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Remote Intern Video Game Writer Jobs (NOW HIRING)

... as video games, AR/VR apps, and AI/ML. We are headquartered in Miami, FL with a strong South ... This is a fully remote position based in Latin America. We're looking for a talented writer who can ...

Video Marketing Intern

New York, NY · On-site +1

$16.50 - $22/hr

... the game. If you're looking for a role where you'll tackle challenging problems, work with ... About the Role We're looking for a Video Marketing Intern to help us turn our ideas and expertise ...

Communications Intern

Washington, DC · On-site +1

$18.40/hr

Write social media content and schedule posts in Sprout Social to support the flow of content on X ... Film and edit short-form vertical video * Help expand our digital presence through engagement with ...

This is a paid freelance, remote position. Collider is the leading source for impactful ... Passion for video games, entertainment, and digital storytelling * Familiarity with SEO and CMS ...

The Video Edito r , Temporary will create and execute high quality graphics for multiple gaming and ... S.-based employees for payroll and compliance reasons and is not eligible for international remote ...

... shows, video games, comic books, music and other forms of entertainment. As a worldwide leader ... Remote freelance position to work from a location of your choice. * Exposure to Collider's large ...

... shows, video games, comic books, music and other forms of entertainment. As a worldwide leader ... Remote freelance position to work from a location of your choice. * Exposure to Collider's large ...

Sr Software Engineer - Gameplay (NST)

Redmond, WA · On-site +1

$137K - $180K/yr

Develops, writes clear, maintainable and portable code, and debugs using the relevant programming ... Strong understanding of core technologies, toolsets, and common workflows for video game ...

$14.75 - $19.75/hr

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... Experience creating original candid photography and excellent written communication skills are ...

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Remote Intern Video Game Writer information

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How much do remote intern video game writer jobs pay per hour?

As of Jul 21, 2026, the average hourly pay for remote intern video game writer in the United States is $14.67, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $17.07 per hour, depending on experience, location, and employer.

What does a Remote Intern Video Game Writer do?

A Remote Intern Video Game Writer assists in creating dialogue, storylines, and narrative elements for video games while working from a remote location. They collaborate with game designers, artists, and other writers to develop engaging plots and character backstories. Interns often help draft scripts, edit text, and provide creative input to enhance the game's storytelling. This role allows interns to gain experience in narrative design and learn about the video game development process.

What are the key skills and qualifications needed to thrive as a Remote Intern Video Game Writer, and why are they important?

To thrive as a Remote Intern Video Game Writer, you need strong creative writing skills, storytelling ability, and a good understanding of narrative structure, ideally supported by coursework or experience in creative writing or game design. Familiarity with industry-standard tools like Twine, Celtx, Google Docs, and sometimes game engines such as Unity or Unreal Engine is often required. Excellent communication, collaboration, and time management skills help you work effectively with remote teams and meet deadlines. These skills are vital for crafting engaging narratives, ensuring smooth teamwork, and contributing meaningfully to the game development process.

What are some typical challenges Remote Intern Video Game Writers face when collaborating with a distributed development team?

Remote Intern Video Game Writers often encounter challenges such as coordinating across time zones, ensuring consistent communication with other team members, and integrating narrative elements with evolving game design. It's important to proactively reach out through project management tools and video calls, stay organized with version control for scripts, and be flexible in adapting storylines based on feedback from designers and developers. Developing strong written communication skills and being open to feedback will help you succeed in this dynamic, collaborative environment.
What cities are hiring for Remote Intern Video Game Writer jobs? Cities with the most Remote Intern Video Game Writer job openings:
What are the most commonly searched types of Remote Video Game Writer jobs? The most popular types of Remote Video Game Writer jobs are:
What states have the most Remote Intern Video Game Writer jobs? States with the most job openings for Remote Intern Video Game Writer jobs include:
Infographic showing various Remote Intern Video Game Writer job openings in the United States as of July 2026, with employment types broken down into 63% Full Time, 24% Part Time, 2% Temporary, and 11% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $30,518 per year, or $14.7 per hour.
Senior Animator, Unannounced Super Fun Video Game (Contract)

Senior Animator, Unannounced Super Fun Video Game (Contract)

