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Remote Game Engine Developer Jobs in Texas (NOW HIRING)

Senior/Principal Unreal Engineer

Austin, TX ยท On-site +1

$124K - $171K/yr

You are a developer who loves to build engrossing game experiences and mentor junior developers ... We are using Unreal Engine 4. You must have proven C++ game-development skills and deep Unreal ...

Collaborate cross-functionally with product marketing, content, growth product, and engineering ... Experience driving high-performance culture and team health across distributed or remote teams.

Collaborate cross-functionally with product marketing, content, growth product, and engineering ... Experience driving high-performance culture and team health across distributed or remote teams.

Front-end Engineer (UI Engineer)

Austin, TX ยท On-site +1

$103K - $137K/yr

You will work with other UI engineers to build compelling UI and HUD implementations for our ... Game industry experience * Experience working with Unreal Engine * Working knowledge of C+

Unity Developer

San Antonio, TX ยท On-site +1

$55K - $126K/yr

Remote Work: Yes Job Number: R0242967 Location: San Antonio,TX,US Share job via: Share Unity ... Ability to work with game producers, artists, and designers and perform quality assurance * Ability ...

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Remote Game Engine Developer information

What is a Remote Game Engine Developer?

A Remote Game Engine Developer is a software professional who designs, develops, and maintains game engines while working from a remote location. They are responsible for creating the core systems that power video games, such as rendering, physics, scripting, and networking, allowing game designers and artists to build interactive experiences. Remote Game Engine Developers collaborate with other team members using online tools and communication platforms, ensuring the game's performance, scalability, and compatibility across different platforms. Their work is crucial for bringing game concepts to life, and they often specialize in engines like Unity, Unreal Engine, or custom solutions.

What are the key skills and qualifications needed to thrive as a Remote Game Engine Developer, and why are they important?

To excel as a Remote Game Engine Developer, you need solid proficiency in programming languages like C++ or C#, a deep understanding of computer graphics, and experience with game engine architecture, often backed by a degree in computer science or related field. Familiarity with industry-standard engines such as Unity or Unreal Engine, version control systems like Git, and relevant certifications can be crucial. Strong problem-solving skills, self-motivation, and effective remote communication set candidates apart in distributed teams. Mastering these skills ensures efficient creation, optimization, and collaboration on complex gaming projects in a remote work environment.

What is the difference between Remote Game Engine Developer vs Remote Software Engineer?

AspectRemote Game Engine DeveloperRemote Software Engineer
Required CredentialsBachelor's in Computer Science, experience with game engines (Unity, Unreal)Bachelor's in Computer Science or related field, programming skills in multiple languages
Work EnvironmentGame studios, remote teams focused on game developmentTech companies, various industries, remote or on-site
Industry UsagePrimarily in gaming and entertainmentBroad, including tech, finance, healthcare
Common Search/ComparisonYesYes

Remote Game Engine Developers focus on creating and optimizing game engines for video games, often working with tools like Unity or Unreal. Remote Software Engineers have a broader scope, developing software across various industries. While both roles require programming skills and collaborative work environments, Game Engine Developers specialize in game-specific tools and engines, whereas Software Engineers work on diverse software solutions.

How does a Remote Game Engine Developer typically collaborate with other team members across different time zones?

As a Remote Game Engine Developer, effective collaboration often involves coordinating with artists, designers, and other developers located in various regions. Communication is usually managed through digital platforms like Slack, Jira, and video conferencing tools to maintain project alignment and promptly address development challenges. Teams often rely on clear documentation, asynchronous updates, and regular stand-up meetings scheduled to accommodate overlapping time zones. This structure helps ensure everyone stays informed and enables seamless integration of code and assets into the game engine.
What are the most commonly searched types of Game Engine Developer jobs in Texas? The most popular types of Game Engine Developer jobs in Texas are:
What cities in Texas are hiring for Remote Game Engine Developer jobs? Cities in Texas with the most Remote Game Engine Developer job openings:
Senior/Principal Unreal Engineer

Senior/Principal Unreal Engineer

Hired Recruiters

Austin, TX โ€ข On-site, Remote

$124K - $171K/yr

Full-time

Posted 4 days ago


Job description

You are a developer who loves to build engrossing game experiences and mentor junior developers. You have a passion for programming and optimizing games, and you enjoy exploring and mastering new development challenges. You are eager to be part of a strong, cohesive team.
We are using Unreal Engine 4. You must have proven C++ game-development skills and deep Unreal Engine experience.
The Meta has some amazing initiatives planned and underway. You will be a key contributor to their success!
Responsibilities
  • Work with Product to build and maintain the best esports training platform on the market
  • Work closely with Design, from specification through production
  • Mentor junior Engineering team members in all things Unreal Engine
Requirements
  • 5+ years professional development experience in the games industry
  • Fluency in C++
  • Deep professional experience working in Unreal Engine 4
  • Demonstrated ability to be a thought-leader in an engineering department
  • Fantastic debugging skills
  • Strong understanding of data structures, algorithms, complexity, and system design
  • Basic game math fundamentals (vectors, matrices, physics, projections, camera space, tangent space, object space)
  • Solid understanding of software design patterns
  • Good working knowledge of source control, including best practices (branching/streams)
  • A practice of code instrumentation, tools, and development KPIs
  • Bachelors in CS, or equivalent experience
Bonus Qualifications
  • Deep understanding of concurrent programming
  • Basic relational database abilities (SQL, Postgres or AWS RDS)
  • Experience with Git and JIRA/Confluence
  • Experience with build systems, continuous integration and deployment
  • A background working with asset management systems, asset bundles, and in particular downloadable content (DLC)