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Remote Intern Video Game Writer Jobs (NOW HIRING)

Onebrief operates as an all-remote company, though many of our employees work alongside our ... Write and maintain clear technical documentation describing system behavior, interfaces ...

Remote Video Specialist

Buford, GA · On-site +1

$15 - $16/hr

... produce game-changing results. With more than 500 direct employees nationwide, our domestic ... Excellent English and grammar skills, written and verbal * Must possess the ability to work ...

Remote Video Specialist

Buford, GA · Remote

$15 - $16/hr

... produce game-changing results. With more than 500 direct employees nationwide, our domestic ... Excellent English and grammar skills, written and verbal * Must possess the ability to work ...

... produce game-changing results. With more than 500 direct employees nationwide, our domestic ... Excellent English and grammar skills, written and verbal * Must possess the ability to work ...

... as video games, AR/VR apps, and AI/ML. We are headquartered in Miami, FL with a strong South ... This is a fully remote position based in Latin America. We're looking for a talented writer who can ...

Video Marketing Intern

New York, NY · On-site +1

$16.50 - $22/hr

... the game. If you're looking for a role where you'll tackle challenging problems, work with ... About the Role We're looking for a Video Marketing Intern to help us turn our ideas and expertise ...

... writing keywords, descriptions, and titles * Organize content into playlists and create video cover ... This is a remote, part-time internship at 20 hours per week, with compensation of $25/hour. We ...

This is a paid freelance, remote position. Collider is the leading source for impactful ... Passion for video games, entertainment, and digital storytelling * Familiarity with SEO and CMS ...

The Video Edito r , Temporary will create and execute high quality graphics for multiple gaming and ... S.-based employees for payroll and compliance reasons and is not eligible for international remote ...

... shows, video games, comic books, music and other forms of entertainment. As a worldwide leader ... Remote freelance position to work from a location of your choice. * Exposure to Collider's large ...

... shows, video games, comic books, music and other forms of entertainment. As a worldwide leader ... Remote freelance position to work from a location of your choice. * Exposure to Collider's large ...

... shows, video games, comic books, music and other forms of entertainment. As a worldwide leader ... Remote freelance position to work from a location of your choice. * Exposure to Collider's large ...

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Remote Intern Video Game Writer information

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How much do remote intern video game writer jobs pay per hour?

As of Jun 30, 2026, the average hourly pay for remote intern video game writer in the United States is $14.67, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $17.07 per hour, depending on experience, location, and employer.

What does a Remote Intern Video Game Writer do?

A Remote Intern Video Game Writer assists in creating dialogue, storylines, and narrative elements for video games while working from a remote location. They collaborate with game designers, artists, and other writers to develop engaging plots and character backstories. Interns often help draft scripts, edit text, and provide creative input to enhance the game's storytelling. This role allows interns to gain experience in narrative design and learn about the video game development process.

What are the key skills and qualifications needed to thrive as a Remote Intern Video Game Writer, and why are they important?

To thrive as a Remote Intern Video Game Writer, you need strong creative writing skills, storytelling ability, and a good understanding of narrative structure, ideally supported by coursework or experience in creative writing or game design. Familiarity with industry-standard tools like Twine, Celtx, Google Docs, and sometimes game engines such as Unity or Unreal Engine is often required. Excellent communication, collaboration, and time management skills help you work effectively with remote teams and meet deadlines. These skills are vital for crafting engaging narratives, ensuring smooth teamwork, and contributing meaningfully to the game development process.

What are some typical challenges Remote Intern Video Game Writers face when collaborating with a distributed development team?

Remote Intern Video Game Writers often encounter challenges such as coordinating across time zones, ensuring consistent communication with other team members, and integrating narrative elements with evolving game design. It's important to proactively reach out through project management tools and video calls, stay organized with version control for scripts, and be flexible in adapting storylines based on feedback from designers and developers. Developing strong written communication skills and being open to feedback will help you succeed in this dynamic, collaborative environment.
What cities are hiring for Remote Intern Video Game Writer jobs? Cities with the most Remote Intern Video Game Writer job openings:
What are the most commonly searched types of Remote Video Game Writer jobs? The most popular types of Remote Video Game Writer jobs are:
What states have the most Remote Intern Video Game Writer jobs? States with the most job openings for Remote Intern Video Game Writer jobs include:
Infographic showing various Remote Intern Video Game Writer job openings in the United States as of June 2026, with employment types broken down into 1% Internship, 3% As Needed, 28% Full Time, 64% Part Time, 3% Temporary, and 1% Contract. Highlights an 88% Physical, 2% Hybrid, and 10% Remote job distribution, with an average salary of $30,518 per year, or $14.7 per hour.

Game Play Engineer, Battle Road

Onebrief, Inc

Remote

$150K - $185K/yr

Full-time

Posted 9 days ago


Job description

About Onebrief
Onebrief is collaboration and AI-powered workflow software designed specifically for military staffs. By transforming this work, Onebrief makes the staff as a whole superhuman - meaning faster, smarter, and more efficient.
We take ownership, seek excellence, and play to win with the seriousness and camaraderie of an Olympic team. Onebrief operates as an all-remote company, though many of our employees work alongside our customers at military commands around the world.
Founded in 2019 by a group of experienced planners, today, Onebrief's team spans veterans from all forces and global organizations, and technologists from leading-edge software companies. We've raised $320m+ from top-tier investors, including Battery Ventures, General Catalyst, Sapphire Ventures, Insight Partners, and Human Capital, and today, Onebrief is valued at $2.15B. With this continued growth, Onebrief is able to make an impact where it matters most.
Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine that's making the world playable.
About the Role
We are looking for a Game Play Engineer who loves solving cutting-edge technical challenges to deliver great player experiences.
As a Gameplay Engineer, you'll join a team of experienced game developers building AtomEngine, our scalable cloud-based simulation and modeling platform. In this role, you'll work with our awesome team, building new gameplay systems and user experiences.
What You'll Do
  • Collaborate closely with designers to iterate on gameplay concepts and specifications, ensuring features are technically feasible, performant, and deliverable within schedule constraints
  • Implement new gameplay systems and player-facing features in AtomEngine using Godot, GDScript, and C++
  • Profile, analyze, and optimize gameplay systems to ensure high performance and responsiveness across a range of scenarios and scales
  • Design gameplay features with a practical understanding of where logic lives (client vs server), how state is replicated, and how latency and scale impact gameplay behavior and player experience
  • Partner with QA and testing teams to validate features, identify edge cases, and iterate on bugs related to gameplay correctness, performance, and user experience
  • Write and maintain clear technical documentation describing system behavior, interfaces, dependencies, and constraints to support collaboration and long-term maintainability

What We Look For
  • 3+ years of game engine or gameplay engineering experience, with experience both shipping and supporting live service games
  • Familiarity with popular game engines (Godot, Unity, Unreal)
  • Experience optimizing performance of systems
  • A mindset focused on player experience at massive scales
  • Due to federal contract requirements, U.S. Citizenship is mandatory for this position.

Notice to Third Party Recruitment Agencies
Please note that Onebrief does not accept unsolicited resumes from recruiters or employment agencies. In the absence of an executed Recruitment Services Agreement, there will be no obligation to any referral compensation or recruiter fee. In the event a recruiter or agency submits a resume or candidate without an agreement Onebrief explicitly reserves the right to pursue and hire those candidate(s) without any financial obligation to the recruiter or agency. Any unsolicited resumes, including those submitted to hiring managers, shall be deemed the property of Onebrief.