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Remote Entry Software Engineer Jobs in Racine, WI

iOS Engineer -Remote

Milwaukee, WI · Remote

$61.63 - $88.47/hr

Own the entire software development process from timeline estimation to coding, testing and release ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

iOS Engineer -Remote

Kenosha, WI · Remote

$61.63 - $88.47/hr

Own the entire software development process from timeline estimation to coding, testing and release ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

iOS Engineer -Remote

Racine, WI · Remote

$61.63 - $88.47/hr

Own the entire software development process from timeline estimation to coding, testing and release ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

We are open to remote candidates. In this role, the Environmental Engineer is responsible for ... Experience with environmental data systems or EHS management software * Ability to identify and ...

All our teams touch every step of the process, that is why our Engineering teams are some of the ... Proficiency with Microsoft business software. * Must have good interpersonal, verbal and written ...

Showing results 41-60

Remote Entry Software Engineer information

See Racine, WI salary details

$22.5K

$98.3K

$177.2K

How much do remote entry software engineer jobs pay per year?

As of Sep 10, 2026, the average yearly pay for remote entry software engineer in Racine, WI is $98,327.00, according to ZipRecruiter salary data. Most workers in this role earn between $60,900.00 and $112,500.00 per year, depending on experience, location, and employer.

What does a remote entry software engineer do?

A remote entry software engineer is responsible for assisting in the development, testing, and maintenance of software applications while working from a location outside the traditional office. They typically write code, fix bugs, and collaborate with team members through online communication tools. Entry-level engineers usually work under the supervision of more experienced developers to learn and contribute to various projects. The role requires basic programming knowledge, problem-solving skills, and the ability to work independently in a remote environment.

What are the key skills and qualifications needed to thrive as a remote entry software engineer?

To thrive as a Remote Entry Software Engineer, you need a solid understanding of programming languages (such as Python, Java, or JavaScript), computer science fundamentals, and typically a relevant degree or equivalent experience. Familiarity with source control tools like Git, integrated development environments (IDEs), and common collaboration platforms (e.g., Slack, Jira) is expected. Strong problem-solving skills, self-motivation, and effective written communication help you excel in a remote, team-oriented environment. These skills ensure productivity, code quality, and seamless collaboration despite physical distance from colleagues.

How does a remote entry software engineer typically collaborate with team members and stay aligned on projects?

As a Remote Entry Software Engineer, you will frequently collaborate with teammates using tools like Slack, Zoom, and project management platforms such as Jira or Trello. Regular stand-up meetings and code reviews are common, ensuring alignment on project goals and coding standards. Proactive communication, clear documentation, and willingness to ask questions are key to overcoming the challenges of remote work and building strong relationships with your team. You’ll also likely participate in pair programming sessions or virtual mentorship to accelerate your learning.

What is the difference between Remote Entry Software Engineer vs Remote Junior Software Developer?

AspectRemote Entry Software EngineerRemote Junior Software Developer
Required CredentialsBachelor's in CS or related field, some coding experienceSimilar, often an internship or recent graduate
Work EnvironmentRemote, collaborative teams, entry-level projectsRemote, learning-focused, supervised tasks
Employer & Industry UsageTech companies, startups, software firmsStartups, tech firms, software agencies
Search & Comparison IntentUnderstanding entry-level remote roles, career startLooking for beginner remote roles, internships

Remote Entry Software Engineers and Remote Junior Software Developers often share similar qualifications and work environments. Both roles are suitable for recent graduates or those new to the industry, working remotely in tech-focused companies. The main difference lies in job titles and specific company preferences, but both serve as excellent starting points for a career in software development.

What are popular job titles related to Remote Entry Software Engineer jobs in Racine, WI?

For Remote Entry Software Engineer jobs in Racine, WI, the most frequently searched job titles are:

What job categories do people searching Remote Entry Software Engineer jobs in Racine, WI look for?

The top searched job categories for Remote Entry Software Engineer jobs in Racine, WI are:

Infographic showing various Remote Entry Software Engineer job openings in Racine, WI as of August 2026, with employment types broken down into 1% Internship, 84% Full Time, 10% Part Time, and 5% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $98,327 per year, or $47.3 per hour.

