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Remote Level Designer Jobs in Tucson, AZ (NOW HIRING)

... remote-first culture. We're looking for the best candidate anywhere in the United States. If your ... We provide turn-key law firm websites designed to convert more clients, intuitive marketing ...

Ability to be productive in a remote work environment * Ability to effectively solve problems ... set, level of experience, education and internal peer compensation comparisons among other ...

GENERAL ENGINEER

Tucson, AZ ยท On-site +1

$91K - $140K/yr

Failure to obtain and maintain the required level of clearance may result in the withdrawal of a ... remote or isolated sites. You must be able to travel on military and commercial aircraft for ...

Validate and research sales-related activities to achieve a high level of data integrity * Build ... This internship is primarily a remote opportunity. However, if you are located near one of our ...

General Engineer

Tucson, AZ ยท On-site +1

$91K - $140K/yr

Failure to obtain and maintain the required level of clearance may result in the withdrawal of a ... remote or isolated sites. You must be able to travel on military and commercial aircraft for ...

Technically savvy and demonstrate a high level of competency using Excel, Word, Google Docs, etc ... This internship is primarily a remote opportunity. However, if you are located near one of our ...

You will be responsible for performing contracted onsite and remote services for clients. Clinisys ... Maintain a high level of commitment to superior customer satisfaction through the entire duration ...

Showing results 41-60

Remote Level Designer information

See Tucson, AZ salary details

$33.6K

$78.6K

$104K

How much do remote level designer jobs pay per year?

As of Sep 6, 2026, the average yearly pay for remote level designer in Tucson, AZ is $78,615.00, according to ZipRecruiter salary data. Most workers in this role earn between $54,800.00 and $103,100.00 per year, depending on experience, location, and employer.

What is a remote level designer?

A Remote Level Designer is a professional who creates and structures the environments, stages, or levels within a video game while working from a remote location. Their responsibilities include designing layouts, establishing gameplay flow, and collaborating with other game development team members online. Remote Level Designers use various software tools to build interactive and engaging experiences for players, ensuring that levels are both fun and challenging. Effective communication and time management are essential skills for succeeding in this remote role.

What are the key skills and qualifications needed to thrive as a remote level designer?

To thrive as a Remote Level Designer, you need a deep understanding of game design principles, spatial reasoning, and proficiency with level editing tools, often supported by a portfolio of completed projects. Familiarity with engines like Unity or Unreal Engine and version control systems such as Git is typically required. Strong communication, collaboration, and self-motivation are crucial soft skills for remote work and creative iteration with distributed teams. These skills and qualities are essential to create engaging, functional game environments and to ensure smooth teamwork despite physical distance.

How do remote level designers typically collaborate with other team members given the virtual work environment?

Remote Level Designers frequently work with artists, programmers, and game designers through a combination of virtual meetings, project management tools, and shared digital assets. Effective communication is key, and teams often rely on platforms like Slack, Zoom, and version control systems such as Perforce or Git to coordinate updates and feedback. Regular check-ins and collaborative playtesting sessions help ensure alignment on design goals and maintain productivity despite the distance. Adapting to different time zones and being proactive about sharing progress are common challenges, but most studios provide structured workflows to support remote teamwork.

What is the difference between Remote Level Designer vs Remote Environment Artist?

AspectRemote Level DesignerRemote Environment Artist
Primary FocusDesigning game levels, layouts, and gameplay flowCreating and modeling game environments and backgrounds
Skills & ToolsLevel design software, scripting, game engines3D modeling, texturing, environment creation tools
Work EnvironmentGame studios, remote teams, collaborative designArt departments, remote environment teams, game studios
Common Industry UsageUsed in game development for level planningUsed for environment visual creation and art assets

While both roles contribute to game development, Remote Level Designers focus on designing playable levels and gameplay flow, whereas Remote Environment Artists specialize in creating the visual environments. Both roles often collaborate remotely within game studios and require related skills, but their core responsibilities differ significantly.

What are popular job titles related to Remote Level Designer jobs in Tucson, AZ?

For Remote Level Designer jobs in Tucson, AZ, the most frequently searched job titles are:

What job categories do people searching Remote Level Designer jobs in Tucson, AZ look for?

The top searched job categories for Remote Level Designer jobs in Tucson, AZ are:

What cities near Tucson, AZ are hiring for Remote Level Designer jobs?

Cities near Tucson, AZ with the most Remote Level Designer job openings:

Infographic showing various Remote Level Designer job openings in Tucson, AZ as of August 2026, with employment types broken down into 88% Full Time, and 12% Part Time. Highlights an 100% Remote job distribution, with an average salary of $78,615 per year, or $37.8 per hour.

