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Remote Game Programmer information
See California salary details
$20.3K is the 25th percentile. Wages below this are outliers.
$10.9K - $25.4K
39% of jobs
$25.4K - $40K
6% of jobs
$40K - $54.6K
3% of jobs
$54.6K - $69.2K
0% of jobs
$69.2K - $83.8K
0% of jobs
$83.8K - $98.3K
0% of jobs
$98.3K - $112.9K
0% of jobs
$112.9K - $127.5K
0% of jobs
The median wage is $128.5K / yr.
$127.5K - $142.1K
30% of jobs
$142.1K - $156.6K
11% of jobs
$156.6K - $171.2K
11% of jobs
$10.9K
$91.4K
$171.2K
How much do remote game programmer jobs pay per year?
What is a remote game programmer?
What are the key skills and qualifications needed to thrive as a remote game programmer?
How does working remotely as a game programmer affect collaboration with other team members?
What is the difference between Remote Game Programmer vs Remote Game Designer?
| Aspect | Remote Game Programmer | Remote Game Designer |
|---|---|---|
| Primary Role | Writing code to develop game features and mechanics | Creating game concepts, storylines, and gameplay experiences |
| Required Skills | Programming languages (C++, C#), software development | Creativity, storytelling, game design tools |
| Work Environment | Collaborates with programmers, artists, and testers | Works closely with programmers and artists to shape game vision |
| Industry Usage | Commonly employed in game development studios and remote teams | Used in game studios, often collaborating remotely with development teams |
While both roles are essential in game development, Remote Game Programmers focus on coding and technical implementation, whereas Remote Game Designers concentrate on conceptualizing and designing gameplay. Understanding these differences helps in choosing the right career path or job search focus.
What are the most commonly searched types of Game Programmer jobs in California?
The most popular types of Game Programmer jobs in California are:
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For Remote Game Programmer jobs in California, the most frequently searched job titles are:
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The top searched job categories for Remote Game Programmer jobs in California are:
What cities in California are hiring for Remote Game Programmer jobs?
Cities in California with the most Remote Game Programmer job openings:

Full-time
Medical, Dental, Vision, Life, Retirement, PTO
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Job description
Your Platform
Founded in 2002, Infinity Ward is the original studio behind the Call of Duty franchise. The titles developed by Infinity Ward have won more than 200 "Game of the Year" awards and 100 "Editor's Choice" awards, among many other industry accolades. Some of our previous titles include: Call of Duty: Ghosts, Call of Duty: Infinite Warfare and most recently, Call of Duty: Modern Warfare.Infinity Ward employs more than 250 people in Woodland Hills, Calif., just outside of Los Angeles.
A critically acclaimed studio, Infinity Ward is proud to have one of the most hardworking and versatile development teams in the industry. We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent, workplace environment. We believe that making the best games relies on having the best people, so we like to look after ours. We enjoy having fun with top-notch events that everyone gets involved with.
Infinity Ward is wholly owned by Activision. To learn more about our studio, please visit us athttps://www.infinityward.com/, on Facebook at https://www.facebook.com/InfinityWard/, and @InfinityWard on X.
Your Mission
Infinity Ward is seeking a talented and passionate Expert Engineer to oversee game systems development. The ideal candidate will have functioned as a generalist with industry experience in core engine architecture. The primary focus is at the systems and engine level, working with other members of the team (including Designers, Animators, Artists and other Engineers) to achieve phenomenal results.
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
Design and implement cutting edge core systems that either provide new functionality or improve the efficiency of our existing code base.
Research areas of improvement; push the limits of what Call of Duty can accomplish.
Collaborate with other engineers and content creators on technical design and feature roll out.
Support memory budgeting, performance analysis and optimization work.
Review the work of other engineers and provide mentorship.
Player Profile
Requirements:
12+ years of systems or engine development experience.
Contributed significantly to the development of one or more shipped games.
Excellent debugging and performance analysis skills.
Experience architecting and debugging threaded systems.
Deep knowledge of C++ programming and practices.
Excellent problem solving and analytics skills.
Self-motivated, ability to work independently and efficiently under deadlines.
Pluses:
Strong 3D math and algebra skills.
Experience contributing code toward a bespoke internal game engine
Experience with asset pipeline, and associated runtime memory and streaming technology.
Experience with game networking techniques.
Experience with multi-platform development, including PC, Xbox, and PlayStation.
Working in and extending an established code base.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises includingCall of Duty,World of Warcraft,Overwatch,Diablo,Candy Crush andBubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!
Activision Blizzard is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
- Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
- 401(k) with Company match, tuition reimbursement, charitable donation matching;
- Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
- Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
- If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $124,000.00 - $229,400.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.Employment Type: OTHERAbout Infinity Ward
Sourced by ZipRecruiter
Industry
Pc games
Company size
201 - 500 Employees
Headquarters location
Los Angeles, CA, US
Year founded
2002