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Remote Game Engine Developer Jobs in Vancouver, BC

Technical Designer

Vancouver, BC ยท On-site +1

CA$80K - CA$100K/yr

Our studio operates as a remote-first workplace, offering flexible work arrangements. PLEASE NOTE ... Collaborate with engineers to improve design workflows and bring gameplay intentions to life while ...

Scaling our games into the top of the charts, youll help ensure our features are stable, scalable ... Remote Work Our culture is built on a foundational set of core values that unite us as one team ...

New

Junior Unity Developer

Vancouver, BC ยท Remote

CA$66K - CA$76K/yr

Scaling our games into the top of the charts, you'll help ensure our features are stable, scalable ... Remote Work Our culture is built on a foundational set of core values that unite us as one team ...

New

Our studio operates as a remote-first workplace, offering flexible work arrangements. PLEASE NOTE ... To be an awesome and humble game developer! * Join a team of skilled and creative people, and ...

Engineering Manager, GTM Engineering

Vancouver, BC ยท On-site +1

CA$240K - CA$300K/yr

... engine across Marketing, Sales, and self-serve funnels. This role focuses on building and ... As a perk, we also have up to four weeks per year of fully remote work! Responsibilities * Lead and ...

... engine exclusively built for fintech and banking - and looking for driven, creative and high ... A balanced hybrid schedule with one remote day each week * Team events and social perks * Summer ...

Our 100% remote team is dedicated to a common goal - to revolutionize healthcare through innovation ... You will enforce strict data contracts that decouple services from the underlying storage engine.

Showing results 21-40

Remote Game Engine Developer information

How much do remote game engine developers make?

Remote game engine developers typically earn between $70,000 and $130,000 annually, depending on experience, location, and the complexity of projects. Senior developers with specialized skills in engines like Unity or Unreal may earn higher salaries, especially if they have certifications or extensive portfolios.

What is a remote game engine developer?

A Remote Game Engine Developer is a software professional who designs, develops, and maintains game engines while working from a remote location. They are responsible for creating the core systems that power video games, such as rendering, physics, scripting, and networking, allowing game designers and artists to build interactive experiences. Remote Game Engine Developers collaborate with other team members using online tools and communication platforms, ensuring the game's performance, scalability, and compatibility across different platforms. Their work is crucial for bringing game concepts to life, and they often specialize in engines like Unity, Unreal Engine, or custom solutions.

What are the key skills and qualifications needed to thrive as a remote game engine developer?

To excel as a Remote Game Engine Developer, you need solid proficiency in programming languages like C++ or C#, a deep understanding of computer graphics, and experience with game engine architecture, often backed by a degree in computer science or related field. Familiarity with industry-standard engines such as Unity or Unreal Engine, version control systems like Git, and relevant certifications can be crucial. Strong problem-solving skills, self-motivation, and effective remote communication set candidates apart in distributed teams. Mastering these skills ensures efficient creation, optimization, and collaboration on complex gaming projects in a remote work environment.

Can you work remotely as a remote game engine developer?

Yes, many remote game engine developer positions are available, allowing professionals to work from anywhere with a reliable internet connection. These roles often require proficiency with game development tools like Unity or Unreal Engine and may involve collaboration through online platforms. Remote work arrangements are common in the industry, especially for experienced developers with strong communication skills.

What is the difference between Remote Game Engine Developer vs Remote Software Engineer?

AspectRemote Game Engine DeveloperRemote Software Engineer
Required CredentialsBachelor's in Computer Science, experience with game engines (Unity, Unreal)Bachelor's in Computer Science or related field, programming skills in multiple languages
Work EnvironmentGame studios, remote teams focused on game developmentTech companies, various industries, remote or on-site
Industry UsagePrimarily in gaming and entertainmentBroad, including tech, finance, healthcare
Common Search/ComparisonYesYes

Remote Game Engine Developers focus on creating and optimizing game engines for video games, often working with tools like Unity or Unreal. Remote Software Engineers have a broader scope, developing software across various industries. While both roles require programming skills and collaborative work environments, Game Engine Developers specialize in game-specific tools and engines, whereas Software Engineers work on diverse software solutions.

How does a remote game engine developer typically collaborate with other team members across different time zones?

