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Remote Game Developer Intern Jobs in Brookfield, WI

Remote Game Developer Intern information

See Brookfield, WI salary details

$10

$21

$37

How much do remote game developer intern jobs pay per hour?

As of Jul 29, 2026, the average hourly pay for remote game developer intern in Brookfield, WI is $21.67, according to ZipRecruiter salary data. Most workers in this role earn between $17.50 and $22.98 per hour, depending on experience, location, and employer.

What are some common challenges Remote Game Developer Interns face when collaborating with distributed teams?

Remote Game Developer Interns often encounter challenges like coordinating across different time zones, maintaining clear communication, and staying aligned with project goals when working with globally distributed teams. Effective collaboration relies heavily on regular updates via digital platforms, proactive participation in virtual meetings, and diligent use of project management tools. Adapting to these remote workflows is key for success and provides valuable experience for future roles in the increasingly remote-friendly game development industry.

What are the key skills and qualifications needed to thrive as a Remote Game Developer Intern, and why are they important?

To thrive as a Remote Game Developer Intern, you need a foundational understanding of programming languages (such as C#, C++, or JavaScript), basic game design principles, and usually some coursework or project experience in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, version control systems like Git, and possibly exposure to 2D/3D asset integration is typically expected. Strong communication, self-motivation, and time management skills are crucial for collaborating remotely and meeting project deadlines. These competencies ensure you can contribute effectively to development tasks, adapt to team workflows, and grow quickly in a remote internship environment.

What is the difference between Remote Game Developer Intern vs Remote Game Designer Intern?

AspectRemote Game Developer InternRemote Game Designer Intern
Required SkillsProgramming, coding, software developmentCreativity, level design, storytelling
Work EnvironmentCollaborates with programmers and developersWorks closely with artists and developers on game concepts
Industry UsageUsed in game development teams focusing on codingUsed in teams focusing on game design and user experience

The main difference between a Remote Game Developer Intern and a Remote Game Designer Intern lies in their focus areas. Developers primarily handle coding and technical implementation, while designers focus on game concepts and user experience. Both roles often require teamwork within game studios and share similar internship structures, but their core skills and responsibilities differ significantly.

What does a Remote Game Developer Intern do?

A Remote Game Developer Intern assists in designing, coding, and testing video games while working from a remote location. Their responsibilities often include supporting senior developers, fixing bugs, creating game assets, and learning about game engines and development tools. This internship provides hands-on experience in game development, collaboration with a team, and insight into both technical and creative aspects of building games. Interns typically communicate and collaborate online using project management and communication tools.
What are popular job titles related to Remote Game Developer Intern jobs in Brookfield, WI? For Remote Game Developer Intern jobs in Brookfield, WI, the most frequently searched job titles are:
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What cities near Brookfield, WI are hiring for Remote Game Developer Intern jobs? Cities near Brookfield, WI with the most Remote Game Developer Intern job openings:

Interactive Technology Developer (Unity)

Stamm

Milwaukee, WI โ€ข On-site, Remote

Full-time

Posted 28 days ago


Job description

Who We Are
Stamm Media is a digital content studio and audiovisual production company that partners with brands and agencies to deliver stunning event technology and immersive digital experiences nationwide.
Known for our collaborative approach and high standards, we elevate brands and bring live experiences to life through interactive installations, experiential technology, and innovative storytelling.
Our team is made up of passionate professionals who thrive on creativity, collaboration, and excellence. We take pride in building strong partnerships, delivering exceptional work, and pushing the boundaries of what's possible in live and digital environments.
The Role
We are seeking an Interactive Technology Developer with strong Unity and C# experience to help create interactive experiences for trade shows, events, museums, and branded environments.
This role is ideal for a developer who enjoys solving technical challenges, integrating emerging technologies, and bringing physical and digital systems together to create memorable experiences.
Projects frequently involve Unity applications communicating with external systems, integrating third-party hardware, deploying emerging technologies, and supporting installations in real-world environments. While Unity and C# development will be the primary focus, this role emphasizes technical integration and systems development.
The successful candidate will work closely with senior developers, designers, producers, and AV specialists to bring unique experiences to life.
No two projects are exactly alike. You may find yourself putting the finishing touches on a custom game scene, integrating a computer vision framework into Unity, developing communication between applications using OSC, connecting to a badge registration platform through an API, or testing applications prior to deployment.
We are looking for someone who is curious, adaptable, technically versatile, and excited to learn new technologies as project needs evolve.
Location: Remote (Milwaukee, WI area preferred for occasional in-office collaboration)
What You'll Do
  • Develop and maintain interactive applications using Unity and C#.
  • Integrate third-party SDKs, APIs, and external hardware into Unity applications.
  • Integrate cameras, sensors, tracking systems, and other interactive technologies into live experiences.
  • Build communication workflows between applications, devices, and external systems using technologies such as DMX, OSC, WebSockets, TCP/UDP, HTTP APIs, and related protocols.
  • Integrate cloud services, internal business systems, registration platforms, and third-party event technologies into interactive experiences.
  • Evaluate, prototype, and deploy emerging technologies including AI, computer vision, motion tracking, and interactive hardware platforms.
  • Research and evaluate new software platforms, frameworks, and technologies for future projects.
  • Assist with hardware selection, system setup, deployment, and technical documentation.
  • Create technical diagrams, deployment plans, and installation documentation.
  • Perform software QA, testing, optimization, and troubleshooting across software and hardware systems.
  • Support deployed experiences during installation, testing, and live events as needed.

What We're Looking For
  • Strong proficiency in C# and object-oriented programming principles.
  • Professional experience developing applications in Unity.
  • Experience integrating third-party SDKs, APIs, middleware, or external hardware into applications.
  • Familiarity with networking and communication protocols such as OSC, TCP/IP, UDP, WebSockets, REST APIs, or similar technologies.
  • Experience working with sensors, cameras, tracking systems, or other interactive hardware is strongly preferred.
  • Demonstrated ability to learn and apply new technologies, frameworks, and APIs independently.
  • Strong analytical and problem-solving skills with the ability to diagnose and resolve technical issues across multiple interconnected systems.
  • Familiarity with technologies such as computer vision, AI services, machine learning frameworks, or real-time media systems is a plus.
  • Basic familiarity with web technologies such as JavaScript, HTML, and REST-based services for integration purposes.
  • Experience working in collaborative development environments and managing multiple priorities simultaneously.
  • Strong written and verbal communication skills.
  • Ability to work independently while contributing effectively as part of a multidisciplinary team.

Bonus Experience
Experience with any of the following is a plus:
  • Computer vision frameworks (MediaPipe, OpenCV, etc.)
  • Depth cameras and tracking systems (ZED, Azure Kinect, Intel RealSense, etc.)
  • AI service integrations
  • Interactive exhibit, museum, trade show, or experiential technology projects
  • V systems and show control technologies
  • TouchDesigner, or other real-time platforms
  • Linux, scripting, or server administration
  • Cloud platforms and deployment workflows

Why Stamm Media
  • Work with a collaborative, high-performing team that genuinely enjoys working together.
  • Build experiences using emerging technologies including AI, computer vision, interactive systems, and experiential technology platforms.
  • Collaborate on innovative, high-impact projects for major brands.
  • Help create immersive experiences seen by audiences nationwide.
  • Be part of a respected event technology company with a national footprint.
  • Work on projects where creativity, experimentation, and technical innovation are encouraged.

If you enjoy combining software, hardware, and emerging technologies to create unforgettable experiences, we'd love to hear from you.