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Remote Entertainment Engineer Jobs in California

The company has a strong focus on Media & Entertainment, supporting clients with digital ... This is a remote position supporting teams and stakeholders in the Los Angeles market. The Full ...

Sr. Backend Engineer - Xumo

Irvine, CA · Remote

$141K - $189K/yr

Powered by Comcast's global entertainment platform, Xumo devices feature a world-class user ... Position is office based in Irvine, CA or Philadelphia, PA,- 4 days on-site & 1 day remote. Java ...

Powered by Comcast's global entertainment platform, Xumo devices feature a world-class user ... Position is office based in Irvine, CA or Philadelphia, PA,- 4 days on-site & 1 day remote. Java ...

Senior Software Engineer

Burbank, CA · Remote

$130K - $171K/yr

Remote Overview The Video Engineering team is in charge of supporting the video delivery and ... CBSN for 24/7 news, CBS Sports HQ for sports news and analysis, and ET Live for entertainment ...

Senior AI Engineer

Los Altos, CA · On-site +1

$123K - $169K/yr

We offer a flexible, remote working environment. You can expect a warm welcome from a friendly and ... Background in gaming, entertainment, or media technology * Experience with multi-modal AI (voice ...

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Showing results 1-20

Remote Entertainment Engineer information

What is the difference between Remote Entertainment Engineer vs Remote Audio Engineer?

AspectRemote Entertainment EngineerRemote Audio Engineer
Required CredentialsBachelor's in Engineering, Multimedia or related field; technical certificationsBachelor's in Audio Engineering, Sound Design, or related; certifications like AET or similar
Work EnvironmentDesigning and testing entertainment systems, collaborating remotely with teamsMixing, editing, and producing audio content remotely for various media
Employer & Industry UsageEntertainment tech companies, gaming, theme parks, virtual experiencesMedia production, broadcasting, music, gaming industries

Remote Entertainment Engineers focus on designing and implementing entertainment systems, while Remote Audio Engineers specialize in audio production and editing. Both roles require technical skills and often work remotely, but their core responsibilities differ within the entertainment industry.

What are the most commonly searched types of Entertainment Engineer jobs in California?

The most popular types of Entertainment Engineer jobs in California are:

What job categories do people searching Remote Entertainment Engineer jobs in California look for?

The top searched job categories for Remote Entertainment Engineer jobs in California are:

What cities in California are hiring for Remote Entertainment Engineer jobs?

Cities in California with the most Remote Entertainment Engineer job openings:

Infographic showing various Remote Entertainment Engineer job openings in California as of August 2026, with employment types broken down into 87% Full Time, 8% Part Time, and 5% Contract. Highlights an 85% Physical, 5% Hybrid, and 10% Remote job distribution.

Sales Director, Digital Engineering & AI Media & Entertainment - Remote USA

Talent Search PRO

Los Angeles, CA • Remote

Full-time

Posted 10 days ago


Job description

Job title: Sales Hunter Media & Entertainment Industry

Position Summary:

 

·         Region: Across USA

·         Remote work allowed

·         Vertical: Net New Sales (New Logos)

·         Target: ~ 5 Mil USD

·         Reports to: Business Unit Head – Media & Entertainment Vertical

Job Details:

 

 KEY RESPONSIBILITIES

•    Drive net-new logo acquisition across the Media & Entertainment verticals within the U.S. market.

•  Develop and execute territory and account acquisition strategies to build a sustainable pipeline of qualified opportunities.

•    Identify, engage, and establish relationships with CIOs, CTOs, Chief Digital Officers, Engineering Leaders, Product Leaders, Technology Executives, and other senior stakeholders.

•    Prospect, qualify, propose, negotiate, and close new consulting, digital engineering, cloud, data, AI, and Generative AI opportunities.

•  Position Digital Engineering, Product Engineering, Data & AI, Cloud Transformation, Application Modernization, and Generative AI capabilities to prospective customers.

•  Lead end-to-end sales cycles including account planning, opportunity creation, solution positioning, proposal development, commercial negotiations, and deal closure.

•    Build strong executive relationships and establish as a strategic transformation partner.

•    Collaborate with delivery, solution, alliance, and leadership teams to develop compelling customer value propositions.

•    Leverage partner ecosystems, alliances, industry networks, and referral channels to generate new opportunities.

•    Maintain accurate pipeline management, forecasting, opportunity tracking, and CRM hygiene.

•    Represent at industry events, conferences, trade shows, and customer forums.

•    Consistently achieve and exceed quarterly and annual revenue targets.

KEY PERFORMANCE INDICATORS (KPIS)

•    New logo acquisition

•    Qualified pipeline generation

•    Revenue bookings and collections

•    Opportunity conversion rates

•    Executive relationship development

•    Forecast accuracy

•    Strategic account penetration and Deal closure velocity

CANDIDATE PROFILE / QUALIFICATIONS

•    Bachelor's degree in Engineering, Technology, Business, or related discipline. MBA preferred.

•    15+ years of experience in enterprise sales, Net New Logo’s or strategic sales within IT Services, Digital Engineering, Consulting, or Technology Services organizations.

•    Proven track record of acquiring net-new logos and winning enterprise accounts within the Media & Entertainment sectors.

•    Strong experience selling one or more of the following:

•    Digital Engineering Services

•    Product Engineering Services

•    Generative AI Solutions & Services

•    Data & AI Services

•    Cloud Transformation Services

•    Application Development & Modernization

•    Managed Services

•    Platform Engineering Services

•    Demonstrated success selling into software companies, SaaS providers, platform companies, technology firms, media companies, streaming businesses, gaming companies, publishers, or entertainment organizations.

•    Experience managing complex enterprise sales cycles involving multiple stakeholders and executive decision-makers.

•    Strong network and relationships within the U.S. Media & Entertainment ecosystem.

•    Proven ability to build pipeline from scratch and consistently exceed revenue targets.

•    Strong commercial, negotiation, and consultative selling skills.

•    Excellent executive presence and ability to engage C-level stakeholders.

•    Experience working within global delivery models involving offshore, nearshore, and distributed consulting teams.