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Remote Game Developer Jobs in Orlando, FL (NOW HIRING)

C++ Senior Software Engineer Four Squared Solutions is seeking a C++ Software Engineer for a remote ... Proven experience with game engine-based development (e.g., Unity, Unreal, CryEngine). * Proficient ...

Senior Engineer, Remote Commissioning

Lake Mary, FL ยท On-site +1

$91K - $125K/yr

Senior Engineer, Remote Commissioning Company Overview At Mitsubishi Power, we're not just building better clean energy technologies; we're architecting a better future. Our team is boldly redefining ...

Senior Transmission Line Engineer - REMOTE

Orlando, FL ยท Remote

$97K - $134K/yr

Senior Transmission Line Engineer Location: Remote US Ready to make a difference? We are seeking a Senior Transmission Line Engineer to support and advance our growing transmission engineering ...

Full Stack Engineer Hillpointe is hiring a Full Stack Engineer to help build HPOS, the property ... Remote state in Azure Storage with locking, drift detection in pipelines. Qualifications:

Remote state in Azure Storage with locking, drift detection in pipelines. Qualifications ... LLM-assisted engineering: Claude Code, Cursor, or retrieval-augmented internal tooling shipped to ...

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Remote Game Developer information

See Orlando, FL salary details

$30.3K

$101.3K

$168K

How much do remote game developer jobs pay per year?

As of Aug 4, 2026, the average yearly pay for remote game developer in Orlando, FL is $101,259.00, according to ZipRecruiter salary data. Most workers in this role earn between $76,100.00 and $115,800.00 per year, depending on experience, location, and employer.

How do remote game developers typically collaborate with team members across different time zones?

Remote game developers often work closely with artists, designers, and other programmers who may be in various locations around the world. To ensure smooth collaboration, teams usually rely on project management tools, version control systems, and regular virtual meetings scheduled at overlapping hours. Clear communication, documentation, and flexible work hours can help overcome challenges related to time zone differences, ensuring everyone stays aligned on project goals and deadlines. Building strong asynchronous communication habits is key to maintaining productivity and team cohesion.

What does a remote game developer do?

As a remote developer, your duties and responsibilities involve programming the algorithms and code that control mobile, online, and computer video games. You work from home to develop action sequences in games, graphical user interfaces, and other basic tools that allow for seamless user gameplay. You must ensure that the software is compatible with console or computer requirements, such as memory usage and graphics chip limitations, and be able to identify and fix glitches in the game quickly. In this role, you virtually collaborate with other programmers and QA testers to ensure that these issues are dealt with systematically.

What does a remote game developer do?

A Remote Game Developer is a professional who designs, builds, and maintains video games while working from a location outside of a traditional office environment. Their responsibilities often include coding, testing, debugging, and collaborating with other team members such as designers and artists through online tools. Remote Game Developers may work on creating new games, updating existing ones, or developing specific features. They rely heavily on communication platforms, version control systems, and project management software to coordinate with their teams. This role allows for flexibility in location but requires strong self-management and technical skills.

What are the key skills and qualifications needed to thrive as a remote game developer, and why are they important?

To thrive as a Remote Game Developer, you need strong programming skills (such as C++, C#, or Unity), a solid understanding of game design principles, and typically a degree in computer science or a related field. Familiarity with game engines (like Unity or Unreal Engine), version control systems (e.g., Git), and sometimes specialized certifications are important technical assets. Effective communication, time management, and collaborative problem-solving are crucial soft skills for remote teamwork and project success. These skills and qualities enable developers to create high-quality games, meet deadlines, and work efficiently within distributed teams.
What are the most commonly searched types of Game Developer jobs in Orlando, FL? The most popular types of Game Developer jobs in Orlando, FL are:
What job categories do people searching Remote Game Developer jobs in Orlando, FL look for? The top searched job categories for Remote Game Developer jobs in Orlando, FL are:
What cities near Orlando, FL are hiring for Remote Game Developer jobs? Cities near Orlando, FL with the most Remote Game Developer job openings:
Infographic showing various Remote Game Developer job openings in Orlando, FL as of July 2026, with employment types broken down into 5% Internship, 90% Full Time, and 5% Contract. Highlights an 5% In-person, and 95% Remote job distribution, with an average salary of $101,259 per year, or $48.7 per hour.

