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Remote Film Music Jobs in Raleigh, NC (NOW HIRING)

... of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the ... Reel or portfolio demonstrating range across sound design and music integration Additional ...

Remote Film Music information

See Raleigh, NC salary details

$5

$78

$186

How much do remote film music jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for remote film music in Raleigh, NC is $78.96, according to ZipRecruiter salary data. Most workers in this role earn between $15.19 and $186.92 per hour, depending on experience, location, and employer.

What jobs in remote film music can you do remotely?

Remote film music jobs include composing, arranging, and editing music for films, which can be done from any location with digital audio workstations (DAWs) and internet access. Roles such as music composer, sound designer, and music editor often require collaboration with directors and post-production teams remotely. These positions typically demand strong musical skills, familiarity with industry-standard software, and the ability to meet project deadlines online.

What is remote film music?

Remote film music refers to the process of composing, recording, and producing music for films while working from a location outside of the traditional studio setting. Composers and musicians often collaborate online, using digital tools to share ideas, tracks, and revisions. This approach allows filmmakers to access a wider pool of talent, reduces costs, and offers flexibility in scheduling and workflow. Remote film music production has become increasingly common, especially with advancements in technology and the rise of virtual collaboration.

What are the key skills and qualifications needed to thrive as a remote film music composer?

To thrive as a Remote Film Music Composer, you need a solid background in music composition, theory, and audio production, often supported by a degree in music or related field. Proficiency with digital audio workstations (DAWs), virtual instruments, and collaboration tools like cloud storage or project management platforms is essential. Strong communication, creativity, and time management skills help set you apart when collaborating with directors and producers remotely. These abilities ensure you can deliver high-quality, emotionally resonant scores that align with the vision of film projects while meeting deadlines from a distance.

What are some common challenges faced by professionals working in remote film music roles, and how can they be overcome?

Remote film music professionals often face challenges such as coordinating effectively with directors and editors across different time zones, maintaining clear communication about creative feedback, and ensuring high-quality audio production from a home studio setup. Overcoming these challenges typically involves establishing regular check-ins with project stakeholders, using collaborative tools for file sharing and feedback, and investing in reliable studio equipment. Building strong self-management skills and proactively communicating progress are also key to succeeding in this remote and collaborative environment.

What is the difference between Remote Film Music vs Remote Video Game Music Composer?

AspectRemote Film MusicRemote Video Game Music Composer
Required CredentialsMusic degree, film scoring experience, portfolioMusic degree, game scoring experience, portfolio
Work EnvironmentCollaborative with filmmakers, post-productionCollaborative with game developers, post-production
Industry UsageFilm, TV, advertisingVideo games, interactive media
Common Search IntentComparing remote film scoring jobsComparing remote game scoring jobs

Remote Film Music and Remote Video Game Music Composer roles both require music composition skills, relevant credentials, and experience in their respective industries. While they share similar work environments and remote work setups, they differ mainly in industry focus—film versus video games. Understanding these differences helps candidates target their job search effectively based on their specialization and career goals.

What are popular job titles related to Remote Film Music jobs in Raleigh, NC? For Remote Film Music jobs in Raleigh, NC, the most frequently searched job titles are:
What job categories do people searching Remote Film Music jobs in Raleigh, NC look for? The top searched job categories for Remote Film Music jobs in Raleigh, NC are:
What cities near Raleigh, NC are hiring for Remote Film Music jobs? Cities near Raleigh, NC with the most Remote Film Music job openings:
Infographic showing various Remote Film Music job openings in Raleigh, NC as of August 2026, with employment types broken down into 6% Locum Tenens, 6% Internship, 66% Full Time, 11% Part Time, and 11% Contract. Highlights an 100% Remote job distribution, with an average salary of $164,247 per year, or $79 per hour.

Audio Director (Remote)

AGBO

Raleigh, NC • Remote

Full-time

Posted 11 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of Fortniteas a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytellingand we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you. Position Summary: AGBO is looking for an Audio Director to set the creative and technical bar for audio across games building signature SFX, shaping dialogue and music, and solving implementation problems in-engine. You'll partner directly with game directors to make sure audio drives story and gameplay feel, and you'll define the pipelines and stands that scale as our slate grows.

Key Responsibilities:

  • Own the end-to-end audio vision for interactive projects from pre-production through ship
  • Collaborate with game directors, narrative designers, and production teams to ensure audio supports gameplay, story, and pacing
  • Define the audio team's core tools, workflows, and technical standards so the team can work efficiently and consistently as the company and project scales
  • Own the implementation of audio in-engine in close partnership with programmers and engineers
  • Manage relationships with external audio studios and freelance sound designers
  • Set and manage audio budgets, schedules, and resourcing
  • Establish and evolve audio pipelines, tools, and best practices that scale
  • Set and uphold quality bars for mixing, spatial audio, and platform-specific audio requirements
  • Represent audio in cross-departmental creative reviews
  • Stay current with industry trends and emerging tools in game audio, spatial/ immersive sound and adaptive music
  • Perform all other duties as assigned

Qualifications & Skills:

  • 5-8 years of professional audio design experience, with a strong portfolio of shipped projects
  • Deep proficiency with audio middleware (Wwise, FMOD, MetaSounds) and DAWs (pro tools, Reaper, or similar)
  • Strong understanding of Unreal Engine and how audio integrates with real-time systems
  • Excellent collaboration and communication skills
  • Reel or portfolio demonstrating range across sound design and music integration

Additional Information:

  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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