As a Remote Game Engine Developer, effective collaboration often involves coordinating with artists, designers, and other developers located in various regions. Communication is usually managed through digital platforms like Slack, Jira, and video conferencing tools to maintain project alignment and promptly address development challenges. Teams often rely on clear documentation, asynchronous updates, and regular stand-up meetings scheduled to accommodate overlapping time zones. This structure helps ensure everyone stays informed and enables seamless integration of code and assets into the game engine.
What are popular job titles related to Remote Game Engine Developer jobs in Vancouver, BC? For Remote Game Engine Developer jobs in Vancouver, BC, the most frequently searched job titles are:
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Infographic showing various Remote Game Engine Developer job openings in Vancouver, BC as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution.

Senior PHP Developer - Backend (Remote)

Rivalry

Vancouver, BC โ€ข On-site, Remote

Full-time

Re-posted 21 days ago


Job description

Description
Rivalry has been pushing the boundaries on what an esports betting product can be, and we’ve been doing it well. As our user base grows and we enter new global regions, the demand to create new and better products is increasing. We're focused on having the best product in the gambling space. We aren’t willing to accept being marginally better.

We are working hard to create something leaps and bounds above anything else out there. We are investing heavily into our product development team and are looking to hire a Backend Developer to join us on this journey.

Does that sound fun? Keep reading! 

The Role
This is a senior role working alongside the current backend software engineering team; however, you will also work alongside both experienced and junior frontend developers, as well as, various other disciplines in order to share and learn from one another as well as lead projects yourself. 

This role is one part planning tasks and knowledge sharing with the team, one part solo coding work, and one part team resource where people can lean on you for support.

We pride ourselves on keeping up with a modern stack, focusing both on web performance and developer quality of life. We work where we get our best work done. Be it in our Toronto office, remote or a hybrid of both. We're still a team that Pair Programs often, holds regular standups and plays games together regularly. We are a rapidly changing organization and are always open to discuss what we're focusing on and how we're getting there. We expect that you'll be a part of our feature planning, as well as helping vet our implementation options.

You will also be a part of
  • Leading a small team with a singular focus for the sprint, where you can report back to the CTO and Lead
  • Brainstorming sessions where you will contribute ideas to future features
  • Sprint Planning, where you will break down large epics into smaller actionable tasks with details
  • Code Reviews, providing feedback and direction to others
  • Pair Programming over Tuple, providing support to team members
  • Prototyping concepts as a part of idea exploration

Skills, knowledge and expertise
Our challenges involve consuming disparate data sources and transforming the data into usable normalized data sets to be actioned within our application. For instance, we have many sources of data for matches and odds. We need to take these data sources and transform them into a normalized set of matches and data. Each provider has its own scheme for organizing data. Additionally, we are always looking to optimize the real-time notifications of odds to users through web sockets and push notifications. Our core platform has a lot of the same challenges that a forex or stock trading system would have.
On a more technical level, your job will be to architect, develop and maintain our backend application code. Experience with high concurrency systems, load balanced applications, role-based access control systems, geographic and data residency patterns, clean tested code, performance optimization and instrumentation are very important for success in this role. You should have a strong understanding (4 or more years experience) of one or more of the following:
  • Relevant experience as an engineer with a good understanding of backend technologies
  • Proven development background in the following: PHP, NodeJS, Rails
  • Extensive knowledge of some or all of the following: Docker / Containerization, Kubernetes, Security Design, Queuing, Automated testing, Data pipelines
  • You feel comfortable diving into existing code and interacting with developers at all levels of seniority
  • Proven track record of shipping products in an iterative manner 
  • A commitment and drive for quality, technical excellence and result

Our stack is a makeup of
  • Laravel (backend API)
  • NodeJS (microservices and frontend)
  • VueJS (frontend)
  • Websockets (Extensive use of pusher)

Why work here
  • We offer a competitive salary and total rewards package including a comprehensive benefits package and stock options (we believe it's important for everyone on our team to own a piece of the company and share in our success).
  • A chance to work in one of the most exciting and rapidly growing industries.
  • Work with an extremely talented team who share a love for video games and esports on truly innovative projects; we’re not your typical online gambling site -  we’re a tech company first, and a gambling company second.
  • Work where you get your best work done. Whether that’s in an office (when it’s safe enough) or in the comfort of your own home. Our offices are located in Toronto, but a large portion of our company works remotely across 17 different countries.
  • Free video games! Every Rivalry employee gets a monthly stipend.