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Remote Episode Interactive Jobs (NOW HIRING)

Los Angeles preferred (open to remote) To Apply Please send: * Portfolio or relevant work samples ... Links to any film, television, game, or interactive media projects you've scored or edited * A ...

Senior Data Analyst

Indianapolis, IN · On-site +1

$82K - $103K/yr

... and maintain interactive dashboards and visualizations using Tableau and Power BI to identify ... Treatment Episode Data Set (TEDS) Admission and Discharge data submissions for the Division of ...

Senior Data Analyst

Indianapolis, IN · On-site +1

$82K - $103K/yr

... and maintain interactive dashboards and visualizations using Tableau and Power BI to identify ... Treatment Episode Data Set (TEDS) Admission and Discharge data submissions for the Division of ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom ... Make fun, interactive game experiences of a variety of types across a variety of technologies ...

Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom ... Make fun, interactive game experiences of a variety of types across a variety of technologies ...

Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom ... Make fun, interactive game experiences of a variety of types across a variety of technologies ...

... the episode in a readable and informative manner. You will also have the opportunity to work on ... Drafting social media copy for Interactive Dynamic Audios to be published to our social media ...

Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom ... While some of us are in person, the team is committed to ensuring remote work is a collaborative ...

Remote Episode Interactive information

See salary details

$23

$25

$27

How much do remote episode interactive jobs pay per hour?

As of Jul 27, 2026, the average hourly pay for remote episode interactive in the United States is $25.48, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $26.20 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Episode Interactive Writer, and why are they important?

To thrive as a Remote Episode Interactive Writer, you need strong storytelling abilities, creative writing skills, and a solid grasp of narrative structure, often demonstrated through a writing portfolio or relevant experience. Familiarity with Episode’s scripting platform, coding basics for interactive stories, and an understanding of digital publishing tools are typically expected. Excellent communication, time management, and collaboration are vital soft skills for working remotely and responding to editorial feedback. These skills ensure engaging, high-quality interactive stories that resonate with readers and meet platform standards.

What is the difference between Remote Episode Interactive vs Remote Game Writer?

AspectRemote Episode InteractiveRemote Game Writer
Required CredentialsWriting experience, storytelling skills, possibly some industry-specific trainingStrong writing background, storytelling, and game narrative experience
Work EnvironmentRemote, collaborative with writers and developersRemote, often working independently or with a team of writers and designers
Industry UsageVisual novel and interactive story appsVideo games, interactive narratives, mobile games
Common Search/ComparisonRemote Episode Interactive vs Remote Game Writer

Remote Episode Interactive focuses on creating interactive stories for mobile apps, emphasizing branching narratives and user choices. Remote Game Writers develop storylines for various video games, including mobile, console, and PC, often with broader narrative responsibilities. While both roles require storytelling skills and remote work capabilities, Episode Interactive roles are more specialized in visual novels, whereas Game Writers have a wider scope across gaming genres.

How does working remotely as an Episode Interactive writer impact collaboration with the creative team?

As a remote Episode Interactive writer, you'll regularly collaborate with editors, artists, and other writers through virtual meetings and project management tools. Communication is primarily done via email, chat platforms, and scheduled video calls to brainstorm story ideas, receive feedback, and align on project goals. While working independently offers flexibility, staying proactive in communication and being responsive to feedback are essential for maintaining a seamless workflow and meeting deadlines. Many teams use shared documents and collaborative platforms to track progress and integrate story assets, ensuring everyone stays updated.

What is a Remote Episode Interactive job?

