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Remote Game Development Jobs in Vancouver, BC (NOW HIRING)

Senior Producer

Vancouver, BC ยท Remote

CA$125K - CA$140K/yr

Our studio operates as a remote-first workplace, offering flexible work arrangements. PLEASE NOTE ... Are you an expert at cross-platform game development through the entire production cycle? Do you ...

Technical Designer

Vancouver, BC ยท On-site +1

CA$80K - CA$100K/yr

Our studio operates as a remote-first workplace, offering flexible work arrangements. PLEASE NOTE ... A minimum of 5 years in game development, with at least 2 years of Technical Design experience

Design Director

Vancouver, BC ยท On-site +1

CA$140K - CA$160K/yr

Our studio operates as a remote-first workplace, offering flexible work arrangements. PLEASE NOTE ... Lead the development of the game's narrative, characters, investigative gameplay, and environmental ...

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Remote Game Development information

What is the difference between Remote Game Development vs Remote Game Designer?

AspectRemote Game DevelopmentRemote Game Designer
Required CredentialsBachelor's in Computer Science, Programming Skills, PortfolioBachelor's in Game Design, Creativity, Portfolio
Work EnvironmentCollaborative with programmers, artists, testersCreative planning, concept creation, user experience focus
Industry UsageDevelops the actual game softwareDesigns game mechanics, levels, and storylines
Search & Comparison IntentFocuses on coding, technical skillsFocuses on design, creativity

Remote Game Development involves coding, programming, and building the game software, while Remote Game Designer focuses on creating game concepts, mechanics, and user experience. Both roles often collaborate remotely and require portfolios, but their core skills and responsibilities differ significantly.

What is remote game development?

Remote game development refers to the process of creating video games while working from a location outside of a traditional office environment, often from home or any place with internet access. Teams collaborate using online tools for coding, design, art, and communication, allowing for flexible work arrangements. Remote game development has become increasingly popular as technology enables seamless collaboration across different locations, time zones, and even countries. This setup can help studios access a wider talent pool and support better work-life balance for developers.

What are some common challenges faced by remote game developers and how can they be addressed?

Remote game developers often encounter challenges such as coordinating across time zones, maintaining clear communication, and ensuring version control of shared assets. To overcome these, teams frequently use collaboration tools like Slack, project management platforms, and version control systems such as Git. Regular virtual meetings and clear documentation are also essential to keep everyone aligned and productive. Proactively addressing these challenges helps maintain a cohesive workflow and fosters a positive remote team environment.

What are the key skills and qualifications needed to thrive as a Remote Game Developer, and why are they important?

To thrive as a Remote Game Developer, a solid background in computer science, game design principles, and programming languages such as C++, C#, or JavaScript is essential, often supported by a relevant degree or portfolio. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and sometimes certifications in game development tools are typically required. Strong communication, self-motivation, and problem-solving abilities help remote developers collaborate effectively and manage their time independently. These skills ensure seamless project delivery, innovation, and high-quality gameplay experiences in a distributed work environment.
What job categories do people searching Remote Game Development jobs in Vancouver, BC look for? The top searched job categories for Remote Game Development jobs in Vancouver, BC are:
Infographic showing various Remote Game Development job openings in Vancouver, BC as of June 2026, with employment types broken down into 77% Full Time, 22% Part Time, and 1% Contract. Highlights an 35% Physical, 3% Hybrid, and 62% Remote job distribution.

Gameplay AI Software Engineer, Original Game (Unreal Engine 5)

Blackbird Interactive

Vancouver, BC โ€ข On-site, Remote

CA$96K - CA$144K/yr

Full-time

Posted 18 days ago


Job description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
ย 
Our studio operates as a remote-first workplace, offering flexible work arrangements.
ย 
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

We are looking for a Gameplay AI Software Engineer to drive the technical direction and execution of a new original game being developed in Unreal Engine 5. You will be embedded in a core gameplay team to implement gameplay features and systems within our games that are essential to delivering a polished, performant and fun experience. This role is remote-friendly in Canada with Pacific-time overlap required.

What You'll Lead and Deliver
  • Work across disciplines to build, refactor and maintain a variety of robust, flexible, and well-architected AI features.

  • Work with the design team to prototype and implement AI behaviors that empower the fun.

  • Implement enemies, NPCs or any kind of AI managed characters.

  • Work with gameplay engineers to integrate developed AI systems.

  • Implement optimizations in perception systems and decision-making systems to make the AI performant.

  • Work on navigation & pathfinding systems and demonstrate the ability to debug complex AI issues.

  • Integrate and maintain AI middleware across all platforms.

  • Partner closely with design and content teams to build high quality and fun experiences.

  • Drive engineering quality across gameplay code, emphasizing performance, maintainability, extensibility, and production-readiness.

  • Establish engineering best practices for Unreal Engine 5 development, including code review standards, debugging workflows, profiling habits, and technical planning.

  • Collaborate with technical leadership to break down risks, define implementation strategies, and align engineering execution with project goals and production timelines.

  • Communicate clearly with stakeholders about technical constraints, trade-offs, dependencies, and execution plans.

You'll Thrive Here If You
  • Have 5+ years of professional game development experience, with demonstrated technical leadership through project ownership, mentorship, and setting engineering standards.

  • Have strong professional experience with C++ and Unreal Engine, including gameplay architecture, runtime systems, debugging, and optimization.

  • Have deep experience building and maintaining gameplay systems that are responsive, scalable, and designer-friendly.

  • Advance knowledge on blueprints and AI decision making tools (Unreal behavior trees, utility AI, etc.).

  • Demonstrate confidence in using navigation and pathfinding systems.

  • Are comfortable working across systems boundaries, collaborating with multiple disciplines, and balancing short-term production needs with long-term technical health.

  • Bring a strong ownership mindset, practical decision-making, and a focus on helping teams move effectively under production constraints.

Bonus XP
  • Experience with the Unreal Engine 5 systems, like Blackboards, StateTree, and EQS.

  • Familiarity with Perforce, Jenkins, Unreal Build System, Unreal Gauntlet.

$96,000 - $144,000 a year
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