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Remote Unity Game Developer Jobs in Naples, FL (NOW HIRING)

Naples, FL (Remote eligible for EST-based candidates) Opportunity Type: Contract-to-Hire Portfolio ... Background in gaming, engineering, or complex technical systems

Naples, FL (Remote eligible for EST-based candidates) Opportunity Type: Contract-to-Hire Portfolio ... Background in gaming, engineering, or complex technical systems

Remote Unity Game Developer information

See Naples, FL salary details

$30.6K

$102.2K

$169.5K

How much do remote unity game developer jobs pay per year?

As of Aug 10, 2026, the average yearly pay for remote unity game developer in Naples, FL is $102,160.00, according to ZipRecruiter salary data. Most workers in this role earn between $76,800.00 and $116,800.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a remote Unity game developer?

To thrive as a Remote Unity Game Developer, you need strong proficiency in Unity3D, C# programming, game physics, and experience with the entire game development lifecycle, usually supported by a relevant degree or portfolio of completed projects. Familiarity with source control tools like Git, Unity Asset Store plugins, and performance optimization techniques is highly beneficial. Excellent problem-solving skills, effective communication, time management, and the ability to work both independently and in remote teams set top performers apart. These skills ensure you can build high-quality games efficiently, collaborate seamlessly across distributed teams, and adapt to dynamic project requirements.

Can you work remotely as a remote unity game developer?

Yes, many Unity game developers work remotely, especially as the industry increasingly adopts flexible work arrangements. Remote positions often require strong communication skills, proficiency with Unity and related tools, and the ability to collaborate virtually with teams. Opportunities are available across various companies and freelance platforms, making remote work a common option for Unity developers.

What are the typical daily responsibilities of a remote Unity game developer?

As a Remote Unity Game Developer, your daily responsibilities often include developing and debugging gameplay features, collaborating with artists and designers through digital communication tools, and participating in code reviews. You may also be responsible for optimizing game performance, integrating new assets, and ensuring cross-platform compatibility. Regular team meetings and updates help ensure everyone stays aligned on project goals, even in a remote work environment. Keeping clear documentation and proactively sharing progress are key parts of a remote developer’s routine to maintain productivity and team cohesion.

Are remote Unity game developer jobs in demand?

Remote Unity game developer jobs are in high demand due to the growth of the gaming industry and increasing adoption of remote work. Employers seek developers skilled in Unity, C#, and 3D modeling, with many opportunities available across various platforms including mobile, PC, and consoles. The demand is expected to continue as virtual and augmented reality projects expand.

What is a remote Unity game developer?

A Remote Unity Game Developer is responsible for designing, developing, and optimizing interactive games using the Unity engine while working from a remote location. They collaborate with designers, artists, and other developers to create engaging gameplay experiences. Their tasks often include coding, debugging, implementing assets, and ensuring game performance across different platforms. Remote Unity developers must communicate effectively, manage tasks independently, and use version control tools like Git. This role typically requires expertise in C#, Unity's development environment, and a solid understanding of game mechanics and optimization techniques.

How much do remote Unity game developers make?

Remote Unity game developers typically earn between $60,000 and $120,000 annually, depending on experience, location, and project complexity. Senior developers with specialized skills in C# and 3D modeling may earn higher salaries, especially if working on large or complex projects. Compensation can also vary based on whether the role is freelance, contract, or full-time employment.
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What cities near Naples, FL are hiring for Remote Unity Game Developer jobs? Cities near Naples, FL with the most Remote Unity Game Developer job openings:

Senior UX Designer

3B Staffing LLC

Naples, FL • On-site, Remote

Contractor

Medical, Vision, Life

This job post has expired today. Applications are no longer accepted.


