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Remote Game Engine Programmer Jobs in Chicago, IL

... with engineering, compliance, QA, and support teams to ensure Worklio's payroll engine remains ... Full remote work flexibility within the U.S. * Ownership of core product components with room to ...

Senior Engineer, Process Validation

Chicago, IL ยท On-site +1

$100K - $130K/yr

Our mission is to be the engine of innovation for genomic medicine pioneers . As a member of our ... We recognize the benefits of flexible, remote working arrangements for eligible roles and are ...

Senior Engineer, Process Validation

Chicago, IL ยท On-site +1

$100K - $130K/yr

Our mission is to be the engine of innovation for genomic medicine pioneers . As a member of our ... We recognize the benefits of flexible, remote working arrangements for eligible roles and are ...

DevOps Engineer

Chicago, IL ยท Remote

$54 - $74/hr

We are developing WalkMe's revolutionary runtime engine and transforming the online experience for ... We offer a hybrid work schedule to perfectly combine the benefits of remote work and the essential ...

Showing results 41-60

Remote Game Engine Programmer information

See Chicago, IL salary details

$11.3K

$95.4K

$178.7K

How much do remote game engine programmer jobs pay per year?

As of Aug 9, 2026, the average yearly pay for remote game engine programmer in Chicago, IL is $95,428.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,700.00 and $149,900.00 per year, depending on experience, location, and employer.

What is the difference between Remote Game Engine Programmer vs Remote Gameplay Programmer?

AspectRemote Game Engine ProgrammerRemote Gameplay Programmer
Primary FocusDevelops and optimizes game engine systems and toolsCreates and implements gameplay features and mechanics
Required SkillsC++, graphics programming, engine architectureScripting, C++, gameplay systems
Work EnvironmentCollaborates with engine and tools teamsWorks closely with designers and artists
Industry UsageUsed across AAA and indie studios for core engine developmentApplied in game design and feature implementation

The main difference is that Remote Game Engine Programmers focus on building and maintaining the underlying game engine, while Remote Gameplay Programmers work on implementing gameplay features within that engine. Both roles require C++ skills, but their responsibilities and focus areas differ significantly.

How does a remote game engine programmer typically collaborate with other team members while working offsite?

Remote Game Engine Programmers often work closely with designers, artists, and other developers through online communication tools such as Slack, Jira, and version control systems like Git. Regular video meetings and code reviews are common to ensure alignment on project goals and to swiftly address technical challenges. Clear documentation and proactive communication are essential for smooth collaboration, especially when troubleshooting or integrating new features. Many studios also use shared repositories and continuous integration pipelines to streamline teamwork and maintain code quality.

What is a remote game engine programmer?

Remote Game Engine Programmers are software developers who design, build, and maintain the core technology that powers video games, such as graphics rendering, physics simulation, and input systems, while working from a location outside of a traditional office. They collaborate with other programmers, artists, and designers online to implement new features, optimize performance, and ensure compatibility across platforms. Their expertise is essential for creating smooth and engaging gameplay experiences, and remote positions allow them to contribute to projects for studios worldwide.

What are the key skills and qualifications needed to thrive as a remote game engine programmer?

To thrive as a Remote Game Engine Programmer, you need strong expertise in computer science, proficiency in C++ or C#, and experience with major game engines like Unity or Unreal Engine, often supported by a relevant degree. Familiarity with version control systems (such as Git), debugging tools, and performance profiling software is typically required. Excellent problem-solving skills, self-motivation, and clear communication are crucial for effective remote collaboration and troubleshooting. These skills ensure efficient development, maintain code quality, and enable seamless teamwork in a distributed environment.
What are the most commonly searched types of Game Engine Programmer jobs in Chicago, IL? The most popular types of Game Engine Programmer jobs in Chicago, IL are:
What are popular job titles related to Remote Game Engine Programmer jobs in Chicago, IL? For Remote Game Engine Programmer jobs in Chicago, IL, the most frequently searched job titles are:
What job categories do people searching Remote Game Engine Programmer jobs in Chicago, IL look for? The top searched job categories for Remote Game Engine Programmer jobs in Chicago, IL are:

Product Manager (U.S. Payroll - Remote)

Worklio

Chicago, IL โ€ข Remote

$115K - $145K/yr

Full-time

Re-posted 13 days ago


Job description

About Worklio

Worklio is an infrastructure provider of embedded and white-label payroll, HR, and compliance solutions powering vertical SaaS, workforce management, and ERP platforms. Our platform is purpose-built for the complex regulatory environment of the U.S. market, supporting clients such as PEOs, ASOs, and service providers who require robust, scalable, and compliant back-end systems.

We don’t just offer payroll software — we deliver the infrastructure that other platforms rely on to deliver payroll, tax, and compliance services seamlessly to their end users.

Role Overview

As a Product Manager at Worklio, you will own the design, development, and delivery of Payroll features tailored for the U.S. regulatory and tax environment. You’ll collaborate closely with engineering, compliance, QA, and support teams to ensure Worklio’s payroll engine remains accurate, scalable, and compliant.

This role is ideal for someone with hands-on experience in payroll processing or payroll technology platforms who is ready to take on product ownership in a fast-paced, agile environment.

Key Responsibilities
  • Define and own product requirements for payroll-related features and updates.
  • Analyze federal and state regulatory changes and translate them into actionable specifications.
  • Write detailed user stories, acceptance criteria, and technical documentation.
  • Collaborate with developers and QA to ensure timely, high-quality releases.
  • Manage DevOps (VSTS) boards and sprint planning processes.
  • Create wireframes and flows using Figma for internal use and developer handoff.
  • Support regression and compliance testing, including edge case coverage.
  • Prepare release notes, internal training materials, and stakeholder demos.
  • Monitor system accuracy and field support issues post-release.
Required Skills & Experience
  • 5+ years of experience in Product Management for Payroll or Payroll-related software.
  • Deep understanding of U.S. payroll tax structures (federal, state, local).
  • Experience managing updates tied to compliance changes (e.g., wage base limits, SUTA/FUTA, GTL, W-2s).
  • Strong technical writing skills and attention to detail.
  • Proficiency with tools like Azure DevOps (VSTS), Figma, MS Project, and Git-based systems.
  • Ability to communicate clearly across development, QA, and compliance teams.
  • Comfortable working with distributed teams and providing occasional off-hours support during critical releases.
Technologies We Use
  • Languages/Stack: C#, REST APIs, .NET 6+
  • Frameworks: Vue.js
  • Dev Tools: Azure DevOps, Visual Studio, Git, Azure Portal
  • Design/Docs: Figma, MS Project, FeatureBase
What We Offer
  • Full remote work flexibility within the U.S.
  • Ownership of core product components with room to influence strategy.
  • Direct impact on systems that power thousands of businesses.
  • Collaborative, transparent product culture.
  • Exposure to enterprise-grade infrastructure and compliance tooling.
Salary Range
  • $115,000 – $145,000 USD / year
  • Based on experience, specialization, and location.
  • Performance-based bonuses may apply.
  • For senior-level payroll specialists or candidates in high-cost areas, higher offers may be considered.

Help us shape the infrastructure behind the future of payroll. Apply now.