Second Dinner Studios, Inc

Remote

$60 - $70/hr

Full-time

Posted 24 days ago


Job description

Our Team
We're building a PvE co-op action game with a small, highly autonomous team.
Each discipline is represented by a single owner. There is no large animation department, dedicated technical animation team, or production layer separating disciplines. The people who thrive here are comfortable making decisions, solving problems independently, and moving work forward without extensive process or oversight.
We care more about demonstrated capability than years of experience, previous titles, or studio pedigree. Show us great animation work, shipped games, side projects, game jam projects, mods, tools you've built, pipelines you've improved, or anything else that demonstrates your ability to create and ship great experiences.
Your Role
Animation is the primary focus of this role.
We're looking for someone who can create both expressive character performances and exceptional gameplay animation. Our characters need to feel compelling when viewed up close through facial expressions, acting, personality, and charm, while also feeling responsive, readable, and satisfying during gameplay.
You'll own animation from rigging and implementation through final polish. Most of your time will be spent creating animation, but because of our team's size, you'll also be expected to identify technical challenges, improve workflows, and occasionally step outside traditional discipline boundaries when it helps the project move forward.
This is a fully remote role. Much of the team's coordination happens asynchronously, so success requires clear written communication, proactive updates, and the ability to make progress without waiting for meetings or direction.
The strongest candidates tend to be builders. They make games outside of work, participate in game jams, create mods, experiment with new tools, or otherwise demonstrate a habit of learning and creating beyond their day job.
What You'll Do
  • Create high-quality character, gameplay, and combat animation.
  • Bring personality, appeal, emotion, and charm to characters through performance and facial animation.
  • Create responsive, readable, and satisfying gameplay animation that supports combat and player feedback.
  • Rig, skin, and prepare assets for animation.
  • Implement, iterate on, and polish animation directly in Unreal Engine.
  • Work closely with Design and Engineering to improve gameplay feel, responsiveness, readability, and player experience.
  • Coordinate with Character Art, Environment Art, and VFX to ensure assets integrate smoothly into the game.
  • Identify bottlenecks and improve workflows through tooling, automation, technical solutions, or process improvements.
  • Evaluate and leverage AI-assisted workflows when they meaningfully improve iteration speed, content creation, or production efficiency.
  • Occasionally collaborate with external art partners to review deliverables, communicate feedback, and maintain quality standards.
  • Own animation as a discipline from concept through final implementation.

What You'll Need
  • A portfolio demonstrating exceptional animation work.
  • Demonstrated strength in both character performance animation and gameplay animation.
  • Strong understanding of character acting, facial expression, appeal, timing, and physicality.
  • Strong understanding of gameplay readability, responsiveness, combat feel, and player feedback.
  • Strong rigging skills.
  • Experience implementing animation content in Unreal Engine.
  • Comfort working directly in-engine to solve problems and iterate on content.
  • The ability to independently own a discipline and make forward progress with minimal oversight.
  • Strong written communication skills and comfort working in a fully remote, asynchronous
  • environment.
  • The ability to discuss technical and creative tradeoffs with designers, engineers, artists, and external partners.
  • Comfort learning unfamiliar tools, workflows, or disciplines when doing so benefits the project.
  • Comfort using AI-assisted tools as part of a modern game development workflow.

Nice to Have, But Not Necessary
  • Experience as a Technical Animator, Tech Artist, Art Director, or other cross-disciplinary role.
  • Experience building tools, pipelines, procedural systems, or workflow automation.
  • Experience managing external vendors or outsourcing relationships.
  • Experience shipping an indie game, game jam project, mod, or significant personal project.
  • Experience working on small teams where individuals routinely contribute outside their primary discipline.
  • Experience with cooperative action games, boss-focused encounters, or other highly replayable multiplayer experiences.
  • Affinity for complex competitive games such as League of Legends, Teamfight Tactics, or similar titles.
  • Experience with endgame MMO content such as raiding in World of Warcraft, Final Fantasy XIV, or similar games.
  • Familiarity with anime-inspired visual styles, character archetypes, and modern anime storytelling conventions.

This position pays a range of $60 - 70 per hour (USD).
Individual pay within this range may span multiple levels within the discipline and is determined by assessed job-related skills, experience, relevant education, or training. It also factors in market demands and business needs. The disclosed range is not adjusted based on location and may be subject to change or modification based on business needs in the future. This role is contracted through a third-party that provides health benefits, etc., which your recruiter can discuss more during the hiring process.
We are an equal opportunity employer that places high value on diversity and inclusion. We do not discriminate on the basis of race, color, ancestry, national origin, religion, age, disability status, sex (including pregnancy), gender, gender identity, gender expression, sexual orientation, medical condition, genetic information, marital status, military status, or veteran status.
You must be legally authorized to work and reside in the United States. We do not sponsor visas or support employment outside the U.S. for this role.