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Remote Full Stack Developer Jobs in Petaluma, CA

Lead Character Artist

Novato, CA · Remote

$150K - $180K/yr

... achieve their full potential, collaborate with a passionate group of game developers to craft ... for our players. #LI-Remote The pay range for this position in California at the start of ...

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Remote Full Stack Developer information

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How much do remote full stack developer jobs pay per hour?

As of Sep 15, 2026, the average hourly pay for remote full stack developer in Petaluma, CA is $68.35, according to ZipRecruiter salary data. Most workers in this role earn between $56.83 and $78.75 per hour, depending on experience, location, and employer.

What is a remote full stack developer?

A Remote Full Stack Developer is a software professional who works from a location outside of a traditional office, building and maintaining both the front-end (client-side) and back-end (server-side) components of web applications. They are skilled in a variety of programming languages and frameworks, enabling them to handle the full technology stack required for web development. Working remotely, they collaborate with teams using digital tools, manage code repositories, and often participate in virtual meetings to ensure project goals are met efficiently.

What does a remote full stack developer do?

As a remote full stack developer, you work from home to create back-end and front-end code for software, websites, and other technology applications. Your responsibilities include developing website architecture, helping to create a website application, developing and designing APIs, and ensuring that applications have the right level of responsiveness. Common duties associated with this job include working on a database or server to ensure functionality, creating web design features by working with graphic designers, helping to transform a concept into a finished product, and staying updated with the latest programming languages and web applications.

What are the key skills and qualifications needed to thrive as a remote full stack developer?

To thrive as a Remote Full Stack Developer, you need strong proficiency in both front-end and back-end programming languages (such as JavaScript, Python, or Java), web frameworks, and a solid understanding of database management. Familiarity with version control systems (like Git), cloud platforms, and CI/CD pipelines is typically required, along with relevant certifications such as AWS Certified Developer or Microsoft Azure certifications. Excellent communication, self-motivation, and time management skills are essential for collaborating across distributed teams and managing independent workloads. These competencies enable developers to build robust, scalable applications efficiently while maintaining productivity and effective teamwork in a remote environment.

How do remote full stack developers typically collaborate with team members across different time zones?

Remote Full Stack Developers often work with colleagues located around the globe, making strong communication skills and adaptability essential. Teams usually rely on collaboration tools like Slack, Jira, and GitHub to track progress, discuss features, and conduct code reviews asynchronously. Regular virtual meetings are scheduled to accommodate time zone differences, and clear documentation helps ensure everyone stays aligned. Successful developers in this environment are proactive about providing updates and clarifying requirements to keep projects on track.

What is the difference between Remote Full Stack Developer vs Remote Front End Developer?

AspectRemote Full Stack DeveloperRemote Front End Developer
Required SkillsProficiency in both front-end and back-end technologies (e.g., JavaScript, HTML, CSS, Node.js, databases)Specialized in front-end technologies (e.g., HTML, CSS, JavaScript, frameworks like React or Angular)
Work EnvironmentTypically handles both client-side and server-side tasks, often in full project cyclesFocuses on user interface and experience, collaborating closely with designers and back-end developers
Common UsageUsed across startups, tech companies, and agencies requiring versatile developersPopular in UI/UX design firms, front-end agencies, and companies emphasizing user experience

The main difference is that a Remote Full Stack Developer manages both front-end and back-end development, offering a broader skill set, while a Remote Front End Developer specializes in creating engaging user interfaces. Your choice depends on whether you prefer a full-spectrum development role or a focus on user-facing features.

What are the most commonly searched types of Full Stack Developer jobs in Petaluma, CA?

The most popular types of Full Stack Developer jobs in Petaluma, CA are:

What are popular job titles related to Remote Full Stack Developer jobs in Petaluma, CA?

For Remote Full Stack Developer jobs in Petaluma, CA, the most frequently searched job titles are:

What cities near Petaluma, CA are hiring for Remote Full Stack Developer jobs?

Cities near Petaluma, CA with the most Remote Full Stack Developer job openings:

Infographic showing various Remote Full Stack Developer job openings in Petaluma, CA as of August 2026, with employment types broken down into 66% Full Time, and 34% Contract. Highlights an 100% Remote job distribution, with an average salary of $142,172 per year, or $68.4 per hour.

Lead Character Artist

Novato, CA • Remote

2K
PC Games • 1 - 5K employees

$150K - $180K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 26 days ago


Key responsibilities

  • Lead a team of character artists to support their growth and artistic output.

  • Set artistic standards, build reference assets, and establish workflows to ensure consistent quality.

  • Collaborate with various teams to prototype assets and ensure character specifications align with project goals.


Job description

As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will play a key role in establishing the overall visual quality bar and guidelines for character development on the project. In this role, you'll lead a team of artists to achieve their full potential, collaborate with a passionate group of game developers to craft compelling stylized character assets that support our aesthetic, meet technical requirements, and gameplay needs, ultimately bringing the richly imagined world of BioShock to life. 

What You'll Do:

  • Manage, coach, and mentor a team of character artists to support their career growth, development, and artistic output.
  • Set artistic standards in Unreal Engine, build exemplary reference assets, and establish clear workflows to ensure consistent quality.
  • Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to prototype assets and ensure character specifications align with project goals.
  • Collaborate with the Art Director and Outsourcing Manager to assign and schedule character assets for external development partners.
  • Contribute to material pipelines, track team output, supervise bug distribution, and provide input on custom tools and software.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.

Skills & Experiences:

  • 10+ years of professional experience in the video game industry, with 2 or more shipped titles as a character artist (preferably on a first-person title).
  • Proven success managing, guiding, and mentoring a team of character artists.
  • Expert proficiency in 3D creation tools including 3ds Max, Maya, ZBrush, Substance Painter, Marvelous Designer, and Unreal Engine.
  • Mastery of the PBR pipeline for texture creation, including baking tools, Substance Painter, and Photoshop.
  • Exceptional background in traditional art with an expert understanding of human anatomy, composition, proportion, volume, light, and color.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • Experienced in working in cross-disciplinary teams with strong communication skills.
  • Persistent and self-motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • Strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

#LI-Remote

The pay range for this position in California at the start of employment is expected to be between $150,400 and $180,000 USD per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.