You may find yourself putting the finishing touches on a custom game scene, integrating a computer ... Remote (Milwaukee, WI area preferred for occasional in-office collaboration) What You'll Do
You may find yourself putting the finishing touches on a custom game scene, integrating a computer ... Remote (Milwaukee, WI area preferred for occasional in-office collaboration) What You'll Do
Functional Configurator Consultant Responsible for the implementation of the new Gaming Product ... Designed and Re-engineered the new product platform from its previous product framework called ...
Functional Configurator Consultant Responsible for the implementation of the new Gaming Product ... Designed and Re-engineered the new product platform from its previous product framework called ...
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... game-changing products from the business case creation to product launch. What you will be doing ... Collaborate with engineering to clarify requirements, answer questions, and ensure development ...
Senior Product Lead, Discovery and Value - IntelliScript (Remote)
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This is a remote role with approximately 40-50% travel across the United States. As a part of the ... play the assessment games. What you know: You have a Bachelor's degree in Engineering ...
New
Industrial Wastewater Capital Sales Manager
Kenosha, WI · On-site +1
$130K - $150K/yr
This is a remote role with approximately 40-50% travel across the United States. As a part of the ... play the assessment games. What you know: You have a Bachelor's degree in Engineering ...
New
This is a remote position with50-75%travel throughout the United States. Candidateslocatednear a ... games. What you know: You have aBachelor's degree in Engineering, Business, or related technical ...
This is a remote position with50-75%travel throughout the United States. Candidateslocatednear a ... games. What you know: You have aBachelor's degree in Engineering, Business, or related technical ...
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Field Sales Data Centers
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Remote Game Engineer information
See Milwaukee, WI salary details
$51.7K - $63.1K
2% of jobs
$63.1K - $74.5K
0% of jobs
$74.5K - $85.9K
1% of jobs
$85.9K - $97.2K
4% of jobs
$97.2K - $108.6K
6% of jobs
$108.6K - $120K
11% of jobs
$120.6K is the 25th percentile. Wages below this are outliers.
$120K - $131.4K
10% of jobs
The median wage is $142.7K / yr.
$131.4K - $142.7K
16% of jobs
$142.7K - $154.1K
16% of jobs
$160.5K is the 75th percentile. Wages above this are outliers.
$154.1K - $165.5K
16% of jobs
$165.5K - $176.9K
18% of jobs
$51.7K
$139.8K
$176.9K
How much do remote game engineer jobs pay per year?
What is the difference between Remote Game Engineer vs Remote Software Developer?
| Aspect | Remote Game Engineer | Remote Software Developer |
|---|---|---|
| Required Skills | Game development, C++, Unity, Unreal Engine | General programming, Java, Python, C# |
| Work Environment | Game studios, remote teams focused on gaming projects | Various industries including tech, finance, healthcare |
| Industry Usage | Primarily in gaming and entertainment | Broad, across multiple sectors |
| Certifications | Optional game development certifications, programming skills | General software development certifications |
Remote Game Engineers focus on creating and optimizing video games using specialized tools like Unity and Unreal Engine, often within gaming companies. Remote Software Developers have a broader scope, working on various software applications across industries. While both roles require strong programming skills, Remote Game Engineers need specific experience in game design and engines, whereas Remote Software Developers may work on web, mobile, or enterprise software.

Full-time
Posted 29 days ago
Job description
Stamm Media is a digital content studio and audiovisual production company that partners with brands and agencies to deliver stunning event technology and immersive digital experiences nationwide.
Known for our collaborative approach and high standards, we elevate brands and bring live experiences to life through interactive installations, experiential technology, and innovative storytelling.
Our team is made up of passionate professionals who thrive on creativity, collaboration, and excellence. We take pride in building strong partnerships, delivering exceptional work, and pushing the boundaries of what's possible in live and digital environments.
The Role
We are seeking an Interactive Technology Developer with strong Unity and C# experience to help create interactive experiences for trade shows, events, museums, and branded environments.
