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Remote Graphics Engineer Jobs in Bridgeport, CT (NOW HIRING)

Ability to communicate and work effectively with other designers, developers, and other team ... Remote Our Commitment Rhone Apparel, Inc is an equal opportunity employer and does not discriminate ...

Well-versed in the art of effective communication on interdisciplinary teams (scientists, programmers, and clinicians), especially graphical communication about high-complexity datasets to scientific ...

Remote Graphics Engineer information

See Bridgeport, CT salary details

$140.8K

$164.8K

$177.4K

How much do remote graphics engineer jobs pay per year?

As of Jul 29, 2026, the average yearly pay for remote graphics engineer in Bridgeport, CT is $164,780.00, according to ZipRecruiter salary data. Most workers in this role earn between $142,300.00 and $175,900.00 per year, depending on experience, location, and employer.

How does a Remote Graphics Engineer typically collaborate with cross-functional teams given the remote work setup?

As a Remote Graphics Engineer, collaboration with designers, developers, and product managers is often facilitated through digital communication tools such as Slack, Jira, and video conferencing platforms. Regular virtual meetings and code reviews are standard practices to ensure alignment on project goals and technical requirements. Despite working remotely, engineers are expected to proactively share progress, address challenges, and give feedback on graphical features. This collaborative, yet flexible environment allows for both independent problem-solving and teamwork across time zones.

What are the key skills and qualifications needed to thrive as a Remote Graphics Engineer, and why are they important?

To thrive as a Remote Graphics Engineer, you need a strong background in computer graphics, programming (such as C++ or Python), and a relevant degree in computer science or a related field. Familiarity with graphics APIs (like DirectX, OpenGL, or Vulkan), shader languages, and experience with version control systems are typically required. Excellent problem-solving, communication, and self-management skills help you collaborate effectively and work independently in a remote environment. These skills ensure you can develop high-performance graphics solutions while efficiently contributing to distributed teams.

What does a Remote Graphics Engineer do?

A Remote Graphics Engineer is responsible for designing, developing, and optimizing graphics systems, applications, or engines from a remote location. They work on rendering pipelines, shaders, and visual effects for games, simulations, or other visual software. This role often requires collaboration with artists, designers, and other engineers to achieve high-quality visual results while ensuring performance and efficiency. Remote Graphics Engineers commonly use programming languages like C++ and graphics APIs such as DirectX, Vulkan, or OpenGL.
What are popular job titles related to Remote Graphics Engineer jobs in Bridgeport, CT? For Remote Graphics Engineer jobs in Bridgeport, CT, the most frequently searched job titles are:
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What cities near Bridgeport, CT are hiring for Remote Graphics Engineer jobs? Cities near Bridgeport, CT with the most Remote Graphics Engineer job openings:

Recurring Remote Production Support Graphics Interface Coordinator (GIC)

ESPN

Bridgeport, CT • Remote

$40 - $60/hr

Full-time

Posted 18 hours ago

Posted today


ESPN rating

7.9

Company rating: 7.9 out of 10

Based on 28 frontline employees who took The Breakroom Quiz

22nd of 75 rated media


Job description

A Recurring Remote Production Support Graphics Interface Coordinator (GIC) manages the creation and real-time execution of on-air scoreboard graphics (Score Bug/Clock and Score) and content during live sports broadcasts across ESPN platforms. This role ensures accurate, timely display of live game information including but not limited to score, time, penalties, team/player statistics, and any other pertinent information while troubleshooting systems and coordinating closely with production teams. This requires the ability to be able to react quickly to game action as well as follow along with the production crew to help show the story lines of the game. Additionally, the GIC must have strong computer networking and troubleshooting skills, advanced knowledge of sports rules and scoring systems, and the ability to operate and interface multiple scoring platforms in a live broadcast setting. This role is remote based without a corporate office location.

Responsibilities:

  • Enter scoring data quickly and accurately including any additional content appearing as part of the Score Bug/Clock and Score. This may include showing a wide range of statistical, team, or game reset information as dictated by the game action and production team.
  • Work closely with Producer and Associate Producer on building interface graphics. 
  • Work with the Operations and Technical Teams to properly check Score Bug equipment prior to going live on-air (check comms, tallies, and ensure score bug fires up and displays on screen).
  • The ability to assemble and network multiple computer scoring systems.
  • Troubleshoot system problems and provide quick diagnosis and resolution.
  • Connect to stadium in-house scoreboard for clock and data transfer when applicable.
  • Send Software Engineering team detailed post-game reports after every event.

Required Qualifications:

  • Valid Driver’s License.
  • Basic sports knowledge including format/rules of the game.
  • Ability to follow the game including in-game trends.
  • Careful attention to detail in striving for 100 percent accuracy.
  • Clear, concise, and comprehensive verbal and written communication skills.
  • The ability to work within a team atmosphere consistently being visible and accessible.
  • Conduct oneself with professionalism and integrity within company guidelines and policies.
  • Adaptable, flexible, and motivated to drive results in new and changing environments.
  • Possess a strong computer background with ability to network and troubleshoot.
  • Self-motivated individual who strives to constantly improve processes with new or more efficient uses of technology.
  • Provide technical maintenance for assigned systems and system components.
  • Strong self and time management skills.
  • Ability to work well under pressure in a live production environment.
  • Ability to work weekends, nights and holidays, and travel, when required.
  • An advanced understanding of television production.

Preferred Qualifications:

  • Extensive sport knowledge including historical information.
  • Has worked previously in a stats or graphics role.
  • Has experience working with different television graphics platforms.
  • Advanced technical expertise in computer networking and file management.

Required Education:

  • High School Diploma or Equivalent

Preferred Education:

  • Bachelor's Degree in communications, electronics, television production or related

#ESPNMedia


The pay rate for this remote role is $40.00 to $60.00 per hour. The base pay actually offered may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience, among other factors. Select benefits may be provided as part of the compensation package, such as medical, financial, and/or other benefits, dependent on the level and position offered. To learn more about our benefits visit: https://jobs.disneycareers.com/benefits.

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