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Remote Game Audio Internships Jobs in Raleigh, NC

You'll partner directly with game directors to make sure audio drives story and gameplay feel, and you'll define the pipelines and stands that scale as our slate grows. Key Responsibilities: * Own ...

Remote Game Audio Internships information

See Raleigh, NC salary details

$28.7K

$82.1K

$166.7K

How much do remote game audio internships jobs pay per year?

As of Aug 2, 2026, the average yearly pay for remote game audio internships in Raleigh, NC is $82,098.00, according to ZipRecruiter salary data. Most workers in this role earn between $48,600.00 and $109,800.00 per year, depending on experience, location, and employer.

What is the difference between Remote Game Audio Internships vs Remote Sound Design Internships?

AspectRemote Game Audio InternshipsRemote Sound Design Internships
Required SkillsBasic audio editing, game audio software, understanding of game developmentSound editing, audio mixing, creative sound design, familiarity with sound libraries
Work EnvironmentCollaborative with game developers, remote teams, project-basedCreative projects, remote audio studios, freelance or internship settings
Industry UsageVideo game industry, game studios, entertainmentMedia production, advertising, entertainment, gaming

Remote Game Audio Internships focus on integrating audio into games, requiring knowledge of game engines and audio middleware. Remote Sound Design Internships emphasize creating and editing sound effects for various media. Both roles often require similar foundational audio skills but differ in application and industry focus.

What are some common challenges faced by remote game audio interns, and how can they overcome them?

Remote game audio interns often encounter challenges such as limited real-time collaboration with the audio team and difficulty accessing project assets or feedback promptly. To overcome these, interns should proactively communicate with mentors and team members using collaboration tools like Slack or Discord. Setting regular check-ins and asking for clear feedback on deliverables will help interns stay aligned with project goals. Additionally, being organized and managing time effectively is crucial to meet deadlines in a remote environment.

What are remote game audio internships?

Remote game audio internships are temporary work experiences where interns assist in the creation and implementation of audio elements for video games, such as music, sound effects, and voiceovers, while working from a remote location. These internships typically involve collaborating with audio teams, learning industry-standard software, and gaining hands-on experience in audio design and editing for games. They are ideal for students or aspiring game audio professionals who want to build their skills and network in the gaming industry without needing to relocate.

What are the key skills and qualifications needed to thrive as a Remote Game Audio Intern, and why are they important?

To thrive as a Remote Game Audio Intern, you need a foundational understanding of sound design, audio editing, and a passion for interactive media, often gained through coursework or personal projects in audio production. Familiarity with digital audio workstations (DAWs) like Pro Tools or Reaper, middleware such as FMOD or Wwise, and basic knowledge of game engines like Unity is typically required. Strong communication, time management, and the ability to collaborate remotely are standout soft skills for this position. These abilities are vital for producing high-quality audio assets, integrating them into games effectively, and working efficiently in distributed teams.
What are the most commonly searched types of Game Audio Internships jobs in Raleigh, NC? The most popular types of Game Audio Internships jobs in Raleigh, NC are:
What are popular job titles related to Remote Game Audio Internships jobs in Raleigh, NC? For Remote Game Audio Internships jobs in Raleigh, NC, the most frequently searched job titles are:
What job categories do people searching Remote Game Audio Internships jobs in Raleigh, NC look for? The top searched job categories for Remote Game Audio Internships jobs in Raleigh, NC are:
What cities near Raleigh, NC are hiring for Remote Game Audio Internships jobs? Cities near Raleigh, NC with the most Remote Game Audio Internships job openings:

Audio Director (Remote)

AGBO

Raleigh, NC โ€ข Remote

Full-time

Posted 5 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of Fortniteas a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytellingand we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you. Position Summary: AGBO is looking for an Audio Director to set the creative and technical bar for audio across games building signature SFX, shaping dialogue and music, and solving implementation problems in-engine. You'll partner directly with game directors to make sure audio drives story and gameplay feel, and you'll define the pipelines and stands that scale as our slate grows.

Key Responsibilities:

  • Own the end-to-end audio vision for interactive projects from pre-production through ship
  • Collaborate with game directors, narrative designers, and production teams to ensure audio supports gameplay, story, and pacing
  • Define the audio team's core tools, workflows, and technical standards so the team can work efficiently and consistently as the company and project scales
  • Own the implementation of audio in-engine in close partnership with programmers and engineers
  • Manage relationships with external audio studios and freelance sound designers
  • Set and manage audio budgets, schedules, and resourcing
  • Establish and evolve audio pipelines, tools, and best practices that scale
  • Set and uphold quality bars for mixing, spatial audio, and platform-specific audio requirements
  • Represent audio in cross-departmental creative reviews
  • Stay current with industry trends and emerging tools in game audio, spatial/ immersive sound and adaptive music
  • Perform all other duties as assigned

Qualifications & Skills:

  • 5-8 years of professional audio design experience, with a strong portfolio of shipped projects
  • Deep proficiency with audio middleware (Wwise, FMOD, MetaSounds) and DAWs (pro tools, Reaper, or similar)
  • Strong understanding of Unreal Engine and how audio integrates with real-time systems
  • Excellent collaboration and communication skills
  • Reel or portfolio demonstrating range across sound design and music integration

Additional Information:

  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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