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Remote Junior Ios Developer Jobs in California (NOW HIRING)

Remote iOS Developer

Laguna Beach, CA · Remote

$90K - $140K/yr

About Us We're a credible, funded, remote-first startup backed by a growing team. We're pre-launch ... Not a junior "any language" developer -- we need someone who already ships iOS By clicking APPLY ...

New

Sr. IOS Developer

Sunnyvale, CA · On-site +1

$61.75 - $85/hr

Development of iOS applications and their integration with back-end services. You will be working ... junior developers What project or initiative will they be working on? Additional Details * What ...

iOS Engineer -Remote

Pomona, CA · Remote

$61.63 - $88.47/hr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

iOS Engineer -Remote

San Jose, CA · Remote

$61.63 - $88.47/hr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

iOS Engineer -Remote

Bakersfield, CA · Remote

$61.63 - $88.47/hr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

iOS Engineer -Remote

San Diego, CA · Remote

$61.63 - $88.47/hr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

iOS Engineer -Remote

Arcata, CA · Remote

$61.63 - $88.47/hr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

iOS Engineer -Remote

Los Angeles, CA · Remote

$61.63 - $88.47/hr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

iOS Engineer -Remote

Northridge, CA · Remote

$61.63 - $88.47/hr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

iOS Engineer -Remote

Merced, CA · Remote

$61.63 - $88.47/hr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

iOS Engineer -Remote

Stockton, CA · Remote

$61.63 - $88.47/hr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

iOS Engineer -Remote

Fresno, CA · Remote

$61.63 - $88.47/hr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

iOS Engineer -Remote

Sacramento, CA · Remote

$61.63 - $88.47/hr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

iOS Engineer -Remote

Chico, CA · Remote

$61.63 - $88.47/hr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

iOS Engineer -Remote

San Luis Obispo, CA · Remote

$61.63 - $88.47/hr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

iOS Engineer

Palo Alto, CA · On-site +1

$150K - $189K/yr

*This role supports US-based remote work, or Palo Alto, CA based hybrid in-office. We're looking for iOS Engineers to join our team. As part of a cross-functional scrum team you will design and ...

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Showing results 1-20

Remote Junior Ios Developer information

What is the difference between Remote Junior Ios Developer vs Remote Mobile App Developer?

AspectRemote Junior Ios DeveloperRemote Mobile App Developer
Required SkillsBasic iOS development, Swift, XcodeiOS and Android development, Java/Kotlin, Swift
Experience LevelEntry-level, 0-2 yearsEntry to mid-level, 1+ years
Work EnvironmentRemote, team collaboration toolsRemote or hybrid, cross-platform projects
Industry UsagePrimarily in tech and app startupsBroader, including tech, healthcare, and enterprise

The main difference is that a Remote Junior Ios Developer specializes in iOS app development using Swift and Xcode, focusing on Apple devices. In contrast, a Remote Mobile App Developer works on both iOS and Android platforms, often requiring knowledge of multiple programming languages. Both roles are entry-level and commonly remote, but the Mobile App Developer has a broader scope across platforms.

What job categories do people searching Remote Junior Ios Developer jobs in California look for?

The top searched job categories for Remote Junior Ios Developer jobs in California are:

What cities in California are hiring for Remote Junior Ios Developer jobs?

Cities in California with the most Remote Junior Ios Developer job openings:

Infographic showing various Remote Junior Ios Developer job openings in California as of August 2026, with employment types broken down into 84% Full Time, 10% Part Time, and 6% Contract. Highlights an 100% Remote job distribution.

Remote iOS Developer

59 Pines

Laguna Beach, CA • Remote

$90K - $140K/yr

Contractor

Posted 3 days ago

New


Job description

We're hiring an iOS Developer to own our native iPhone app — Swift, SwiftUI/UIKit, App Store — not a web frontend or React Native seat.

Summary
  • Flexible Title: Can tailor to reflect your skills & experience.
  • Flexible Time: Can do full-time, part-time, side-gig (off-hours), or fractional (contract).
  • Flexible Commitment: Can do short-term, long-term, or intermittent.
  • Native iOS required. Swift is the job. This is not a web, React, or React Native role.

Why so flexible? We're a FUNDED startup racing to launch end of Q3 2026. That gives us just 3 months to stack features while raising additional working capital. Feel free to jump in, help us ship, then bounce >> or stick around. A successful launch translates into lots of permanent jobs for those that want them. We're also interested in long-term "side gig" relationships, if that's what you're into—in our experience, a few expert hours often beat full-time learning-curve hours.

About Us

We're a credible, funded, remote-first startup backed by a growing team. We're pre-launch and moving fast.

About The Role

This is a native iOS seat. If your day-to-day is React, Vue, or a browser, this is not your posting — we have separate web roles for that.

We need someone who ships on Apple's stack: Swift, SwiftUI and/or UIKit, Xcode, TestFlight, and the App Store. You'll own screens, navigation, app lifecycle, device APIs, and the polish that makes an iPhone app feel native. We have a working product and a real engineering team; you won't be inventing the company, you'll be owning the iOS client.

This is ideal for someone with 2–5+ years of shipped iOS (App Store or enterprise) who wants startup ownership without becoming a full-stack web generalist.

Compensation

Up to $140,000 max total annual compensation in Tier 1 cities; cash and equity components to be negotiated. Given the flexible commitment model, comp will be structured accordingly — fractional or hourly arrangements welcome.

What You'll Do in Your First 7 Days
  • You've gotten the iOS project building in Xcode and submitted your first PR
  • You've reviewed app structure, navigation, and how we talk to APIs
  • You've attended your first engineering standup and know how the team communicates
  • You've shipped (or nearly shipped) a small native screen, fix, or polish pass
  • The team knows who you are, why you're here, and how you'll work together
What You'll Do Ongoing
  • Build native iOS — Swift screens, components, and flows in SwiftUI and/or UIKit
  • Ship through Apple's pipeline — TestFlight, signing, App Store review, and release notes
  • Own device-side reality — lifecycle, permissions, offline/poor network, and the details that make it feel like an iPhone app
  • Integrate with our APIs — you consume backends; you are not the web frontend or the primary backend owner
  • Keep the app healthy — tests, crash hygiene, and code the next iOS person can change
  • Participate in code reviews — review iOS PRs and learn from reviews of yours
What We're Looking For

Must-haves:

  • 2–5+ years building native iOS in Swift (UIKit and/or SwiftUI) that real people used — App Store, TestFlight, or enterprise
  • Comfortable in Xcode: project setup, debugging, simulators, and shipping a build
  • Can read an existing iOS codebase and add to it without rewriting everything in a new framework
  • Understand iOS fundamentals: app lifecycle, Auto Layout or SwiftUI layout, networking from the client, Git
  • Strong async communicator — clear PR descriptions and you flag blockers early

Nice-to-have:

  • A live App Store link or GitHub you can point us to
  • Combine, Core Data / SwiftData, push notifications, or in-app purchases
  • Bootcamp, CS degree, or self-taught — we care about what you've shipped on iOS, not how you learned it
  • Comfortable in fast-moving, ambiguous environments
What You're NOT
  • Not a web frontend role — React, Vue, Angular, and CSS are a different posting
  • Not React Native or Flutter — we need native Swift, not a cross-platform wrapper
  • Not a backend / full-stack hire — you call APIs; you don't own the server or the web app
  • Not a junior "any language" developer — we need someone who already ships iOS

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