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Remote Gaming Jobs in Springfield, OR (NOW HIRING)

Level Designer

Eugene, OR · On-site +1

$109K/yr

Place, configure, and tune enemies, NPCs, gameplay objects, and environmental elements to support ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Level Designer

Eugene, OR · On-site +1

$70K - $92K/yr

Place, configure, and tune enemies, NPCs, gameplay objects, and environmental elements to support ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Project Art Director

Eugene, OR · On-site +1

$121K - $127K/yr

The ideal candidate has shipped shooter titles, recent AAA games, demonstrated experience leading ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

New

Project Art Director

Eugene, OR · On-site +1

$106K - $127K/yr

The ideal candidate has shipped shooter titles, recent AAA games, demonstrated experience leading ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

New

Project Art Director

Eugene, OR · On-site +1

$106K - $127K/yr

The ideal candidate has shipped shooter titles, recent AAA games, demonstrated experience leading ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

New

... gaming industry as a whole, and other PW projects Able to maintain composure and poise in a ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

New

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

Support the integration of art assets into the game and help ensure they function as intended ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

New

Technical Artist

Eugene, OR · On-site +1

$70K - $82K/yr

... implementing game content. • Build, maintain, and document tools, scripts, and pipeline ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

New

Remote Gaming information

See Springfield, OR salary details

$81.3K

$152.6K

$192.5K

How much do remote gaming jobs pay per year?

As of Aug 27, 2026, the average yearly pay for remote gaming in Springfield, OR is $152,568.00, according to ZipRecruiter salary data. Most workers in this role earn between $139,200.00 and $172,800.00 per year, depending on experience, location, and employer.

What is a remote gaming?

A Remote Gaming job involves working in the gaming industry from a remote location, rather than a physical office. Roles can include game development, customer support, live gaming operations, game testing, and streaming. These jobs are common in online casinos, video game companies, and esports organizations. Remote gaming professionals use digital tools to collaborate with teams and engage with players. This allows for flexibility while contributing to the gaming industry from anywhere with an internet connection.

What are the typical work environment and daily responsibilities for someone in a remote gaming position?

Remote Gaming positions often involve working from home or another remote location, using reliable high-speed internet and professional equipment to interact with players or test new gaming functionalities. Daily responsibilities can include providing technical support to users, testing and reporting on gameplay issues, assisting with community management, and collaborating with development teams to enhance the player experience. Communication is generally handled through chat, video calls, and project management tools. You’ll often work with a distributed team and may have flexible hours depending on the company’s structure. This environment encourages independence and self-motivation while offering plenty of opportunities to grow your skills within the gaming industry.

What are the key skills and qualifications needed to thrive in the remote gaming position, and why are they important?

To thrive in a Remote Gaming role, candidates typically need strong knowledge of gaming platforms, excellent communication skills, and proficiency in troubleshooting technical issues. Familiarity with game streaming software, customer support systems, and experience with helpdesk platforms are common requirements, and some positions may value industry certifications or experience with specific game titles. Standout candidates demonstrate strong problem-solving skills, patience, and the ability to work independently in a fast-paced virtual environment. These abilities are crucial for delivering high-quality user experiences, resolving issues quickly, and supporting both players and development teams remotely.

What are popular job titles related to Remote Gaming jobs in Springfield, OR?

For Remote Gaming jobs in Springfield, OR, the most frequently searched job titles are:

What cities near Springfield, OR are hiring for Remote Gaming jobs?

Cities near Springfield, OR with the most Remote Gaming job openings:

Infographic showing various Remote Gaming job openings in Springfield, OR as of August 2026, with employment types broken down into 81% Full Time, 18% Part Time, and 1% Temporary. Highlights an 49% Physical, 1% Hybrid, and 50% Remote job distribution, with an average salary of $152,568 per year, or $73.3 per hour.

Technical Designer II - Social Systems

Eugene, OR • On-site, Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 15 days ago


Job description

Pipeworks Studios is seeking a skilled Technical Designer II to join a large-scale multiplayer experience with deep social and community-driven systems. You'll help design, implement, and refine features that connect players-such as matchmaking, parties, and progression loops-while collaborating closely with both Pipeworks and partner teams. 
This is a highly collaborative role where you'll bridge design and engineering to bring robust social systems to life in a live, evolving environment. 
This is a full-time temporary role with extension or conversion to full-time regular employment possible after 6 months.  
Our studio is based in Eugene, Oregon. This role can work fully remote, hybrid, or in-office.
Responsibilities
  • Plan, design, and implement engaging social systems that promote player connection and long-term engagement. 
  • Build and iterate on system logic, scripting, and data setups within proprietary tools and technology. 
  • Collaborate with engineering to define requirements, debug issues, and maintain tool and content stability. 
  • Partner with UX and design leads to ensure consistent standards for matchmaking, progression, and player-to-player interactions. 
  • Tune gameplay and social loops to balance usability, reward, and engagement. 
  • Participate in playtests and integrate feedback from partner and internal teams. 
  • Create and maintain clear, actionable documentation for features, systems, and tools. 
  • Contribute to workflow and tooling improvements supporting the broader design team. 
  • Communicate clearly across disciplines and time zones to align technical and creative goals. 
Must Haves
  • C++ proficiency; comfortable completing a basic coding test. 
  • Professional experience as a systems or technical designer on a multiplayer or live-service title. 
  • Design experience with player-facing social systems such as friends, parties, matchmaking, and shared progression to enable the design and creation of sustainable social systems with long-term player engagement in mind. 
  • Technical experience writing text-based scripts to manage game systems (scripting in a Lua, Python, or similar language). 
  • Excellent cross-discipline communication skills, especially with engineering and UX. 
  • Familiarity with version control and collaboration tools (e.g., Perforce, Jira, Confluence). 

Nice-To-Have Skills
  • Experience developing or tuning live-service systems, events, or seasonal content. 
  • Exposure to analytics or telemetry workflows for player engagement and community health. 
  • Experience supporting or extending proprietary tools and pipelines. 
  • Hey Background in game engineering or scripting-heavy design roles. 
Education & Experience
  • 5+ years of relevant professional experience in game or technical design. 
  • At least one shipped title in a technical design capacity where they acted as a lead or principal for a feature, system, or tool  
  • Experience collaborating on live or multiplayer projects preferred. 
  • Comfortable working within embedded partner teams and proprietary toolsets. 
A Flexible Working Environment
Almost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties
A Commitment to Diversity, Equity, and Inclusion
Pipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don't believe you meet every one of the qualifications above.