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Remote Game Audio Jobs in Boston, MA (NOW HIRING)

Staff Fullstack Engineer

Somerville, MA ยท On-site +1

$170K - $200K/yr

... audio/voice. * Experience in developer-facing API products, gaming, or trust & safety. Benefits At ... Hybrid work: core in-office days with flexible remote options * Regular leadership and industry ...

Staff Fullstack Engineer

Somerville, MA ยท On-site +1

$170K - $200K/yr

... audio/voice. * Experience in developer-facing API products, gaming, or trust & safety. Benefits At ... Hybrid work: core in-office days with flexible remote options * Regular leadership and industry ...

Staff Backend Engineer

Somerville, MA ยท On-site +1

$140K - $170K/yr

Your Impact You will play a critical role in bringing our world-class ML audio models to market ... Hybrid work: core in-office days with flexible remote options * Regular leadership and industry ...

Staff Backend Engineer

Somerville, MA ยท On-site +1

$180K/yr

Your Impact You will play a critical role in bringing our world-class ML audio models to market ... Hybrid work: core in-office days with flexible remote options * Regular leadership and industry ...

Backend Engineer

Somerville, MA ยท On-site +1

$140K/yr

Your Impact You will play a critical role in bringing our world-class ML audio models to market ... Hybrid work: core in-office days with flexible remote options * Regular leadership and industry ...

Backend Engineer

Somerville, MA ยท On-site +1

$140K - $170K/yr

Your Impact You will play a critical role in bringing our world-class ML audio models to market ... Hybrid work: core in-office days with flexible remote options * Regular leadership and industry ...

Remote Game Audio information

See Boston, MA salary details

$32K

$91.8K

$186.3K

How much do remote game audio jobs pay per year?

As of Aug 6, 2026, the average yearly pay for remote game audio in Boston, MA is $91,753.00, according to ZipRecruiter salary data. Most workers in this role earn between $54,300.00 and $122,800.00 per year, depending on experience, location, and employer.

How do remote game audio professionals typically collaborate with development teams and adapt to remote workflows?

Remote Game Audio professionals often work closely with game designers, developers, and artists using collaboration tools like Slack, Zoom, or project management platforms. Clear communication and detailed documentation are essential to ensure that audio assets align with gameplay needs and project timelines. Challenges may include coordinating across time zones and managing feedback asynchronously, but regular virtual meetings and shared asset libraries help keep everyone aligned. Building strong relationships with team members, even remotely, can lead to smoother workflows and opportunities for career growth within game development studios.

What are the key skills and qualifications needed to thrive as a remote game audio professional, and why are they important?

To excel as a Remote Game Audio professional, you need expertise in sound design, audio editing, and music production, often backed by a degree in audio engineering or a related field. Proficiency with digital audio workstations (DAWs) like Pro Tools or Reaper, middleware such as Wwise or FMOD, and knowledge of game engines like Unity or Unreal is typically required. Strong communication, creativity, and the ability to collaborate remotely with development teams are essential soft skills. These competencies ensure immersive sound experiences, effective teamwork, and seamless integration of audio assets in game development.

What is a remote game audio professional?

A Remote Game Audio professional is someone who specializes in creating, editing, and implementing sound effects, music, and voiceovers for video games while working from a remote location. They collaborate with game developers and other creative teams online to ensure the audio enhances the gaming experience. Their responsibilities can include sound design, audio engineering, dialogue editing, and integrating audio assets using game development tools. Remote positions allow these professionals to work for studios around the world without needing to relocate. This flexibility has become increasingly common in the game industry.

What is the difference between Remote Game Audio vs Remote Sound Designer?

