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Remote Game Engine Developer Jobs in Bolingbrook, IL

Senior Engineer, Process Validation

Chicago, IL ยท On-site +1

$100K - $130K/yr

Our mission is to be the engine of innovation for genomic medicine pioneers . As a member of our ... We recognize the benefits of flexible, remote working arrangements for eligible roles and are ...

Senior Engineer, Process Validation

Chicago, IL ยท On-site +1

$100K - $130K/yr

Our mission is to be the engine of innovation for genomic medicine pioneers . As a member of our ... We recognize the benefits of flexible, remote working arrangements for eligible roles and are ...

Senior Director of Marketing

Lisle, IL ยท On-site +1

$110K - $120K/yr

Location Remote Full-Time/Part-Time Full-Time Exempt/Non-Exempt Exempt Compensation $110,000 - $120 ... Partner with developers and agencies to build and iterate quickly. Social & Community Growth

Product Data Analyst

Chicago, IL ยท Remote

$145K - $175K/yr

Wand makes gaming magical. Through game customization and guidance, we build tools that helps ... Our data engineering team owns the pipelines; you'll focus on the analysis, the recommendation, and ...

If you're curious and looking for a remote-flexible, integrated team where you can fearlessly ... Research, BI Engineering * Media & Marketing - Paid Search, Paid Social, Programmatic, SEO, ...

Senior AI Engineer

Chicago, IL ยท On-site +1

$107K - $147K/yr

... game-changing AI solutions. We help companies de-risk AI adoption while demonstrating solid ROI ... We offer unlimited PTO, a flexible remote work policy, and a supportive environment that ...

Senior AI Engineer

Oakbrook Terrace, IL ยท On-site +1

$105K - $144K/yr

... game-changing AI solutions. We help companies de-risk AI adoption while demonstrating solid ROI ... We offer unlimited PTO, a flexible remote work policy, and a supportive environment that ...

... engine - grounded in a commercial insurance ontology -ensuring complete data and smarter decisions ... Remote work * Flexible Paid Time Off * Company Paid Holidays * Insurance Coverage (medical, dental ...

... engine - grounded in a commercial insurance ontology - ensuring complete data and smarter decisions ... Remote work * Flexible Paid Time Off * Company Paid Holidays * Insurance Coverage (medical, dental ...

... engine grounded in a commercial insurance ontology ensuring complete data and smarter decisions ... Remote work * Flexible Paid Time Off * Company Paid Holidays * Insurance Coverage (medical, dental ...

Showing results 41-60

Remote Game Engine Developer information

See Bolingbrook, IL salary details

$32.1K

$107.3K

$178K

How much do remote game engine developer jobs pay per year?

As of Aug 8, 2026, the average yearly pay for remote game engine developer in Bolingbrook, IL is $107,261.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,600.00 and $122,600.00 per year, depending on experience, location, and employer.

How much do remote game engine developers make?

Remote game engine developers typically earn between $70,000 and $130,000 annually, depending on experience, location, and the complexity of projects. Senior developers with specialized skills in engines like Unity or Unreal may earn higher salaries, especially if they have certifications or extensive portfolios.

What is a remote game engine developer?

A Remote Game Engine Developer is a software professional who designs, develops, and maintains game engines while working from a remote location. They are responsible for creating the core systems that power video games, such as rendering, physics, scripting, and networking, allowing game designers and artists to build interactive experiences. Remote Game Engine Developers collaborate with other team members using online tools and communication platforms, ensuring the game's performance, scalability, and compatibility across different platforms. Their work is crucial for bringing game concepts to life, and they often specialize in engines like Unity, Unreal Engine, or custom solutions.

What are the key skills and qualifications needed to thrive as a remote game engine developer?

To excel as a Remote Game Engine Developer, you need solid proficiency in programming languages like C++ or C#, a deep understanding of computer graphics, and experience with game engine architecture, often backed by a degree in computer science or related field. Familiarity with industry-standard engines such as Unity or Unreal Engine, version control systems like Git, and relevant certifications can be crucial. Strong problem-solving skills, self-motivation, and effective remote communication set candidates apart in distributed teams. Mastering these skills ensures efficient creation, optimization, and collaboration on complex gaming projects in a remote work environment.

Can you work remotely as a remote game engine developer?

Yes, many remote game engine developer positions are available, allowing professionals to work from anywhere with a reliable internet connection. These roles often require proficiency with game development tools like Unity or Unreal Engine and may involve collaboration through online platforms. Remote work arrangements are common in the industry, especially for experienced developers with strong communication skills.

