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Remote Game Programmer Jobs in Washington, DC (NOW HIRING)

IoT / Edge Software Engineer

Bethesda, MD ยท Remote

$68K - $141K/yr

We are currently seeking a IoT / Edge Software Engineer to join our team in Bethesda (REMOTE), Maryland (US-MD), United States (US). Job Summary: The IoT Edge Software Engineer is responsible for the ...

Software Engineer Location-Type ... Remote (U.S.) Start Date Is: July 27 Duration: 3 Month Contract-to-Hire Compensation Range: $50/hr ...

Autonomy SME, Lead

Washington, DC ยท On-site +1

$116K - $152K/yr

... Engineering field Nice If You Have: * Experience working in military exercises and war games ... Remote : If this position is listed as remote, there may still be occasions when you are required ...

Remote Type : Full Time : We are seeking a motivated Junior Software Engineer to join our team in the DMV area. This role is ideal for a recent Computer Science graduate eager to apply their ...

Showing results 41-60

Remote Game Programmer information

See Washington, DC salary details

$12.5K

$105.1K

$196.9K

How much do remote game programmer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for remote game programmer in Washington, DC is $105,120.00, according to ZipRecruiter salary data. Most workers in this role earn between $27,200.00 and $165,100.00 per year, depending on experience, location, and employer.

What is the difference between Remote Game Programmer vs Remote Game Designer?

AspectRemote Game ProgrammerRemote Game Designer
Primary RoleWriting code to develop game features and mechanicsCreating game concepts, storylines, and gameplay experiences
Required SkillsProgramming languages (C++, C#), software developmentCreativity, storytelling, game design tools
Work EnvironmentCollaborates with programmers, artists, and testersWorks closely with programmers and artists to shape game vision
Industry UsageCommonly employed in game development studios and remote teamsUsed in game studios, often collaborating remotely with development teams

While both roles are essential in game development, Remote Game Programmers focus on coding and technical implementation, whereas Remote Game Designers concentrate on conceptualizing and designing gameplay. Understanding these differences helps in choosing the right career path or job search focus.

How does working remotely as a game programmer affect collaboration with other team members?

As a remote game programmer, you'll primarily collaborate with designers, artists, and other programmers through online tools like Slack, Zoom, and project management platforms. Clear communication and strong self-management skills are essential since you won't be meeting colleagues face-to-face regularly. You'll often participate in daily stand-ups, code reviews, and sprint planning sessions virtually. While remote work offers flexibility, staying aligned with the team and project timelines requires proactive communication and regular check-ins.

What are the key skills and qualifications needed to thrive as a remote game programmer?

To thrive as a Remote Game Programmer, you need strong proficiency in programming languages such as C++, C#, or Java, along with a degree in computer science or related field. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and possibly certifications in software development are valuable assets. Excellent problem-solving abilities, self-motivation, and clear communication skills help you collaborate effectively across distributed teams. These skills ensure you can deliver high-quality, efficient code and work productively in a remote, collaborative game development environment.

What is a remote game programmer?

A Remote Game Programmer is a software developer who specializes in creating video games while working from a location outside of a traditional office, often from home. They write code to implement game features, fix bugs, and ensure the game's performance and functionality across different platforms. Remote Game Programmers collaborate with artists, designers, and other developers using online tools to contribute to the development process. This role requires strong programming skills, proficiency in languages such as C++ or C#, and familiarity with game engines like Unity or Unreal. Communication and self-motivation are essential for success in a remote setting.
What are the most commonly searched types of Game Programmer jobs in Washington, DC? The most popular types of Game Programmer jobs in Washington, DC are:
What are popular job titles related to Remote Game Programmer jobs in Washington, DC? For Remote Game Programmer jobs in Washington, DC, the most frequently searched job titles are:
What job categories do people searching Remote Game Programmer jobs in Washington, DC look for? The top searched job categories for Remote Game Programmer jobs in Washington, DC are:
Infographic showing various Remote Game Programmer job openings in Washington, DC as of August 2026, with employment types broken down into 64% Full Time, 25% Part Time, 2% Temporary, and 9% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $105,120 per year, or $50.5 per hour.

Research Intern on Generative and Protective AI for Content Creation

Sony

Annandale, VA โ€ข On-site, Remote

$50/hr

Full-time

Posted 5 days ago


Job description

Sony AI America, a branch of Sony AI, is a remotely distributed organization spread across the U.S. and Canada. Sony AI is Sony's new research organization pursuing the mission to use AI to unleash human creativity. Sony AI works closely with Sony's other business units, including Sony Interactive Entertainment LLC., Sony Pictures Entertainment Inc., and Sony Music Entertainment. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: https://ai.sony/

Position Summary

Sony AI is seeking research interns who are passionate about ML-based technologies that are useful in movie , game , and music creation, as well as technologies for the ethical operations of generative AIs. Our mission is to research and develop technologies for various Sony Group products and for scientific publication. The technologies developed during the internship will have the potential to be applied in film, game , and music production across entertainment studios worldwide.

Responsibilities

As a research intern, you will investigate and apply novel algorithms related to:

  • The generation and editing of video, sound, and 3D visual geometry (including 3D human motion).
  • The analysis and alleviation of ethical flaws in generative models, including techniques for memorization detection and mitigation, concept erasure, and data attribution.

Your goal will be to publish your findings in a top-tier conference. You are expected to be self-motivated and to implement innovative ideas using your research, coding, and problem-solving skills. You will receive support from internal scientists and engineers in your efforts.

Required Qualifications

  • Master's degree in Computer Science , Electrical Engineering, Applied Mathematics, or related fields.
  • Proven knowledge and expertise in generative AI applications, including deep generative modeling, computer vision, and audio signal processing.
  • Strong analytical and programming skills in deep learning using frameworks and tools for machine learning (e.g., PyTorch ) and visualization (e.g., TensorBoard ).
  • Experience in research communities, including published papers at top-tier conferences such as CVPR, ICCV, ECCV, NeurIPS , ICLR, and ICML.
  • Excellent communication and presentation skills.

Preferred Qualifications

  • Currently enrolled in a relevant Ph.D. program in fields such as Computer Science, Electrical Engineering, Applied Mathematics, or related disciplines.

Working Location

Location flexible (Tokyo, NYC, remote)

The target hourly rate for this internship is $50.00 per hour. The individual will be paid hourly and eligible for overtime .

LI-AS1

All qualified applicants will receive consideration for employment without regard to any basis protected by applicable federal, state, or local law, ordinance, or regulation.

Disability Accommodation for Applicants to Sony Corporation of America Sony Corporation of America provides reasonable accommodation for qualified individuals with disabilities and disabled veterans in job application procedures. For reasonable accommodation requests, please contact us by email at careers@sonyusa.com or by mail to: Sony Corporation of America, People Experience Department, 25 Madison Avenue, New York, NY 10010. Please indicate the position you are applying for.

We are aware that unauthorized individuals or organizations may attempt to solicit personal information or payments from job applicants by impersonating our company through fraudulent job postings. We take these matters seriously but cannot control third-party websites. To protect your personal information, please verify that any job posting you respond to also appears on our official Careers page: www.sonyjobs.com . Please also be advised that we never request personal identifying information (such as Social Security numbers, bank details, or copies of identification documents) during the initial stages of our application process. If you have any doubts about the authenticity of a job posting or communication, please contact careers@sonyusa.com before submitting any information.

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