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Remote Game Engineer Jobs in Naples, FL (NOW HIRING)

Naples, FL (Remote eligible for EST-based candidates) Opportunity Type: Contract-to-Hire Portfolio ... Background in gaming, engineering, or complex technical systems

Naples, FL (Remote eligible for EST-based candidates) Opportunity Type: Contract-to-Hire Portfolio ... Background in gaming, engineering, or complex technical systems

Remote Game Engineer information

See Naples, FL salary details

$49.4K

$133.7K

$169.1K

How much do remote game engineer jobs pay per year?

As of Aug 8, 2026, the average yearly pay for remote game engineer in Naples, FL is $133,683.00, according to ZipRecruiter salary data. Most workers in this role earn between $114,900.00 and $157,300.00 per year, depending on experience, location, and employer.

What is the difference between Remote Game Engineer vs Remote Software Developer?

AspectRemote Game EngineerRemote Software Developer
Required SkillsGame development, C++, Unity, Unreal EngineGeneral programming, Java, Python, C#
Work EnvironmentGame studios, remote teams focused on gaming projectsVarious industries including tech, finance, healthcare
Industry UsagePrimarily in gaming and entertainmentBroad, across multiple sectors
CertificationsOptional game development certifications, programming skillsGeneral software development certifications

Remote Game Engineers focus on creating and optimizing video games using specialized tools like Unity and Unreal Engine, often within gaming companies. Remote Software Developers have a broader scope, working on various software applications across industries. While both roles require strong programming skills, Remote Game Engineers need specific experience in game design and engines, whereas Remote Software Developers may work on web, mobile, or enterprise software.

What are popular job titles related to Remote Game Engineer jobs in Naples, FL? For Remote Game Engineer jobs in Naples, FL, the most frequently searched job titles are:
What cities near Naples, FL are hiring for Remote Game Engineer jobs? Cities near Naples, FL with the most Remote Game Engineer job openings:

Senior UX Designer

3B Staffing LLC

Naples, FL • On-site, Remote

Contractor

Medical, Vision, Life

Posted 13 days ago


Job description

Job Description: INDUSTRY BACKGROUND - REQUIRED Candidates must have direct experience designing user interfaces for regulated, complex product ecosystems. Acceptable industries include:
  • Medical devices
  • Surgical platforms
  • Healthcare technology involving hardware/software integration
  • Other industries with high technical complexity and regulatory oversight
Preferred employers include: Apple (hardware), Meta (Reality Labs), GE Healthcare, Medtronic, Stryker, Philips, Smith & Nephew REGULATORY EXPERIENCE - REQUIRED Candidates must have experience working within FDA-regulated environments or equivalent. This includes:
  • Designing interfaces for products governed by FDA, ISO 13485, IEC 62304, or similar standards
  • Creating traceable UX documentation to support design controls, validation, and compliance
  • Understanding of usability requirements and regulatory submissions for digital products in healthcare or life sciences
Note: Candidates without experience in FDA-regulated or equivalent environments should not be submitted. PORTFOLIO REQUIREMENTS Portfolios Must Include:
  • Demonstrated ability to simplify complex technical systems through UX
  • Polished, minimalist visual design across platforms
  • Rationale and traceable documentation that aligns with FDA or regulatory design processes
Portfolios Will Not Be Considered If They Contain:
  • Marketing, branding, or brochure-style work
  • General consumer-facing or basic healthcare apps
  • Non-product-focused or utility-based examples
PORTFOLIO EXAMPLE: The hiring manager strongly prefers portfolios like this: https://www.qihangfan.com/#home-about-div This portfolio demonstrates the appropriate level of complexity, visual polish, traceability, and regulatory UX alignment. Senior UX Designer, Product Development Location: Naples, FL (Remote eligible for EST-based candidates) Opportunity Type: Contract-to-Hire Portfolio Requirements
  • Must show examples of simplifying complex systems through intuitive UX
  • Must include rationale-driven design decisions and traceable documentation (e.g., FDA compliance)
Summary Seeking a Senior UX Designer to join its digital innovation team, focused on building advanced interfaces for surgical software and hardware. This role requires someone who can independently lead UX efforts from discovery through validation-translating clinical and technical requirements into clear, scalable, and compliant user experiences. Responsibilities
  • Design interfaces across surgical consoles, touchscreens, desktop, mobile, and web platforms
  • Translate complex workflows into intuitive, user-centered solutions
  • Facilitate participatory design and story-mapping workshops
  • Partner with engineering and product leadership to align UX with functional goals
  • Deliver UX artifacts including wireframes, prototypes, task flows, and polished designs
  • Maintain and evolve a code-aligned component design system
  • Conduct and apply user research and usability testing across product lifecycles
  • Document design rationale to support FDA-compliant traceability
  • Apply minimalist UI principles to complex interaction models
  • Explore and incorporate emerging technologies (e.g., AI, spatial computing, AR/VR)
  • Own design execution independently with minimal oversight
Qualifications
  • Degree in a related field
  • 6+ years of UX/UI design experience across complex systems
  • Must have experience designing for FDA-regulated or equivalent environments (e.g., ISO 13485, IEC 62304), with documented UX traceability
  • Portfolio must demonstrate simplification of complex systems, rationale-driven design decisions, and documentation that supports traceability, validation, and design controls
  • 2+ years designing GUIs for embedded systems or physical hardware in regulated domains
  • Experience designing for multi-platform software/hardware ecosystems (e.g., surgical consoles, touchscreens, desktop, mobile, embedded interfaces)
  • Experience collaborating directly with software engineering teams
  • 3+ years working in Agile product environments
  • 3+ years conducting user research and usability testing
  • Strong understanding of UX principles, human-centered design, and design thinking
  • Proficient in Figma and Sketch
  • Skilled in journey mapping, story mapping, voice of customer (VoC), and user metrics
  • Able to present and defend design work to cross-functional stakeholders
  • Strong craft in visual hierarchy, clarity, and spacing
  • Technical understanding of design implementation across development platforms
Bonus
  • Experience building and maintaining scalable design systems
  • Exposure to AI/ML workflows, spatial computing, or AR/VR
  • Background in gaming, engineering, or complex technical systems