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Remote Game Animation Jobs in El Segundo, CA (NOW HIRING)

Senior Sound Designer

Glendale, CA · Remote

$95K - $128K/yr

... animation, and production. * Have a passion for innovation and pushing the boundaries of game audio ... Learn more about our benefits and perks at #LI-REQ #Gamesjobs #LI-Remote The hiring range for this ...

Principal Engineer

Santa Monica, CA · Remote

$217K - $246K/yr

Currently we can hire remote candidates with legal residence in Arizona, California, Florida ... games, and animation divisions. Recruitment Fraud Alert It has come to our attention that there may ...

Our team is experimenting at the frontier of AI-powered entertainment production across animation ... Los Angeles preferred (open to remote) To Apply Please send: * Portfolio or relevant work samples

Showing results 21-33

Remote Game Animation information

See El Segundo, CA salary details

$50.1K

$166.2K

How much do remote game animation jobs pay per year?

As of Aug 7, 2026, the average yearly pay for remote game animation in El Segundo, CA is $158,833.00, according to ZipRecruiter salary data. Most workers in this role earn between $165,100.00 and $165,100.00 per year, depending on experience, location, and employer.

What is remote game animation?

Remote game animation involves creating animated characters, environments, and visual effects for video games while working from a location outside of a traditional office, such as from home. Animators collaborate with game designers, developers, and artists using digital tools and cloud-based platforms to produce animations that enhance gameplay and storytelling. This setup allows for flexible schedules and the opportunity to work with studios around the world, but also requires strong communication skills and self-motivation.

What are the key skills and qualifications needed to thrive as a remote game animator, and why are they important?

To thrive as a Remote Game Animator, you need strong artistic ability, proficiency in animation principles, and experience with 2D or 3D animation, typically supported by a relevant degree or portfolio. Familiarity with industry-standard tools like Autodesk Maya, Blender, and Unity or Unreal Engine is essential, as well as knowledge of digital collaboration platforms. Creativity, self-discipline, effective communication, and time management are crucial soft skills for remote collaboration and meeting project milestones. These skills and tools ensure high-quality animations, seamless teamwork, and the timely delivery of engaging game experiences in a distributed work environment.

What is the difference between Remote Game Animation vs Remote Character Animator?

AspectRemote Game AnimationRemote Character Animator
Required SkillsAnimation, game engines, storytellingCharacter rigging, facial expressions, motion capture
Work EnvironmentGame studios, freelance, remote teamsAnimation studios, freelance, remote work
Industry UsageVideo games, interactive mediaFilm, TV, video games
Common Search IntentGame animation jobs, remote game animatorCharacter animation jobs, remote character animator

Remote Game Animation focuses on creating animated sequences specifically for video games, involving game engine integration and interactive storytelling. Remote Character Animator specializes in bringing characters to life through detailed facial and body animations, often for films or cutscenes. While both roles require strong animation skills, Remote Game Animators emphasize gameplay and engine compatibility, whereas Remote Character Animators focus on character performance and expressions.

How do remote game animators typically collaborate with other members of the development team?

Remote game animators often use a combination of project management tools, version control systems, and regular video meetings to collaborate with designers, programmers, and art directors. Communication is typically structured around daily stand-ups or weekly sprint reviews to ensure that animation assets align closely with gameplay and visual requirements. Sharing progress through cloud-based platforms allows for seamless feedback and revisions, helping animators stay connected despite working from different locations. Building strong relationships and clear communication channels is key to overcoming the challenges of remote teamwork in game development.
What job categories do people searching Remote Game Animation jobs in El Segundo, CA look for? The top searched job categories for Remote Game Animation jobs in El Segundo, CA are:
What cities near El Segundo, CA are hiring for Remote Game Animation jobs? Cities near El Segundo, CA with the most Remote Game Animation job openings:

Expert Engine Engineer - Infinity Ward (Remote)

Infinity Ward

Woodland Hills, CA • On-site, Remote

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 5 days ago


Job description

Job Title:Expert Engine Engineer - Infinity Ward (Remote)Requisition ID:R025567Job Description:

Your Platform

Founded in 2002, Infinity Ward is the original studio behind the Call of Duty franchise. The titles developed by Infinity Ward have won more than 200 "Game of the Year" awards and 100 "Editor's Choice" awards, among many other industry accolades. Some of our previous titles include: Call of Duty: Ghosts, Call of Duty: Infinite Warfare and most recently, Call of Duty: Modern Warfare.Infinity Ward employs more than 250 people in Woodland Hills, Calif., just outside of Los Angeles.

A critically acclaimed studio, Infinity Ward is proud to have one of the most hardworking and versatile development teams in the industry. We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent, workplace environment. We believe that making the best games relies on having the best people, so we like to look after ours. We enjoy having fun with top-notch events that everyone gets involved with.

Infinity Ward is wholly owned by Activision. To learn more about our studio, please visit us athttps://www.infinityward.com/, on Facebook at https://www.facebook.com/InfinityWard/, and @InfinityWard on X.


Your Mission

Infinity Ward is seeking a talented and passionate Expert Engineer to oversee game systems development. The ideal candidate will have functioned as a generalist with industry experience in core engine architecture. The primary focus is at the systems and engine level, working with other members of the team (including Designers, Animators, Artists and other Engineers) to achieve phenomenal results.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Design and implement cutting edge core systems that either provide new functionality or improve the efficiency of our existing code base.

  • Research areas of improvement; push the limits of what Call of Duty can accomplish.

  • Collaborate with other engineers and content creators on technical design and feature roll out.

  • Support memory budgeting, performance analysis and optimization work.

  • Review the work of other engineers and provide mentorship.

Player Profile

Requirements:

  • 12+ years of systems or engine development experience.

  • Contributed significantly to the development of one or more shipped games.

  • Excellent debugging and performance analysis skills.

  • Experience architecting and debugging threaded systems.

  • Deep knowledge of C++ programming and practices.

  • Excellent problem solving and analytics skills.

  • Self-motivated, ability to work independently and efficiently under deadlines.

Pluses:

  • Strong 3D math and algebra skills.

  • Experience contributing code toward a bespoke internal game engine

  • Experience with asset pipeline, and associated runtime memory and streaming technology.

  • Experience with game networking techniques.

  • Experience with multi-platform development, including PC, Xbox, and PlayStation.

  • Working in and extending an established code base.

Our World

Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises includingCall of Duty,World of Warcraft,Overwatch,Diablo,Candy Crush andBubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!

Activision Blizzard is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $124,000.00 - $229,400.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.Employment Type: OTHER