ability to work hand-in-hand with art teams. Previous experience in an art role is a plus.
  • Excellent documentation, communication, interpersonal, and organizational skills. Ability to maintain focus and self-motivation towards the current project goals.
  • Have shipped a AAA title, with a preference towards Unreal technology and first person shooters.
Nice-to-Haves

  • Shipped games using Unreal 4 or 5 technology.
  • Experience with the certification and shipping process on modern consoles.
  • Experience working with large inter-disciplinary teams.
  • Co-op and/or Online Multiplayer experience.
  • Previous leadership experience.
Our Commitment to Equal Opportunity

Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain. As an equal opportunity employer, Gearbox Entertainment does not discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law.

Gearbox Entertainment is also committed to providing reasonable accommodations to qualified individuals to participate in the job application process, to perform the essential functions of a job, and to enjoy the benefits and privileges of employment equal to those enjoyed by individuals without disabilities. If you need a reasonable accommodation at any point during the job application process, please contact us for more information.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.

Please note that Gearbox is unable to provide visa sponsorship or assistance for this position. All candidates must be legally authorized to work in United States without requiring current or future employer sponsorship.

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