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Remote Level Designer Jobs in Virginia (NOW HIRING)

UI/UX Designer

Arlington, VA · On-site +1

$120K - $160K/yr

Secret Clearance Level Must Be Able to Obtain: None Potential for Remote Work: ORA_ON_SITE Description SAIC is seeking a highly skilled and creative UI/UX Designer with strong front-end development ...

NDE Technician VT Level III

Lynchburg, VA · Remote

$17.50 - $23.50/hr

This is a full-time direct-hire Office Based/Remote assignment with our client. This position ... designing and supplying equipment, services, and fuel for hundreds of reactors worldwide. With more ...

Expert Level Systems Engineer

Chantilly, VA · On-site +1

$135K - $216K/yr

Responsibilities We are seeking an Expert Systems Engineer to provide high-level technical ... and Remote Sensing * Extensive experience in geospatial intelligence * Experience designing ...

Expert Level Systems Engineer

Chantilly, VA · On-site +1

$135K - $216K/yr

Responsibilities We are seeking an Expert Systems Engineer to provide high-level technical ... and Remote Sensing * Extensive experience in geospatial intelligence * Experience designing ...

$162K - $199K/yr

They differentiate themselves by offering institutional level systems and support whilst remaining ... REMOTE

This position has an on-site requirement and is not eligible for fully remote candidates. At Level Up, LLC, we offer a comprehensive benefits package designed to support your health, financial ...

Disruption Designer

Mclean, VA · On-site +1

$85K - $150K/yr

Overview As a Disruption Designer , you will be responsible for guiding government clients through our Design Intelligence™ framework; incorporating human-centered and design thinking methods to ...

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Remote Level Designer information

What are the key skills and qualifications needed to thrive as a Remote Level Designer, and why are they important?

To thrive as a Remote Level Designer, you need a deep understanding of game design principles, spatial reasoning, and proficiency with level editing tools, often supported by a portfolio of completed projects. Familiarity with engines like Unity or Unreal Engine and version control systems such as Git is typically required. Strong communication, collaboration, and self-motivation are crucial soft skills for remote work and creative iteration with distributed teams. These skills and qualities are essential to create engaging, functional game environments and to ensure smooth teamwork despite physical distance.

How do Remote Level Designers typically collaborate with other team members given the virtual work environment?

Remote Level Designers frequently work with artists, programmers, and game designers through a combination of virtual meetings, project management tools, and shared digital assets. Effective communication is key, and teams often rely on platforms like Slack, Zoom, and version control systems such as Perforce or Git to coordinate updates and feedback. Regular check-ins and collaborative playtesting sessions help ensure alignment on design goals and maintain productivity despite the distance. Adapting to different time zones and being proactive about sharing progress are common challenges, but most studios provide structured workflows to support remote teamwork.

What is the difference between Remote Level Designer vs Remote Environment Artist?

AspectRemote Level DesignerRemote Environment Artist
Primary FocusDesigning game levels, layouts, and gameplay flowCreating and modeling game environments and backgrounds
Skills & ToolsLevel design software, scripting, game engines3D modeling, texturing, environment creation tools
Work EnvironmentGame studios, remote teams, collaborative designArt departments, remote environment teams, game studios
Common Industry UsageUsed in game development for level planningUsed for environment visual creation and art assets

While both roles contribute to game development, Remote Level Designers focus on designing playable levels and gameplay flow, whereas Remote Environment Artists specialize in creating the visual environments. Both roles often collaborate remotely within game studios and require related skills, but their core responsibilities differ significantly.

What is a Remote Level Designer?

A Remote Level Designer is a professional who creates and structures the environments, stages, or levels within a video game while working from a remote location. Their responsibilities include designing layouts, establishing gameplay flow, and collaborating with other game development team members online. Remote Level Designers use various software tools to build interactive and engaging experiences for players, ensuring that levels are both fun and challenging. Effective communication and time management are essential skills for succeeding in this remote role.
What are the most commonly searched types of Level Designer jobs in Virginia? The most popular types of Level Designer jobs in Virginia are:
What cities in Virginia are hiring for Remote Level Designer jobs? Cities in Virginia with the most Remote Level Designer job openings:
Infographic showing various Remote Level Designer job openings in Virginia as of July 2026, with employment types broken down into 83% Full Time, and 17% Part Time. Highlights an 100% Remote job distribution.
UI/UX Designer

UI/UX Designer

SAIC

Arlington, VA • On-site, Remote

$120K - $160K/yr

Full-time

Re-posted 14 days ago


SAIC rating

7.9

Company rating: 7.9 out of 10

Based on 79 frontline employees who took The Breakroom Quiz

69th of 210 rated it services


Job description

Job ID: 2612746

Location: Arlington, VA, US

Date Posted: 2026-06-22

Category: Software

Subcategory: SW Config Analyst

Schedule: Full-Time

Shift: Day Job

Travel: No

Minimum Clearance Required: Secret

Clearance Level Must Be Able to Obtain: None

Potential for Remote Work: ORA_ON_SITE


Description

SAIC is seeking a highly skilled and creative UI/UX Designer with strong front-end development abilities.  In this role, you will design intuitive, user-centered interfaces and implement seamless user experiences for our customer on-site in Arlington, VA.

Responsibilities:

  • Design and develop intuitive user interfaces for web applications.
  • Collaborate with product managers, developers, and other stakeholders to understand project requirements and translate them into user-centered design solutions.
  • Create wireframes, high-fidelity mockups, and interactive prototypes to effectively communicate design concepts, user flows, and interactions.
  • Develop responsive front-end code using HTML, CSS, SCSS, and JavaScript libraries, ensuring cross-browser compatibility and optimized performance.
  • Implement and maintain design systems, style guides, UI component libraries, and design tokens to ensure consistent, scalable, and cohesive user experiences across products.
  • Collaborate closely with back-end developers to integrate front-end code with server-side logic and databases.
  • Participate in design reviews, provide constructive feedback, and contribute to a positive team environment.
  • Conduct and support discovery, user research and usability testing efforts, incorporating insights and feedback into iterative design improvements.
  • Actively participate in Agile/Scrum ceremonies (e.g., sprint planning, stand-ups, retrospectives) and collaborate in a fast-paced, iterative development environment.

Qualifications

  • U.S. Citizen and an active Secret clearance or higher
  • 5+ years of experience as a UI/UX Designer in software design
  • Proficiency in prototyping tools such as Adobe XD, Figma, or similar software, as well as visual design tools including Adobe Photoshop and Illustrator
  • Strong proficiency in HTML, CSS, and JavaScript, with the ability to independently hand-code and troubleshoot modern front-end technologies
  • Experience with front-end frameworks like Angular, React, or Vue.js, and design libraries such as Bootstrap and Material UI
  • Familiarity with version control systems (e.g., Git)
  • Understanding of user-centered design principles, information architecture, interaction design, and scalable component-based design systems
  • Comfortable working in a lean team environment where designers contribute directly to implementation and collaborate closely with engineering
  • Experience working in an Agile environment and the ability to adapt to evolving requirements

Target salary range: $120,001 - $160,000. The estimate displayed represents the typical salary range for this position based on experience and other factors.

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