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Remote Emulation Engineer Jobs in Littleton, CO (NOW HIRING)

Remote Emulation Engineer information

See Littleton, CO salary details

$25

$53

$76

How much do remote emulation engineer jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for remote emulation engineer in Littleton, CO is $53.72, according to ZipRecruiter salary data. Most workers in this role earn between $43.37 and $62.36 per hour, depending on experience, location, and employer.

What is a remote emulation engineer?

Remote Emulation Engineers are professionals who specialize in setting up, managing, and troubleshooting hardware or software emulation environments from remote locations. They enable teams to simulate and test hardware designs, embedded systems, or software platforms without the need for physical access to the actual devices. This role often requires expertise in emulation tools, scripting, and networking, and supports distributed engineering teams to accelerate development and debugging processes. Remote Emulation Engineers play a critical role in modern product development, especially in industries like semiconductor, automotive, and telecommunications, by enhancing collaboration and reducing time-to-market.

What are the key skills and qualifications needed to thrive as a remote emulation engineer?

To thrive as a Remote Emulation Engineer, you need a strong background in computer engineering or electrical engineering, with expertise in hardware description languages (HDL) like Verilog or VHDL and experience in system verification. Familiarity with emulation platforms such as Cadence Palladium, Mentor Veloce, and debugging tools, as well as relevant certifications in hardware design, are typically required. Excellent problem-solving abilities, effective communication, and the ability to collaborate remotely are crucial soft skills in this role. These skills ensure efficient system validation, seamless teamwork across locations, and the timely delivery of high-quality hardware solutions.

What are the common challenges faced by remote emulation engineers and how can they be addressed?

Remote Emulation Engineers often encounter challenges such as latency issues when accessing hardware remotely, coordinating across different time zones with global teams, and troubleshooting emulation environments without direct physical access. To address these, strong communication skills, proficiency with remote debugging tools, and a proactive approach to documentation are essential. Regular virtual meetings and clear status updates help maintain team alignment, while leveraging automation and robust test scripts can minimize manual intervention and streamline the emulation process.

What job categories do people searching Remote Emulation Engineer jobs in Littleton, CO look for?

The top searched job categories for Remote Emulation Engineer jobs in Littleton, CO are:

Infographic showing various Remote Emulation Engineer job openings in Littleton, CO as of August 2026, with employment types broken down into 92% Full Time, 2% Part Time, and 6% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $111,739 per year, or $53.7 per hour.

Senior Embedded Software Engineer - SECURITY CLEARANCE REQUIRED

SET Development

Denver, CO • Remote

$150K - $225K/yr

Contractor

Re-posted 18 days ago


Job description

Location:   
REMOTE 
Periodic travel required 

We are seeking a defense industry-specific, experienced Senior Embedded Software Engineer, to join our Satellite Systems team. Secret Level Security Clearance or greater preferred. 

 In this multi-faceted role, the candidate will assist in the integration of our software into the government's broader space and ground system infrastructure. This includes ensuring that requirements are met, conducting testing, and working on a softsat—integrating and testing it. The role demands an individual who can contribute to the development of innovative solutions for satellite ground systems and space network ground segments. 

Our partner designs and manufactures advanced spacecraft, commercial space destinations, satellites, propulsion and environmental systems, spacecraft subsystems and components for the U.S. government, commercial customers, and international organizations. 

Responsibilities: 

  • Develop, integrate, and test software for satellite systems in collaboration with customers and vendors. 

  • Ensure the operation and maintenance of mission-critical software for command, control, monitoring, and telemetry of systems on satellites. 

  • Work within an agile software development team, guiding features from requirement development through design, implementation, and testing. 

  • Interface with customers, suppliers, application users, and other technical and support personnel. 

  • Oversee the full software lifecycle, including design, development, test, delivery, and maintenance. 

  • Adhere to modern DevSecOps development practices and utilize Agile frameworks. 

  • Collaborate with cross-functional teams to ensure alignment of software with project goals and requirements. 

  • Familiarity with standard satellite frameworks including CFS, OMS, and UCI. 

  • Perform thorough testing and troubleshooting for software reliability and functionality. 

  • Participate in code reviews and contribute to continuous code quality improvement. 

Must-haves: 

  • Bachelor of Science degree in Computer Science, Electrical Engineering, Software Engineering, or other related discipline and typically 10 or more years of relevant experience 

  • Related experience may be considered in lieu of required education 

  • A higher-level degree may substitute for experience 

  • Demonstrated knowledge of engineering principles and practices 

  • Experience working in multi-disciplinary teams 

Preferred: 

  • Proficiency with DevOps and CI/CD methodologies. 

  • Agile development experience 

  • Experience with satellite system development, particularly in distributed command and control, data processing, or mission planning software 

  • Proficiency in programming languages such as C, C++ in an embedded LINUX environment 

  • Cross-disciplinary knowledge in software engineering, hardware engineering, integration, test engineering, quality engineering, and configuration/data management 

  • Familiarity with test and security milestones (TRR, FAT/SAT, IATT, ATO) 

  • Familiarity with development milestones (SRR, PDR, CDR) 

  • Experience with various aspects of satellite system software (mission management, planning and scheduling, command and telemetry, satellite operations, flight dynamics models) 

  • Guidance navigation control experience 

  • KALMAN Filters 

  • Development and deployment of simulation (software), emulation (hardware) for test and integration 

  • FDIR (Fault, Detection, Isolation, and Recovery) familiarity 

  • Familiarity with strict embedded systems hardware and software timing  

  • Familiarity with satellite command constructs and frameworks including, but not limited to, immediate commands, timed commands, and sequencing 

  • Telemetry and on-board data management 

  • Type I Encryption and key management experience  

  • Strong problem-solving and analytical skills 

  • Excellent communication and teamwork capabilities 

  • Ability to work in a fast-paced and dynamic environment 

  • A commitment to continuous learning and development in software engineering practices 

  • Min. Secret Security Clearance is required. TS/SCI preferred. 

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