Game Software Tester, Battle Road [Orlando] - Relocation Provided

Onebrief, Inc

Orlando, FL โ€ข On-site, Remote

$70K - $85K/yr

Full-time

Re-posted 12 days ago


Job description

Consequential Work. Dedicated People.
About Onebrief
Onebrief builds collaboration and AI-powered workflow software for military planning and operational coordination.
Today, many critical planning workflows still rely on fragmented systems, static documents, and disconnected tools that make collaboration and decision-making unnecessarily difficult. Onebrief brings modern software, AI, and real-time collaboration into those environments, helping teams operate with greater clarity, coordination, and adaptability in situations where decisions carry real-world consequences.
We are a distributed team of builders from military, operational, and technology backgrounds who care deeply about improving how important work gets done. Some team members work remotely, while others work directly alongside customers in operational environments around the world.
Founded in 2019, Onebrief is backed by leading investors including General Catalyst, Battery Ventures, Insight Partners, Sapphire Ventures, and Human Capital. Valued at more than $2 billion, we continue to invest in product innovation, AI capabilities, and team growth.
Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine that's making the world playable.
Security Clearance, Location, and Onsite Notice:
This role requires regularly working on-site at customer locations in Orlando, Florida (UCF area). If you are not currently within commuting distance, you must be willing to relocate (note that Onebrief will provide relocation assistance).
Eligibility to obtain a Secret Clearance is required.
We're looking for a highly motivated, self-driven, and technically minded Game and Hardware Tester to help us build AtomEngine, a next-generation, cloud-first game engine. AtomEngine delivers turnkey solutions for simulating millions of entities within a persistent, planet-scale sandbox environment.
Specifically, we're looking for someone with a passion for game development, modding, or technical tinkering; someone comfortable writing gameplay scripts, working with visual scripting systems, or creating game mods as a hobby or profession. In this role, you will focus on testing AtomEngine's Developer Mod Kit and customer-created Mods used to customize and extend the platform in creative and innovative ways.
Join our small, expert team of technologists, game developers, and innovators as we shape the future.
What You'll Do
  • Learn and master AtomEngine to create and execute war-game scenarios in both single-player and multiplayer environments.
  • Identify bugs, provide actionable feedback, and recommend improvements to AtomEngine and Battle Road's internal processes.
  • Perform a variety of testing tasks in a timely, efficient, and thorough manner.
  • Execute load testing, stability testing, functionality testing, and other testing activities as needed.
  • Communicate effectively with team members to quickly learn new systems, remove blockers, and provide actionable test results in real time.
  • Adapt quickly to fast-moving workflows, shifting priorities, and evolving deliverables.
  • Partner with test leadership to create and maintain clear, detailed test plans and testing procedures.
  • Test AtomEngine's Developer Mod Kit by identifying and reporting bugs, validating functionality, and providing feedback to improve the user experience.
  • Test AtomEngine with and without customer-created Mods, documenting performance impacts, compatibility issues, and overall functionality changes.

What We Look For
  • Experience as a game development hobbyist or technical tinkerer, including scripting or visual scripting experience with tools such as Unreal Blueprints and, preferably, GDScript.
  • Familiarity with PC gaming hardware.
  • Strong organizational skills and a high degree of self-direction.
  • Extensive experience in video game quality assurance across multiple titles, with a strong understanding of QA principles, methodologies, and processes.
  • Proven proficiency with industry-standard testing tools and software, including version control systems, bug tracking systems, and test management tools.
  • Strong attention to detail and analytical skills, with the ability to identify and prioritize testing activities based on project requirements and objectives.
  • Clear and effective written and verbal communication skills.
  • Ability to work autonomously and asynchronously while providing regular progress updates and test results to test leadership.
  • Willingness and ability to obtain a Security Clearance.
  • Due to federal contract requirements, U.S. citizenship is required for this position.

Onsite in Orlando, Florida.
Notice to Third Party Recruitment Agencies
Please note that Onebrief does not accept unsolicited resumes from recruiters or employment agencies. In the absence of an executed Recruitment Services Agreement, there will be no obligation to any referral compensation or recruiter fee. In the event a recruiter or agency submits a resume or candidate without an agreement Onebrief explicitly reserves the right to pursue and hire those candidate(s) without any financial obligation to the recruiter or agency. Any unsolicited resumes, including those submitted to hiring managers, shall be deemed the property of Onebrief.