Job description

Job Description: INDUSTRY BACKGROUND - REQUIRED Candidates must have direct experience designing user interfaces for regulated, complex product ecosystems. Acceptable industries include:
  • Medical devices
  • Surgical platforms
  • Healthcare technology involving hardware/software integration
  • Other industries with high technical complexity and regulatory oversight
Preferred employers include: Apple (hardware), Meta (Reality Labs), GE Healthcare, Medtronic, Stryker, Philips, Smith & Nephew REGULATORY EXPERIENCE - REQUIRED Candidates must have experience working within FDA-regulated environments or equivalent. This includes:
  • Designing interfaces for products governed by FDA, ISO 13485, IEC 62304, or similar standards
  • Creating traceable UX documentation to support design controls, validation, and compliance
  • Understanding of usability requirements and regulatory submissions for digital products in healthcare or life sciences
Note: Candidates without experience in FDA-regulated or equivalent environments should not be submitted. PORTFOLIO REQUIREMENTS Portfolios Must Include:
  • Demonstrated ability to simplify complex technical systems through UX
  • Polished, minimalist visual design across platforms
  • Rationale and traceable documentation that aligns with FDA or regulatory design processes
Portfolios Will Not Be Considered If They Contain:
  • Marketing, branding, or brochure-style work
  • General consumer-facing or basic healthcare apps
  • Non-product-focused or utility-based examples
PORTFOLIO EXAMPLE: The hiring manager strongly prefers portfolios like this: https://www.qihangfan.com/#home-about-div This portfolio demonstrates the appropriate level of complexity, visual polish, traceability, and regulatory UX alignment. Senior UX Designer, Product Development Location: Naples, FL (Remote eligible for EST-based candidates) Opportunity Type: Contract-to-Hire Portfolio Requirements
  • Must show examples of simplifying complex systems through intuitive UX
  • Must include rationale-driven design decisions and traceable documentation (e.g., FDA compliance)
Summary Seeking a Senior UX Designer to join its digital innovation team, focused on building advanced interfaces for surgical software and hardware. This role requires someone who can independently lead UX efforts from discovery through validation-translating clinical and technical requirements into clear, scalable, and compliant user experiences. Responsibilities
  • Design interfaces across surgical consoles, touchscreens, desktop, mobile, and web platforms
  • Translate complex workflows into intuitive, user-centered solutions
  • Facilitate participatory design and story-mapping workshops
  • Partner with engineering and product leadership to align UX with functional goals
  • Deliver UX artifacts including wireframes, prototypes, task flows, and polished designs
  • Maintain and evolve a code-aligned component design system
  • Conduct and apply user research and usability testing across product lifecycles
  • Document design rationale to support FDA-compliant traceability
  • Apply minimalist UI principles to complex interaction models
  • Explore and incorporate emerging technologies (e.g., AI, spatial computing, AR/VR)
  • Own design execution independently with minimal oversight
Qualifications
  • Degree in a related field
  • 6+ years of UX/UI design experience across complex systems
  • Must have experience designing for FDA-regulated or equivalent environments (e.g., ISO 13485, IEC 62304), with documented UX traceability
  • Portfolio must demonstrate simplification of complex systems, rationale-driven design decisions, and documentation that supports traceability, validation, and design controls
  • 2+ years designing GUIs for embedded systems or physical hardware in regulated domains
  • Experience designing for multi-platform software/hardware ecosystems (e.g., surgical consoles, touchscreens, desktop, mobile, embedded interfaces)
  • Experience collaborating directly with software engineering teams
  • 3+ years working in Agile product environments
  • 3+ years conducting user research and usability testing
  • Strong understanding of UX principles, human-centered design, and design thinking
  • Proficient in Figma and Sketch
  • Skilled in journey mapping, story mapping, voice of customer (VoC), and user metrics
  • Able to present and defend design work to cross-functional stakeholders
  • Strong craft in visual hierarchy, clarity, and spacing
  • Technical understanding of design implementation across development platforms
Bonus
  • Experience building and maintaining scalable design systems
  • Exposure to AI/ML workflows, spatial computing, or AR/VR
  • Background in gaming, engineering, or complex technical systems