What is the difference between Remote Game Engine Developer vs Remote Software Engineer?

AspectRemote Game Engine DeveloperRemote Software Engineer
Required CredentialsBachelor's in Computer Science, experience with game engines (Unity, Unreal)Bachelor's in Computer Science or related field, programming skills in multiple languages
Work EnvironmentGame studios, remote teams focused on game developmentTech companies, various industries, remote or on-site
Industry UsagePrimarily in gaming and entertainmentBroad, including tech, finance, healthcare
Common Search/ComparisonYesYes

Remote Game Engine Developers focus on creating and optimizing game engines for video games, often working with tools like Unity or Unreal. Remote Software Engineers have a broader scope, developing software across various industries. While both roles require programming skills and collaborative work environments, Game Engine Developers specialize in game-specific tools and engines, whereas Software Engineers work on diverse software solutions.

How does a remote game engine developer typically collaborate with other team members across different time zones?

As a Remote Game Engine Developer, effective collaboration often involves coordinating with artists, designers, and other developers located in various regions. Communication is usually managed through digital platforms like Slack, Jira, and video conferencing tools to maintain project alignment and promptly address development challenges. Teams often rely on clear documentation, asynchronous updates, and regular stand-up meetings scheduled to accommodate overlapping time zones. This structure helps ensure everyone stays informed and enables seamless integration of code and assets into the game engine.
What job categories do people searching Remote Game Engine Developer jobs in Bolingbrook, IL look for? The top searched job categories for Remote Game Engine Developer jobs in Bolingbrook, IL are:
What cities near Bolingbrook, IL are hiring for Remote Game Engine Developer jobs? Cities near Bolingbrook, IL with the most Remote Game Engine Developer job openings:

Observability Engineer / Site Reliability Engineer (Remote)

Ontrac Solutions

Chicago, IL โ€ข Remote

$90 - $100/hr

Full-time

Posted 21 days ago


Job description

About Ontrac Solutions

Ontrac Solutions is a leading technology consulting firm, specializing in cutting-edge solutions that drive business transformation. We partner with organizations to modernize their infrastructure, streamline processes, and deliver tangible results. By creating value beyond the hype, we help businesses modernize technology and build new strategies that fuel growth. Our team is committed to innovation, collaboration, and excellence, empowering our clients to succeed in an evolving digital landscape.

Role Overview

We are seeking an experienced Observability / Site Reliability Engineer (SRE) to design, scale, and maintain our enterprise monitoring and alerting ecosystems. In this role, you will bridge the gap between development and operations by ensuring high availability, performance tuning, and deep visibility across distributed multi-cloud and native systems. You will play a critical role in automating infrastructure and building robust observability pipelines using industry-leading cloud-native tools.

Key Responsibilities
  • GCP & Cloud Management: Architect, optimize, and maintain observability frameworks across cloud environments, with a specific focus on implementing Google Cloud Platform (GCP) observability tools (Cloud Logging, Cloud Monitoring, Trace, and Profiler).
  • Platform Management: Design, deploy, and maintain robust observability stacks across hybrid ecosystems, utilizing Prometheus, Grafana, and cloud-native integrations.
  • Automation & IaC: Drive infrastructure-as-code (IaC) initiatives using Terraform and Ansible to ensure consistent, automated deployments of infrastructure and observability tooling.
  • CI/CD Integration: Build, maintain, and optimize deployment workflows within Kubernetes and Google Kubernetes Engine (GKE) / OpenShift environments using GitHub, Harness, and other CI/CD pipelines.
  • System Performance: Deeply analyze Linux/Unix system administration architectures, optimizing compute resource metrics and performance tuning across complex, distributed environments.
  • SRE Evangelism: Implement SRE best practices, establishing meaningful Service Level Indicators (SLIs), Service Level Objectives (SLOs), and Error Budgets to ensure platform reliability.
Required Skills & Qualifications
  • Cloud Infrastructure: Proven engineering experience within Google Cloud Platform (GCP) environments, particularly managing cloud-native monitoring and compute resources.
  • Observability Tooling: Hands-on experience with Grafana, Prometheus, and Google Cloud Observability suites. Direct experience with GEM (Grafana Enterprise Metrics) is highly desirable.
  • OS & Scripting: Expert-level knowledge of Linux/Unix operating systems paired with strong shell scripting skills for automation and systems management.
  • Programming: Professional coding proficiency in at least one modern language (Python, Go, Java, Perl, or advanced Shell).
  • Containers & Orchestration: Hands-on experience managing containerized applications on Kubernetes, GKE, and/or Red Hat OpenShift.

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