Interactive Technology Developer (Unity)

Milwaukee, WI • On-site, Remote

Full-time

Re-posted 11 days ago


Job description

Who We Are
Stamm Media is a digital content studio and audiovisual production company that partners with brands and agencies to deliver stunning event technology and immersive digital experiences nationwide.
Known for our collaborative approach and high standards, we elevate brands and bring live experiences to life through interactive installations, experiential technology, and innovative storytelling.
Our team is made up of passionate professionals who thrive on creativity, collaboration, and excellence. We take pride in building strong partnerships, delivering exceptional work, and pushing the boundaries of what's possible in live and digital environments.
The Role
We are seeking an Interactive Technology Developer with strong Unity and C# experience to help create interactive experiences for trade shows, events, museums, and branded environments.
This role is ideal for a developer who enjoys solving technical challenges, integrating emerging technologies, and bringing physical and digital systems together to create memorable experiences.
Projects frequently involve Unity applications communicating with external systems, integrating third-party hardware, deploying emerging technologies, and supporting installations in real-world environments. While Unity and C# development will be the primary focus, this role emphasizes technical integration and systems development.
The successful candidate will work closely with senior developers, designers, producers, and AV specialists to bring unique experiences to life.
No two projects are exactly alike. You may find yourself putting the finishing touches on a custom game scene, integrating a computer vision framework into Unity, developing communication between applications using OSC, connecting to a badge registration platform through an API, or testing applications prior to deployment.
We are looking for someone who is curious, adaptable, technically versatile, and excited to learn new technologies as project needs evolve.
Location: Remote (Milwaukee, WI area preferred for occasional in-office collaboration)
What You'll Do
  • Develop and maintain interactive applications using Unity and C#.
  • Integrate third-party SDKs, APIs, and external hardware into Unity applications.
  • Integrate cameras, sensors, tracking systems, and other interactive technologies into live experiences.
  • Build communication workflows between applications, devices, and external systems using technologies such as DMX, OSC, WebSockets, TCP/UDP, HTTP APIs, and related protocols.
  • Integrate cloud services, internal business systems, registration platforms, and third-party event technologies into interactive experiences.
  • Evaluate, prototype, and deploy emerging technologies including AI, computer vision, motion tracking, and interactive hardware platforms.
  • Research and evaluate new software platforms, frameworks, and technologies for future projects.
  • Assist with hardware selection, system setup, deployment, and technical documentation.
  • Create technical diagrams, deployment plans, and installation documentation.
  • Perform software QA, testing, optimization, and troubleshooting across software and hardware systems.
  • Support deployed experiences during installation, testing, and live events as needed.

What We're Looking For
  • Strong proficiency in C# and object-oriented programming principles.
  • Professional experience developing applications in Unity.
  • Experience integrating third-party SDKs, APIs, middleware, or external hardware into applications.
  • Familiarity with networking and communication protocols such as OSC, TCP/IP, UDP, WebSockets, REST APIs, or similar technologies.
  • Experience working with sensors, cameras, tracking systems, or other interactive hardware is strongly preferred.
  • Demonstrated ability to learn and apply new technologies, frameworks, and APIs independently.
  • Strong analytical and problem-solving skills with the ability to diagnose and resolve technical issues across multiple interconnected systems.
  • Familiarity with technologies such as computer vision, AI services, machine learning frameworks, or real-time media systems is a plus.
  • Basic familiarity with web technologies such as JavaScript, HTML, and REST-based services for integration purposes.
  • Experience working in collaborative development environments and managing multiple priorities simultaneously.
  • Strong written and verbal communication skills.
  • Ability to work independently while contributing effectively as part of a multidisciplinary team.

Bonus Experience
Experience with any of the following is a plus:
  • Computer vision frameworks (MediaPipe, OpenCV, etc.)
  • Depth cameras and tracking systems (ZED, Azure Kinect, Intel RealSense, etc.)
  • AI service integrations
  • Interactive exhibit, museum, trade show, or experiential technology projects
  • V systems and show control technologies
  • TouchDesigner, or other real-time platforms
  • Linux, scripting, or server administration
  • Cloud platforms and deployment workflows

Why Stamm Media
  • Work with a collaborative, high-performing team that genuinely enjoys working together.
  • Build experiences using emerging technologies including AI, computer vision, interactive systems, and experiential technology platforms.
  • Collaborate on innovative, high-impact projects for major brands.
  • Help create immersive experiences seen by audiences nationwide.
  • Be part of a respected event technology company with a national footprint.
  • Work on projects where creativity, experimentation, and technical innovation are encouraged.

If you enjoy combining software, hardware, and emerging technologies to create unforgettable experiences, we'd love to hear from you.