This role is ideal for a developer who enjoys solving technical challenges, integrating emerging technologies, and bringing physical and digital systems together to create memorable experiences.
Projects frequently involve Unity applications communicating with external systems, integrating third-party hardware, deploying emerging technologies, and supporting installations in real-world environments. While Unity and C# development will be the primary focus, this role emphasizes technical integration and systems development.
The successful candidate will work closely with senior developers, designers, producers, and AV specialists to bring unique experiences to life.
No two projects are exactly alike. You may find yourself putting the finishing touches on a custom game scene, integrating a computer vision framework into Unity, developing communication between applications using OSC, connecting to a badge registration platform through an API, or testing applications prior to deployment.
We are looking for someone who is curious, adaptable, technically versatile, and excited to learn new technologies as project needs evolve.
Location: Remote (Milwaukee, WI area preferred for occasional in-office collaboration)
What You'll Do
- Develop and maintain interactive applications using Unity and C#.
- Integrate third-party SDKs, APIs, and external hardware into Unity applications.
- Integrate cameras, sensors, tracking systems, and other interactive technologies into live experiences.
- Build communication workflows between applications, devices, and external systems using technologies such as DMX, OSC, WebSockets, TCP/UDP, HTTP APIs, and related protocols.
- Integrate cloud services, internal business systems, registration platforms, and third-party event technologies into interactive experiences.
- Evaluate, prototype, and deploy emerging technologies including AI, computer vision, motion tracking, and interactive hardware platforms.
- Research and evaluate new software platforms, frameworks, and technologies for future projects.
- Assist with hardware selection, system setup, deployment, and technical documentation.
- Create technical diagrams, deployment plans, and installation documentation.
- Perform software QA, testing, optimization, and troubleshooting across software and hardware systems.
- Support deployed experiences during installation, testing, and live events as needed.
What We're Looking For
- Strong proficiency in C# and object-oriented programming principles.
- Professional experience developing applications in Unity.
- Experience integrating third-party SDKs, APIs, middleware, or external hardware into applications.
- Familiarity with networking and communication protocols such as OSC, TCP/IP, UDP, WebSockets, REST APIs, or similar technologies.
- Experience working with sensors, cameras, tracking systems, or other interactive hardware is strongly preferred.
- Demonstrated ability to learn and apply new technologies, frameworks, and APIs independently.
- Strong analytical and problem-solving skills with the ability to diagnose and resolve technical issues across multiple interconnected systems.
- Familiarity with technologies such as computer vision, AI services, machine learning frameworks, or real-time media systems is a plus.
- Basic familiarity with web technologies such as JavaScript, HTML, and REST-based services for integration purposes.
- Experience working in collaborative development environments and managing multiple priorities simultaneously.
- Strong written and verbal communication skills.
- Ability to work independently while contributing effectively as part of a multidisciplinary team.
Bonus Experience
Experience with any of the following is a plus:
- Computer vision frameworks (MediaPipe, OpenCV, etc.)
- Depth cameras and tracking systems (ZED, Azure Kinect, Intel RealSense, etc.)
- AI service integrations
- Interactive exhibit, museum, trade show, or experiential technology projects
- V systems and show control technologies
- TouchDesigner, or other real-time platforms
- Linux, scripting, or server administration
- Cloud platforms and deployment workflows
Why Stamm Media
- Work with a collaborative, high-performing team that genuinely enjoys working together.
- Build experiences using emerging technologies including AI, computer vision, interactive systems, and experiential technology platforms.
- Collaborate on innovative, high-impact projects for major brands.
- Help create immersive experiences seen by audiences nationwide.
- Be part of a respected event technology company with a national footprint.
- Work on projects where creativity, experimentation, and technical innovation are encouraged.
If you enjoy combining software, hardware, and emerging technologies to create unforgettable experiences, we'd love to hear from you.