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Remote Gaming Human Resource Jobs in Florida (NOW HIRING)

About the Role: We are looking for a Sr. Manager, Global Payroll to lead our payroll & HRIS ... Remote Pacvue is committed to employing a diverse workforce. Qualified applicants will receive ...

About the Role: We are looking for a Sr. Manager, Global Payroll to lead our payroll & HRIS ... Remote Pacvue is committed to employing a diverse workforce. Qualified applicants will receive ...

Games Producer- Talent Pool

Fort Lauderdale, FL · On-site +1

$118K - $120K/yr

Manage budgets, resource allocation, and production schedules. * Drive sprint planning, task ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

... game for us. Currently, we are looking for a creative and detail-oriented Video Editor to join our ... Introductory interview with our HR Lead (can be conducted both in English and Russian); * Test Task ...

Showing results 41-60

Remote Gaming Human Resource information

What is a remote gaming human resource professional?

Remote Gaming Human Resource professionals are HR specialists who work remotely to support employees and operations within the gaming industry. They handle tasks like recruitment, onboarding, employee relations, compliance, and benefits management—all tailored to the unique needs of game development studios and online gaming companies. By working remotely, they leverage digital tools to communicate, manage HR processes, and foster a positive workplace culture for geographically dispersed teams.

What are some unique challenges faced by remote gaming human resource professionals?

Remote HR professionals in the gaming industry often face challenges such as fostering team cohesion among distributed development teams, managing diverse cultural perspectives, and ensuring clear communication in a fast-paced environment. They must also develop innovative virtual onboarding and engagement strategies to maintain a strong company culture. Additionally, supporting mental health and work-life balance for employees, particularly during crunch periods, is critical and requires creative remote solutions.

What are the key skills and qualifications needed to thrive as a remote gaming human resource professional?

To thrive as a Remote Gaming Human Resource professional, you need strong knowledge of HR practices, recruitment, and employment law, typically supported by a degree in human resources or related fields. Familiarity with HRIS platforms, applicant tracking systems, and collaboration tools like Slack or Zoom is essential. Excellent interpersonal skills, cultural sensitivity, and the ability to manage remote teams make someone stand out in this position. These skills ensure effective talent management, compliance, and a positive work environment in the dynamic and distributed gaming industry.

What is the difference between Remote Gaming Human Resource vs Remote Gaming Recruiter?

AspectRemote Gaming Human ResourceRemote Gaming Recruiter
Primary RoleManages overall HR functions, employee relations, compliance, and organizational policies within gaming companies.Focuses on sourcing, screening, and hiring gaming talent to fill open positions.
Required CredentialsHR certifications (e.g., SHRM, PHR), relevant experience in HR, understanding of gaming industry regulations.Recruitment experience, knowledge of gaming industry roles, and sourcing skills.
Work EnvironmentTypically works in HR departments, often remotely in gaming companies or agencies.Primarily works remotely, often in recruiting agencies or in-house talent acquisition teams.

While both roles operate within the gaming industry and may require HR or recruitment certifications, the Remote Gaming Human Resource manages broader HR functions, whereas the Remote Gaming Recruiter specializes in talent acquisition and hiring processes.

What are the most commonly searched types of Gaming Human Resource jobs in Florida?

The most popular types of Gaming Human Resource jobs in Florida are:

What cities in Florida are hiring for Remote Gaming Human Resource jobs?

Cities in Florida with the most Remote Gaming Human Resource job openings:

Infographic showing various Remote Gaming Human Resource job openings in Florida as of August 2026, with employment types broken down into 1% As Needed, 81% Full Time, 16% Part Time, and 2% Contract. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution.

Lead Software Engineer (Remote)

Ghostpunch Games

Sunrise, FL • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 18 days ago


Job description



The Lead Software Engineer role is an additional responsibility typically assigned to a Software Engineer or Sr. Software Engineer.  In addition to direct programming, this position provides hands-on, technical programming support to a Ghostpunch project development team, assisting the Producer and Director of Technology in affecting the most competent and efficient utilization of programming resources allocated to that team.  As the assigned Lead this person is empowered, accordingly, to provide general guidance and input to fellow programmers on that same team regarding the quality and technical aspects of the work produced. Provides input to the Producer as to how best to efficiently utilize and schedule technical resources to help ensure an efficient workflow throughout the duration of the project. As team Programming adviser this person assists the Producer in making sure that the overall quality of Ghostpunch programming is consistently equal to and/or greater than the standards established by the Director of Technology, carrying out those duties with minimal supervision.  In addition to hands-on programming duties, the Lead Software Engineer assists in other management duties such as scoping projects, writing tech docs, and personnel evaluation.

ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Establish a solid working relationship with the Director of Technology, team programmers and their assigned Producer.

  • Provide leadership and general technical guidance to fellow Software Engineers assigned to their development team.

  • Participate in the game programming design process.

  • Maintain regular communication with other game development disciplines (i.e. Art, Design and audio) in order to determine how their efforts will affect a game’s programming.

  • Write and debug core engine and game code.

  • Write advanced tools and other utilities to support work on projects.

  • Anticipate, identify and articulate problem areas and develop preventative solutions.

  • Assist less experienced Software Engineers with various tasks as needed.

  • Accurately estimate the amount of time needed to complete each task assigned.

  • Provide input as to the project’s technical feasibility and helps the Producer and Lead Designer to ensure that the project design, artwork, sound etc. fits within the technical requirements of the platforms.

  • Responsible for creating the Technical Design Document (TDD) breaking down the project into modules and designing links between those modules.  Work with the Producer to incorporate any changes to the TDD.

  • Work with the Lead Artist to set up a directory structure to be used by all team members for the duration of the project and archiving.

  • Proactively inform the Producer of potential changes to the work schedule, resource requirements, and any situation/condition that may adversely affect group dynamics and/or morale of the Software Engineers assigned to the project.

  • Under the direction of the Producer, schedule and coordinate the team's programming resources so as to ensure an efficient work flow throughout the duration of the project.

QUALIFICATIONS:

  • Must possess superior oral and written communication skills and interpersonal skills.

  • Must be able to work independently with little to no supervision.

  • The ability to successfully communicate with Artists, Designers and Sound Engineers.

  • Strong general computer skills and experience

  • Working knowledge of C/C++.

  • Working knowledge of assembly language.

  • Deep understanding of game code design.

  • A desire and ability to understand and optimize the development workflow across all disciplines.

  • The ability to write code for any aspect of a game.

  • Hands-on knowledge of basic game design and implementation.

  • Deep understanding of gaming industry hardware and software trends.

  • Possess up-to-date console product knowledge including technical submission requirements and knowledge of build distribution.

  • Able to work in a collaborative, team-oriented environment.

  • A strong desire to write game code.

EDUCATION AND EXPERIENCE:

  • Typically requires a Bachelor’s degree in Computer Science or related field and at least 3 years of experience as a Programmer/Software Engineer in the gaming industry or an equivalent combination of education and practical work experience.

  • Must have experience in Programming/Software Design on at least 1 shipping game product from beginning to end.

  • Must have prior management/leadership training and/or experience.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual




Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.