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Remote Graphics Engineer Jobs in Connecticut (NOW HIRING)

UI UX Designer

Stamford, CT · On-site +1

$50/hr

Irving, TX (hybrid remote included travel 1-2 times a month in the US and Canada) Duration: 6 ... Collaboratively extend the design system with fellow designers and developers to thoughtfully ...

Design Supervisor Visual Storytelling

Bristol, CT · On-site +1

$88.70K - $140.25K/yr

... web developers, graphic designers, and strategy producers whose work reaches across every ESPN ... Bachelor's Degree in related field #ESPNMedia The hiring range for this remote position is $88,700 ...

Design Supervisor Visual Storytelling

Bridgeport, CT · On-site +1

$88.70K - $140.25K/yr

... web developers, graphic designers, and strategy producers whose work reaches across every ESPN ... Bachelor's Degree in related field #ESPNMedia The hiring range for this remote position is $88,700 ...

Design Supervisor Visual Storytelling

Hartford, CT · On-site +1

$88.70K - $140.25K/yr

... web developers, graphic designers, and strategy producers whose work reaches across every ESPN ... Bachelor's Degree in related field #ESPNMedia The hiring range for this remote position is $88,700 ...

Design Supervisor Visual Storytelling

Meriden, CT · On-site +1

$88.70K - $140.25K/yr

... web developers, graphic designers, and strategy producers whose work reaches across every ESPN ... Bachelor's Degree in related field #ESPNMedia The hiring range for this remote position is $88,700 ...

Design Supervisor Visual Storytelling

Norwalk, CT · On-site +1

$88.70K - $140.25K/yr

... web developers, graphic designers, and strategy producers whose work reaches across every ESPN ... Bachelor's Degree in related field #ESPNMedia The hiring range for this remote position is $88,700 ...

Well-versed in the art of effective communication on interdisciplinary teams (scientists, programmers, and clinicians), especially graphical communication about high-complexity datasets to scientific ...

Remote Graphics Engineer information

What are the key skills and qualifications needed to thrive as a Remote Graphics Engineer, and why are they important?

To thrive as a Remote Graphics Engineer, you need a strong background in computer graphics, programming (such as C++ or Python), and a relevant degree in computer science or a related field. Familiarity with graphics APIs (like DirectX, OpenGL, or Vulkan), shader languages, and experience with version control systems are typically required. Excellent problem-solving, communication, and self-management skills help you collaborate effectively and work independently in a remote environment. These skills ensure you can develop high-performance graphics solutions while efficiently contributing to distributed teams.

How does a Remote Graphics Engineer typically collaborate with cross-functional teams given the remote work setup?

As a Remote Graphics Engineer, collaboration with designers, developers, and product managers is often facilitated through digital communication tools such as Slack, Jira, and video conferencing platforms. Regular virtual meetings and code reviews are standard practices to ensure alignment on project goals and technical requirements. Despite working remotely, engineers are expected to proactively share progress, address challenges, and give feedback on graphical features. This collaborative, yet flexible environment allows for both independent problem-solving and teamwork across time zones.

What does a Remote Graphics Engineer do?

A Remote Graphics Engineer is responsible for designing, developing, and optimizing graphics systems, applications, or engines from a remote location. They work on rendering pipelines, shaders, and visual effects for games, simulations, or other visual software. This role often requires collaboration with artists, designers, and other engineers to achieve high-quality visual results while ensuring performance and efficiency. Remote Graphics Engineers commonly use programming languages like C++ and graphics APIs such as DirectX, Vulkan, or OpenGL.
What cities in Connecticut are hiring for Remote Graphics Engineer jobs? Cities in Connecticut with the most Remote Graphics Engineer job openings:
Software Engineer II - Bioinformatics R&D - Remote

Software Engineer II - Bioinformatics R&D - Remote

SEMA4

Stamford, CT • On-site, Remote

Full-time

Posted 20 days ago


Job description

Sema4 is a patient-centered health intelligence company dedicated to advancing healthcare through data-driven insights. Sema4 is transforming healthcare by applying AI and machine learning to multidimensional, longitudinal clinical and genomic data to build dynamic models of human health and defining optimal, individualized health trajectories. Centrellis®, our innovative health intelligence platform, is enabling us to generate a more complete understanding of disease and wellness and to provide science-driven solutions to the most pressing medical needs. Sema4 believes that patients should be treated as partners, and that data should be shared for the benefit of all.
Sema4 is seeking a talented, self-motivated Software Engineer II - Bioinformatics R&D to contribute to cutting-edge translational bioinformatics and clinical product development. As a member of the R&D Bioinformatics department, you will act as a critical member of the Sema4 clinical and research ecosystem focused on innovation, reliability, and quality analysis of high-throughput data at an unprecedented scale. You will use advanced cloud computing technologies to do big data analytics. You will be part of an interdisciplinary team that develops computational methods and pipelines to interpret large-scale human genome and transcriptome sequencing data to understand mutations and mutation processes in cancer and reproductive health and to translate that understanding to clinical utility. You will develop systems for integrating novel informatics and genomics tools and methodologies into clinical products and practices.
RESPONSIBILITIES
  • Carry out software design, coding, testing, debugging, and documentation
  • Automate existing analysis workflows, migrate existing workflows to cloud platforms, and develop new workflows and pipelines for clinical and research projects
  • Develop, implement, and follow best practices in software development, code versioning, software testing, and deployment
  • Collaborate closely with scientists, clinicians, and product managers to design, engineer, and implement analytics pipeline solutions in the Amazon AWS cloud environment
  • Deliver high-quality, well-tested software to the production bioinformatics team for use in clinical products
  • Contribute to bioinformatics research analysis
  • Communicate effectively with collaborators (computational and bioinformatics scientists on R&D and production teams, IT/HPC, clinical lab directors, knowledgebase and curation teams, wet lab staff) to understand and satisfy product and research analysis needs
  • Train and provide support for bioinformatics scientists and other team members in internally developed best practices for software development, testing, and software development lifecycle (SDLC) policies

QUALIFICATIONS
  • M.S. in Computer Science, Computer Engineering, Bioinformatics, Computational Biology, or related fields. B.S. plus equivalent experience will be considered
  • 2+ years of post-graduate software development experience
  • Working in a team, self-motivation, ability to manage multiple tasks simultaneously, ability to solve problems independently
  • Possess strong understanding of computer science fundamentals, algorithms, and software engineering best practices
  • Strong coding proficiency in Python and R programming languages or similar. Experience with multiple coding languages such as Java/Scala is preferred.
  • Programming experience in Unix/Linux environment
  • Experience with Docker or similar software container platform
  • Hands-on experience working with NGS and bioinformatics tools will be a plus, especially GATK and WDL and common NGS data formats (VCF, BAM)
  • Experience working with cloud computing infrastructures will be a plus, especially on Amazon AWS and DNAnexus
  • Developing codebases using distributed version control tools (especially Git) and software issue tracking systems (especially Jira)
  • Excellent communication and interpersonal skills needed for working in an interdisciplinary team of scientists, engineers, and clinicians
  • Well-versed in the art of effective technical communication, especially graphical communication, about systems design and high-complexity datasets