A Remote Episode Interactive job typically involves working from home or another remote location to create, write, or design interactive stories for the Episode platform. Episode Interactive is a mobile storytelling platform where creators publish visual, interactive stories that readers can influence through their choices. Remote roles can include writing scripts, coding story branches, designing visuals, or managing community feedback, all performed online. These jobs require strong creative skills, knowledge of the platform's tools, and the ability to collaborate virtually with other team members.
More about Remote Episode Interactive jobs
What cities are hiring for Remote Episode Interactive jobs? Cities with the most Remote Episode Interactive job openings:
What are the most commonly searched types of Episode Interactive jobs? The most popular types of Episode Interactive jobs are:
What states have the most Remote Episode Interactive jobs? States with the most job openings for Remote Episode Interactive jobs include:
Infographic showing various Remote Episode Interactive job openings in the United States as of July 2026, with employment types broken down into 75% Full Time, and 25% Part Time. Highlights an 100% Remote job distribution, with an average salary of $53,000 per year, or $25.5 per hour.

AI Music Composer & Editor

TrueShort

Los Angeles, CA • On-site, Remote

Full-time

Posted 13 days ago


Job description

About TrueShort
TrueShort is one of the fastest-growing streaming apps in the United States. An AI studio and streaming platform where we experiment, develop and release original series and films constantly. No development purgatory.
Built for mobile-first viewing, TrueShort delivers premium, bingeable storytelling across an expanding slate of genres, reimagining how modern audiences discover and experience great stories.
Our team is experimenting at the frontier of AI-powered entertainment production across animation, live action, and emerging storytelling formats.
Backed by Jeffrey Katzenberg (Founder of DreamWorks), Scott Belsky, Ravi Nandan (A24), Khosla Ventures, and others.
Role Overview
We're looking for AI Music Composers to help define the musical identity of original series and films across a wide range of genres and formats.
AI Music Composers are responsible for creating original soundtracks, themes, ambient scores, and songs that elevate storytelling and establish the emotional tone of each project. In addition to composing original music, you'll also help edit, arrange, and implement music across finished episodes-ensuring every cue supports the pacing, emotion, and storytelling of each scene.
Working closely with the Showrunner, AI Filmmakers, Editors, and our Sound Designer, you'll help shape each series through music that feels cohesive, memorable, and production-ready.
This role sits at the intersection of music composition, music editing, and AI-native creative workflows. We're looking for musicians with strong storytelling instincts, excellent musical taste, and an understanding of how to leverage AI tools to produce high-quality, original music efficiently.
Responsibilities
  • Compose original scores, themes, songs, and background music for animated and live-action productions
  • Develop unique musical identities for original series, films, and recurring characters
  • Edit, arrange, and place music within completed episodes to enhance pacing, emotion, and narrative impact
  • Select, trim, loop, and adapt existing musical cues to fit scene timing and editorial changes
  • Collaborate closely with the Showrunner, Editors, AI Filmmakers, and Sound Designer throughout development and post-production
  • Iterate quickly based on creative feedback while maintaining consistency across episodes
  • Organize and deliver production-ready stems, alternate versions, and final mixes
  • Experiment with AI music-generation workflows to rapidly prototype and refine compositions
Preferred Skills & Experience
  • Strong background in music composition, scoring, songwriting, production, music editing, or sound design
  • Experience with AI music-generation platforms (Suno, ElevenLabs Music, Udio, etc.)
  • Experience with digital audio workstations such as Ableton Live, Logic Pro, FL Studio, Pro Tools, Reaper, or similar
  • Experience editing music to picture and matching cues to visual storytelling
  • Ability to compose across multiple genres including orchestral, cinematic, electronic, pop, hip-hop, ambient, comedy, and hybrid scores
  • Experience editing, arranging, mixing, and mastering AI-generated music into production-ready tracks
Compensation & Details
  • Contract Role
  • Potential for long-term employment or full-time role
  • $200-$450 per episode
  • Ongoing work with the goal of producing multiple episodes per week (typically 7-10 minutes each)
  • Los Angeles preferred (open to remote)
To Apply
Please send:
  • Portfolio or relevant work samples
  • Examples of original scores, songs, soundtrack work, or music editing projects
  • Examples of projects created using AI music-generation tools
  • Optional: Links to any film, television, game, or interactive media projects you've scored or edited
  • A brief overview of your workflow, preferred creative tools, and experience with AI music generation