AspectRemote Game AudioRemote Sound Designer
CredentialsAudio production, music, sound design certificationsSound design, audio engineering, music production certifications
Work EnvironmentCollaborative with game developers, remote studiosIndependent or team-based, remote or studio settings
Industry UsageVideo game industry, interactive mediaMedia, film, gaming, advertising
Search & Comparison IntentFocus on game-specific audio rolesBroader audio design roles across media

Remote Game Audio specialists focus on creating soundtracks and sound effects specifically for video games, often collaborating closely with developers. Remote Sound Designers have a broader scope, working on audio for various media including film, TV, and advertising. While both roles require similar audio skills and certifications, Remote Game Audio is specialized for interactive gaming environments, whereas Remote Sound Designers work across multiple media platforms.

What are the most commonly searched types of Game Audio jobs in Boston, MA? The most popular types of Game Audio jobs in Boston, MA are:
What job categories do people searching Remote Game Audio jobs in Boston, MA look for? The top searched job categories for Remote Game Audio jobs in Boston, MA are:
What cities near Boston, MA are hiring for Remote Game Audio jobs? Cities near Boston, MA with the most Remote Game Audio job openings:

Pocket-Lint - Streaming & AV Author

Valnet Tech Sites

Boston, MA โ€ข Remote

Contractor

Re-posted 3 days ago


Job description

This position will operate on a remote basis within the U.S.

Pocket-lint is a leading authority on consumer tech, digital entertainment, and smart home gear, reaching millions of readers with up-to-the-minute news, authoritative reviews, and deep-dive guides.

As a worldwide leader in the tech space, Pocket-lint operates at a rapid pace and we are currently looking for a Streaming & AV (Audio/Visual) Author to join our team on a 1099 freelance basis. This is someone who can create original, high-quality content regarding streaming platforms, smart TVs, home theater setups, and audio/visual hardware in a timely manner.

Your Responsibilities

  • Research and write original buying guides, tutorials, and news specifically related to streaming hardware, platforms, and AV setups.
  • Extract the core of a story quickly to deliver informative and timely reports in a fast-paced environment.
  • Pitch unique, reader-obsessed article topics (e.g., Plex optimization, Roku tips, HDMI standards, Smart TV troubleshooting) to our Editorial team regularly.
  • Input work into our in-house CMS, as well as find and format images, according to our guidelines.
  • Stay up to date on the latest streaming ecosystem updates, AV hardware news, and home theater products.
  • Coordinate with the editorial team for assignments and feedback.
  • Follow Pocket-lint’s general Editorial Guidelines while producing unique and high-quality content.

What We Offer

  • Competitive per-story compensation.
  • Flexible schedule.
  • Remote position to work from a location of your choice.
  • Exposure to Pocket-lint’s massive audience, providing you an exciting opportunity to make a genuine impact.
  • Long-term growth paths, including training workshops and potential for fixed base roles or product-review gigs.

Experience and Skills

  • Relevant experience in writing and editing technology or AV content in the English language.
  • Deep knowledge and experience with the streaming ecosystem (Roku, Fire TV, Apple TV) and media servers (Plex) are mandatory.
  • Expert knowledge and broad familiarity with home theater hardware (Smart TVs, HDMI standards, soundbars, audio formats, etc.).
  • Ability to think analytically; providing insightful commentary that applauds or criticizes industry developments.
  • Proficiency with SEO practices and experience using a custom CMS.
  • A self-starter attitude with a passion for staying ahead of the tech curve.

How to Apply 

If you are interested in this role, please send us the following documentation by uploading it in the relevant fields below:

  • Your CV and a cover letter telling us why you want to write for Pocket-lint.
  • At least 2-3 tech articles you've written that demonstrate your writing abilities.
  • Links to your social profiles or portfolio.

Our hiring team will review your application and contact you if we believe that your experience could be a match for this role.

Pocket-lint is part of the Valnet Publishing Group.

Valnet, founded in 2012, is a global digital publishing and media investment Company that owns and operates over 25 authoritative brands across diverse verticals, including entertainment, sports, technology, automotive, gaming, lifestyle and travel.

Valnet is committed to producing premium content, and we therefore require all our contributors to adhere to our Editorial Standards, including a prohibition on using Artificial Intelligence.

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