Senior Full stack Engineer (Software Engineer III)

Association Of Universities For Research In Astronomy

Tucson, AZ โ€ข Remote

$107K - $125K/yr

Full-time

Retirement, PTO

Posted 21 days ago


Job description

NSFโ€™s NOIRLab is reshaping public engagement with astronomy and data science. Our Education and Public Outreach (EPO) team at the Vera C. Rubin Observatory builds interactive, data-driven digital experiences and visualizations that connect learners of all ages with the cosmos. We are looking for a Senior Fullstack Engineer to help lead the development of engaging web-based data visualizations that make Rubinโ€™s data accessible, understandable and inspiring to the public.

This is more than just a software engineering role, it is an opportunity to shape how millions of people experience the universe.

About the Role

As a Senior Fullstack Engineer on our EPO team, you will be instrumental in architecting and delivering modern, visualization-rich web applications that support our educational and public science initiatives. You will lead feature development, guide frontend strategy and UX implementation and collaborate closely with designers, scientists and other engineers. Your work will directly impact products ranging from interactive classroom investigations to rich astronomical visualizations and Rubinโ€™s public-facing websites.

What You Will Be Working On

Our stack includes a headless Craft CMS (PHP/PostgreSQL), a React/Next.js frontend and content delivery via GraphQL, all deployed in the Google Cloud Platform. While you will work on the full stack, your primary focus will be on building modern, performant, web applications with accessible and interactive data visualizations and experiences.

Key projects include:

  • An interactive astronomical image viewer with data overlays
  • Classroom web apps built on real Rubin Observatory data
  • The public-facing Rubin Observatory website
  • A browser-based 3D visualization of the solar system
  • A component library of reusable React/Next.js widgets for science education
Core Responsibilities
  • Take ownership of the full-stack implementation of EPO web products
  • Lead the frontend development of new features from concept to release, defining scope, collaborating on UX, coding, testing, deploying
  • Drive frontend architecture and contribute to strategic technical direction in collaboration with other team members
  • Partner with our UI/UX designer to bring thoughtful, accessible, user-friendly designs to life
  • Build interactive tools and data visualizations that communicate complex astronomical data to non-experts
  • Identify and champion tech debt and performance optimization opportunities
  • Ensure products meet WCAG accessibility standards
  • Contribute to automated testing (Cypress/Playwright) and documentation
  • Conduct code reviews and collaborate closely with engineers, product owners and external stakeholders
  • Mentor junior engineers and support knowledge sharing across the team
Requirements
  • 8+ years of professional software development experience, including leadership on multiple projects
  • 5+ years working with React
  • Strong understanding of React Server Components, advanced caching strategies and security best practices with React/Next.js
  • A demonstrated ability to create modern and performant interactive data visualizations in the browser
  • Extensive, proven experience with TypeScript
  • Extensive, proven experience with Git, GitHub Actions and CI/CD workflows
  • Extensive, proven experience with GraphQL and REST APIs
  • Extensive, proven experience with SQL and database schema design
  • Extensive, proven experience with Craft CMS and other content management systems
  • Extensive, proven experience writing backend services and APIs in Python
  • Clear and effective communicator, adept at conveying technical information to non-technical audiences
  • Proven high-level proficiency in browser developer tools, accessibility best practices around data visualizations and frontend performance optimization
  • Comfortable working in a remote, distributed team environment
  • Experience solving frontend performance issues
  • Familiarity navigating a cloud provider web console
Preferences
  • 10+ years of professional software development experience
  • Experience with creating visualizations with WebGL frameworks
  • Industry experience in mission-driven tech, with a focus on delivering impactful, user-centered solutions
  • Passion for astronomy, science communication or online education
  • 3+ years with Next.js
  • Experience with CSS modules and React Three Fiber
Salary Range

$107,400 โ€“ $125,700 per year. The final salary will depend on skills, qualifications and experience.

Why Join Us

At NSFโ€™s NOIRLab, we believe in science for everyone. Our EPO team is committed to building tools that not only inform but ignite curiosity and empower discovery. You will join a collaborative, mission-driven team that values creativity, experimentation and technical excellence โ€” and you will help shape how a new generation interacts with the night sky.

AURA offers an excellent benefits package including paid time off and retirement plan contributions, competitive salary commensurate with experience, and a very attractive work environment. Details on benefits can be found atย Benefits by Location - Aura Human Resources

Apply by August 31, 2026 for priority consideration. This position will remain open until it is filled. Please submit a cover letter and a CV or resume, PDF files preferred. Please name any attachments with the following format: LastName DocName.

Individuals needing assistance with the employment process can request assistance here.