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Remote Estimator Jobs in Springfield, OR (NOW HIRING)

Project Art Director

Eugene, OR · On-site +1

$121K - $127K/yr

Collaborate with production to estimate workloads, identify dependencies, and forecast schedules by ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Project Art Director

Eugene, OR · On-site +1

$106K - $127K/yr

... to estimate workloads, identify dependencies, and forecast schedules by soliciting input from the ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Producer

Eugene, OR · On-site +1

$63K - $82K/yr

Own the estimation, budgeting, and planning, prioritization, and scheduling of tasks related to the ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Responsibilities Own the estimation, budgeting, planning, prioritization, and scheduling of tasks ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

Participate in planning and estimation by identifying technical dependencies, risks, and ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Producer III

Eugene, OR · On-site +1

$80K - $96K/yr

Own the estimation, budgeting, planning, prioritization, and scheduling of tasks related to the ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Producer

Eugene, OR · On-site +1

Owns outsourcing contract planning, negotiation, and management Own the estimation, budgeting, and ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Producer III

Eugene, OR · On-site +1

$80K - $96K/yr

Day To Day Responsibilities • Own the estimation, budgeting, planning, prioritization, and ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Producer

Eugene, OR · On-site +1

$63K - $82K/yr

Owns outsourcing contract planning, negotiation, and management • Own the estimation, budgeting ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Technical Artist

Eugene, OR · On-site +1

$70K - $82K/yr

... and estimation by identifying technical dependencies, risks, and implementation needs. Skills ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Showing results 21-32

Remote Estimator information

See Springfield, OR salary details

$32.1K

$75.8K

$131.4K

How much do remote estimator jobs pay per year?

As of Sep 4, 2026, the average yearly pay for remote estimator in Springfield, OR is $75,842.00, according to ZipRecruiter salary data. Most workers in this role earn between $54,900.00 and $89,500.00 per year, depending on experience, location, and employer.

What is a remote estimator?

A Remote Estimator is a professional who calculates the costs, resources, and time required for a project—such as construction, manufacturing, or engineering—while working from a remote location. They use digital tools, project plans, and communication software to review project specifications, analyze data, and provide detailed cost estimates. Remote Estimators collaborate closely with clients, contractors, and project managers, ensuring that estimates are accurate and support informed decision-making. Their work is crucial in budgeting, bidding, and planning processes for various industries.

What does a remote estimator do?

Remote estimators determine how much it would cost for labor and materials to complete a project. They most often work in the construction industry, though other sectors, such as manufacturing, also utilize remote estimators. In this role, you discuss the goals of your client, research the expenses related to the project, choose vendors based on the client's budget, and answer any questions your client has about each line item. Remote estimators usually specialize in specific types of products or services. For example, some estimators work for commercial flooring companies while others evaluate contracts for federal contractors. Remote estimators often use their phone, email, and video conferencing systems to communicate with clients and vendors.

What are the key skills and qualifications needed to thrive as a remote estimator?

To thrive as a Remote Estimator, you need strong analytical skills, attention to detail, and a solid understanding of construction or manufacturing processes, often supported by a relevant degree or experience. Familiarity with estimation software such as Bluebeam, PlanSwift, or ProEst, and proficiency in Excel are typically required. Excellent communication, time management, and self-motivation are key soft skills for collaborating remotely and delivering accurate estimates under deadlines. These abilities ensure precise project costing, effective remote teamwork, and successful project outcomes.

How do remote estimators effectively collaborate with project teams despite working off-site?

Remote Estimators commonly use digital tools such as project management software, cloud-based estimating platforms, and video conferencing to maintain close communication with project managers, engineers, and clients. Regular virtual meetings and shared document repositories ensure everyone stays aligned on project requirements and changes. Success in this role often depends on proactive communication and the ability to quickly adapt to evolving project details, even without in-person interactions.

Are remote estimators in high demand?

Remote estimators are in increasing demand across various industries such as construction, manufacturing, and restoration, as companies seek cost-effective and flexible staffing solutions. Strong skills in estimating software, attention to detail, and industry knowledge enhance job prospects in this growing field.

Do remote estimators work remotely?

Remote estimators perform their job duties from a location outside of a traditional office, often working from home or a remote office. They typically use digital tools, such as estimating software and communication platforms, to collaborate with clients and team members. This setup allows for flexible schedules and reduces the need for physical presence at job sites or offices.

What cities near Springfield, OR are hiring for Remote Estimator jobs?

Cities near Springfield, OR with the most Remote Estimator job openings:

Infographic showing various Remote Estimator job openings in Springfield, OR as of August 2026, with employment types broken down into 87% Full Time, 9% Part Time, and 4% Contract. Highlights an 100% Remote job distribution, with an average salary of $75,842 per year, or $36.5 per hour.

Project Art Director

Pipeworks Studios

Eugene, OR • On-site, Remote

$121K - $127K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 11 days ago


Job description

Pipeworks Studios is seeking an experienced and collaborative Project Art Director to lead and
guide the visual development of an unannounced game project. The ideal candidate has
shipped shooter titles, recent AAA games, demonstrated experience leading teams, and a
strong grasp of both creative vision and production realities. This role bridges artistic direction,
team management, and cross-disciplinary collaboration-ensuring that the visual identity and
execution of each project meet both client expectations and studio standards.
This is a full-time temporary role with the possibility of extension or conversion to regular full-time employment after six months. Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid arrangement, or in the office. 
Responsibilities
Own the overall art vision and quality for one project from concept to completion.
Develop and maintain an Art Direction Document outlining visual style, tone, and
production rules for the project.
Concept or direct concept artists to establish visual direction and stylistic cohesion.
Collaborate with the Studio Art Director to organize and plan project kickoffs, aligning
goals and deliverables.
Ensure consistent application of the project's art direction across all disciplines and
assets.
Direct and manage internal artists as well as external partners and outsourced assets.
Work within an existing IP or develop a new visual identity from scratch.
Actively contribute hands-on art support in at least two areas of art (2D, 3D, UI, etc.)
when needed.
Push the overall art quality within project constraints, maintaining balance between
creative excellence and production realities.
Collaborate with production to estimate workloads, identify dependencies, and forecast
schedules by soliciting input from the team.
Coordinate with other disciplines to ensure the art vision aligns with gameplay, design,
and technical requirements.
Must Haves
Strong understanding of Unreal Engine (required); Unity proficiency is a strong plus
and/or internal engines.
Understanding of Maya and/or 3ds Max.
Ability to estimate and plan project art tasks in collaboration with production.
Managing the Jira art tickets both for input and for progress.
Excellent communication skills with the ability to collaborate across disciplines and
client-facing communication.
Ability to handle stress constructively and resolve challenges through positive solutions.
Strong ability to mentor and motivate artists, recognizing areas for training and growth.
Strong passion for games and game art production.

Nice-To-Have Skills
Ability to concept and create inspirational art for project direction.
Comfort creating marketing or social media assets as needed.
Education & Experience Requirements
8+ years of experience in game development with several recent titles shipped in an Art
Lead or Art Director role. Shooter/action game experience a huge plus.
Strong understanding of game art pipelines, production methods, and visual storytelling
as well as advanced processes for current AAA production.
Previous experience managing or directing teams within a dispersed multi-studio
collaboration while maintaining the lead role.
A Flexible Working Environment
Almost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties
A Commitment to Diversity, Equity, and Inclusion
Pipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don't believe you meet every one of the qualifications above.